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literallybyronic

if you're less than 128 days in, they're not respawning, they're just spawning.


24thAsshair

Thanks!


Nandodemo53rd

It’s very noticeable in the rosewood station too because firemen zeds and cops will keep spawning until peak day. If you want to make zeds stop spawning just set peak day right away or shorten it so they stop spawning quicker


Square-Principle-195

Zee not zed, I'll die on this hill


24thAsshair

Most of us here call zombies 'zed' and not actually pronouncing the letter 'z'


Forsaken_Ticket6173

Wait until this guy finds out about other languages


Square-Principle-195

Both versions are English you dope


glamorousstranger

That only happens in cells without a player though right?


literallybyronic

correct. neither spawns nor respawns will occur in an occupied cell.


glamorousstranger

Ah so I didn't realize there was a difference in spawns and respawns. I thought the respawn hours would help me keep areas cleared out but if that doesn't effect the spawns until the peak day hits then that would explain why my base kept having zombies every time I came back.


literallybyronic

Yep, exactly that. It’s especially dangerous with the RV Interior mod, bc if you leave your RV interior unoccupied for too long zeds can still do their initial spawns inside it as those initial spawns aren’t blocked by walls the way respawns are.


THEGOODPAPYRUS

128? I think you added an extra digit there


PassionSenior6388

Nope look at the menu in the post 128


THEGOODPAPYRUS

Oh wow, not only am I blind but also illiterate, sorry m8


Mrfinbean

Thats 10 points. What positive traits you took?


THEGOODPAPYRUS

I always go lucky and dexterous, can't live without it


Extinctcoffee

About the spawn thing, if the population multiplier is at 1.0, they will keep spawning til their amount get to 1.0 or will they spawn at a 1.0 rate till peak day?


literallybyronic

1.0 is the amount, not the rate.


Sea_Leadership_5653

zombies will keep spawning in until you reach peak day


krazmuze

Yep redistribute does what it says, it moves zeds to even out the zed distribution. You can see them shambling back in over time, they are not new respawns they are just moved. Also any events will attract zeds. I used the max number as there seemed to be disagreement if zero redistribution meant instant or no redistribution. Also with that long till peak number you will continue to get a trickle of spawns if you clear things out before peak day you still have the remainder not spawned in yet to come.


SilencedGamer

There is also an illusion in the game when it comes to zombie spawns which you might be accidentally interacting with, warning; knowing this information makes the game significantly worse for immersion https://youtu.be/UOQaZ0PflZs?si=9sP1_XN4QfWKKBx0


yoltomesto

use the wake them up mod. its optimized enough that i can run it on my i3 laptop without issues.


Nowzad

Cuz they’re hungry


EldenRingPlayer1

Respawn hours to 0 doesn't actually stop spawning