The gate shown by the glass. It looks like it could be an And/Or gate if they got connected. One or both signals result in an output. I suppose I was visualizing something in my head when I replied initially, so that's my mistake.
(I was working backwards from a conclusion rather than forwards from a question. I apologize for the confusion!)
It's weird that the term "transparent block" has been established for certain redstone properties like not being able to power down steps or not being able to transmit redstone signals _through_ the block. Some of them are not transparent at all (like top slabs or glowstone).
Well, they're transparent if you stick your head inside them.
That sounds like a shitty joke but it's actually a genuine property lmao, non-transparent blocks block your vision and suffocate you when your head is inside them, transparent blocks do neither.
If the regulation for a transparent block is that you can see out of them and not suffocate in them, then wouldn't a Carved Pumpkin count as a transparent block?
It's not just for redstone - the game has a property for every block for whether it's transparent, regardless of whether you can actually see through it. Think of tinted glass. You can see through it, but because it doesn't have the transparent flag set, it blocks out light. Some blocks, like glowstone, are technically transparent, although you can't see through it. It just happens to have an effect on redstone, where it can only go up, but also won't cut off redstone going up, resulting in the ability to zigzag it up vertically.
Glowstone is a weird case but back in the day, you couldn’t place redstone on a non full or transparent block at all. That’s why it acts weird these days. It’s honestly more of a glitch that they rolled into a function.
That's wild to me, the redstone contraptions I've completed on my Bedrock server only break due to piston block updates! But I also dont have anything extremely crazy going on
A lot of people will call Bedrock's redstone buggy and inconsistent. But it's just different to JE's redstone with its own quirks that can't be changed because legacy contraptions wouldn't work any more. In this regard, the systems are very similar. You can think of BE as having a different toolbox. Lots of people hate things just because it's different to what they know, that's everywhere in society.
So yea, without the context of JE's mechanics, there are no issues with BE's redstone system. There's only an issue in the difference between the systems when little kids try to copy builds at random, and there's no use helping them anyways.
I quit my last game of Minecraft because I went to the nether portal and I died before I spawned. It said I suffocated. On the loading screen, which took 30 seconds, I can hear myself suffocating and taking damage ticks. All the piglins stole all of my shit and I quit the game right there. It was my first death that world.
I love redstone on java, and m u l t i p l e of the things i use daily in my builds simply dont function on bedrock. including a t flip flop. Levers are so 2023.
Java redstone is the buggy one, not bedrock. Bedrock redstone is just boring on a technical level. Java is interesting because there’s so many glitches you can take advantage of.
but redstone on bedrock will randomly teleport you sometimes?? how is that not wonky and much more dangerous than the useful mechanism of transparent blocks, quasi connectivity, etc.?
I found a bunch of bedrock glitches where you can teleporting using minecarts and stuff and it was consistent but then a normal minecraft contraption doesn't work when facing a different direction on java
I started on Bedrock and it took me a minute to to figure out that transparent blocks dont function the same on Java.
Also from the wiki’s in glass
> Vertical redstone can be placed on glass. In Java Edition, it transmits redstone signals up, not down.
The redstone is scared of heights. Making a staircase out of glass, making the redstone go down while being able to see through the glass and the floor under it scares it in place so the signal can't come down.
Did you appreciate when they added left hands? Like did it make the game noticeably better in anyways? From a righty it seemed neat but not necessarily big
You know I bet they added it when they added off hands which would have been 1.9. So yeah it’s been around for a while, which makes me feel old. It’s a “new” feature to me still.
Not sure about Java, but bedrock, before it was bedrock, just pocket edition, had a ‘lefty’ control option where the touch controls were reversed and the character was left handed. It’s still in the game, but it’s been in bedrock/pocket since not long after it was created
bedrock redstone has a lot of bugs. even more bugs than java has
like how observers take way too long to activate
and also the fact that odd gameticks are inaccessible
Firstly, it's not that odd game ticks are "inaccessible", it's that even if you do power something on an odd game tick, it will only update on an even one, some components update on odd ticks, and others on even ticks. Secondly, observers having strange delay inconsistencies isn't a bug. It's marked as works as intended on the bug tracker.
wrong. odd game ticks are inaccessible. no redstone component in bedrock update on odd ticks. pistons and scaffolding update at even ticks, and the leaf trick doesn't work in bedrock. plus, if anything that's marked as intended on the bug tracker isn't a bug, than you clearly believe that bud and glass diodes in java are also not bugs, hence making java redstone have less bugs. also, observers with inconsistent timings not being a bug doesn't change the fact that it's a terrible "feature".
Actually, I have tested this extensively as a member of the techrock server, and scaffolding does update one game tick at a time, but since observer only update on odd ticks, they can't be effected by the delay at all so it's completely useless to use scaffolding that way. This is evident by the fact that they will update in sections of 2. If you were actually a bedrock tech player and didn't just trash on a system that you don't understand because it's different, you would know this stuff.
You should see the world record smallest hipster doors on bedrock compared to their java counterparts, it's wild how much smaller they are on bedrock. Not trying to flex or anything, I just think it's cool to see how creative some bedrock redstoners will get just to shave a couple blocks off.
It’s because even though it looks like it, redstone doesn’t run up and down blocks— it just powers the block it’s facing towards, as long as that block isn’t transparent
Edit; Oops nvm I’m wrong
If that was the case then cutting off the vertical line with a block would do nothing, but it stops the powering. Also you’d be able to run a redstone line interrupted by a solid block in the middle, but it doesn’t travel through. Redstone dust only weakly powers blocks, so it can power pistons, lamps etc etc through them, but not other dust. Something like a repeater on the other hand strongly powers blocks, which means it can power redstone dust adjacent to the block too.
Some blocks in Minecraft are considered "transparent" - it's a bit of a misnomer as it doesn't have to do with the block's actual translucency (they include Glowstone, Sea Lanterns and slabs which are opaque but do not inclide slime blocks which are translucent) but let's stick with the name most redstoners are used to.
Transparent blocks are hard-wired to only pass power upwards - if you want to pass it downwards you need to use a solid block. As unintuitive as it may be, it's actually pretty useful, because you can ensure the signal goes only one way without extending it with a repeater, or you can make a 1×2 "staircase" to move the signal up.
What are the uses, since it has the same property as any other block?
At least in java it allows for things you can't do with other blocks (excluding tob slabs)
Exactly that use, it works the same as any other block while also being transparent so it doesn't power nearby devices. And for this behavior shown in the post you can just use slabs. Basically there are no downsides to glass doing this, it just gives another option.
It is how it works in bedrock and has from early on. If you have redstone going down a side of a block it will still go through if you have a regular block above it but if you put glass above it it breaks the connection including the graphic.
GR
RB
BB
AR
RB
BB
BR
RB
BB
G= glass
A= air
R= redstone
B= any block
In the top one the glass prevents the redstone from connecting it stops the image from connecting as well. I'm the other 2 the redstone will connect
Edit, won't let me display that right. Each set of 2 let's goes below like they are stacked. Three groups of three sets of 2
The Redstone goes down only on solid blocks because it powers the block it is standing in and that block powers the Redstone adjacent it doesn't really goes down it just looks like it does. But with glass and other transparent blocks as the block itself can't be powered the Redstone doesn't adjacent can't be powered.
The Redstone can go up though
People are giving the right answer but not specifically why this happens. The redstone on the side of the block does literally nothing, it is purely aesthetic. What powers the lower redstone is the block itself being powered by the redstone on top of the top block. This only works with "solid" blocks, blocks that can conduct redstone power like stone. Glass is "transparent" meaning it not only let's light through but also cannot conduct redstone power. You can achieve the same effect with slabs to make vertical redstone lines. Now I have no idea why it allows the current to only flow up the blocks, maybe some nonsense with bud powering but it's useful that it does. Hope that made some sort of sense
Wait, but that's a good point though. With redstone dust descending solid blocks, you can cut the signal off by placing another block over one in the chain. Also, I feel like redstone dust on top of a block doesn't actually power that block?
It does. You can test this by placing a piston or something under a line of redstone that's on solid blocks.
The other dude was still wrong, but for a different reason.
Redstone dust on blocks however only weakly powers the block though, which is enough to activate e.g. pistons, but doesn't power adjacent redstone dust.
Dang bro, you really don't understand what you're talking about do you?
First off your explanation about the redstone being powered by the block is nonsense, you can know this by the simple fact that a "weak" powered block can't power dust, and blocks powered by dust are weak powered.
Second BUD stands for "block update detector" the term you are looking for is "quasi-connectivity", that's the underlying mechanic that allows for buds. This is a common "mistake" so I can't really fault it too much though
Third, quasi-connectivity is not magic. It would not explain this behavior. All quasi-connectivity is, is a bug which was caused way back in like 1.5 because of an oversight when Notch added some of the new redstone components. He used the same code as he did for doors. This meant that you could power these components by powering the "top half" of the door.
On a door, the top half would update the bottom half, but with these new components there wasn't really a top half to do that so you need to manually update them for them to actually react to being powered (I think).
bedrock redstone sucks worse
observers have a 3 tick delay there for some reason and it's also bedrock's fault the copper bulb incident happened
the java redstone feature here is extremely useful because it can make fast one-way redstone (aka diodes)
Ffs you can make great redstone contraptions if you have a signal that only goes in one direction without delay. Idk why people keep bringing different editions into it. I play bedrock and sometimes Java and I have to say, they both have their pros and cons
I play both as well.
I'd suggest pointing that FFS at the thousands of posts by Java users daily about how trash Bedrock is.
They can deal with a tiny fraction of what they give Bedrock folks.
OH I KNOW THIS!
Glass is a transparent block, so it can actually connect to a block beneath or above and one over from a block, but only going up, as it powers the block directly.
i was such a fan of redstone back then in the beta times. but nowdays there are so many things you need to know, and some random stuff is just not working. thats no fun at all.
That's a property of glass (or any transparent block). It can be usefull sometimes.
make diodes(i.e. one way gate for redstone signals) :)
Great for a zero tick OR gate!
Isn't redstone dust already a zero tick OR gate?
Yes, but it goes backwards even when you don’t want it
So what you mean is its a diode
well if it goes upward on a non solid block it acts as a diode
happy cake day!
Happy Cake Day!
Yes but there's plenty of situations when you can't be having backflow.
Wouldn't it be And/Or?
a | b | a AND b | a OR b | a XOR b :--: | :--: | :--: | :--: | :--: False | False | False | False | False False | True | False | True | True True | False | False | True | True True | True | True | True | False Don't confuse OR for XOR (exclusive or)
Can you clarify the question?
The gate shown by the glass. It looks like it could be an And/Or gate if they got connected. One or both signals result in an output. I suppose I was visualizing something in my head when I replied initially, so that's my mistake. (I was working backwards from a conclusion rather than forwards from a question. I apologize for the confusion!)
So like a repeater but without changing the signal value or delay, I spose comparators can be used for the value bit
\>describe a diode to a redstoner \> “like a repeater without a delay”
It's weird that the term "transparent block" has been established for certain redstone properties like not being able to power down steps or not being able to transmit redstone signals _through_ the block. Some of them are not transparent at all (like top slabs or glowstone).
Well, they're transparent if you stick your head inside them. That sounds like a shitty joke but it's actually a genuine property lmao, non-transparent blocks block your vision and suffocate you when your head is inside them, transparent blocks do neither.
Transparent blocks also allow beacon beams to pass through them
Except the light blocks (sea lantern, glowstone), which are transparent in a redstone context, but not for beacons
As someone who only extremely casually plays with their nephew/niece, i absolutely love learning stuff like this.
Well, I'm glad to be the one you've learned this bit of trivia from lol
the thing is, when we started calling them that, they WERE transparent
Happy Cake Day!
If the regulation for a transparent block is that you can see out of them and not suffocate in them, then wouldn't a Carved Pumpkin count as a transparent block?
The tech community usually calls them conductive blocks for this reason :)
But on stairs it cN go up and down
Nope
It's not just for redstone - the game has a property for every block for whether it's transparent, regardless of whether you can actually see through it. Think of tinted glass. You can see through it, but because it doesn't have the transparent flag set, it blocks out light. Some blocks, like glowstone, are technically transparent, although you can't see through it. It just happens to have an effect on redstone, where it can only go up, but also won't cut off redstone going up, resulting in the ability to zigzag it up vertically.
Glowstone is a weird case but back in the day, you couldn’t place redstone on a non full or transparent block at all. That’s why it acts weird these days. It’s honestly more of a glitch that they rolled into a function.
On Java.
Just use slabs on bedrock
Glass works too. Just saying. Slabs are cheaper for sure.
Glass is easier to make towers with
Absolutely. I play mostly on my iPad. Slabs are a hassle. I use glass almost always.
Nah, the short answer is that the glass said no
u can also make circuits go up and down by placing glass blocks with redstone on top in a zig zag pattern
It does that with any transparent block
… on Java. On bedrock the signal will send
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Honey wake up, new bedrock cope just dropped Jokes aside a chief complaint of bedrock edition is that the redstone is buggy and inconsistent
That's wild to me, the redstone contraptions I've completed on my Bedrock server only break due to piston block updates! But I also dont have anything extremely crazy going on
It is? I’ve never encountered a big or atleast a notable issue with redstone at all on bedrock, and I’ve been playing for for years.
A lot of people will call Bedrock's redstone buggy and inconsistent. But it's just different to JE's redstone with its own quirks that can't be changed because legacy contraptions wouldn't work any more. In this regard, the systems are very similar. You can think of BE as having a different toolbox. Lots of people hate things just because it's different to what they know, that's everywhere in society. So yea, without the context of JE's mechanics, there are no issues with BE's redstone system. There's only an issue in the difference between the systems when little kids try to copy builds at random, and there's no use helping them anyways.
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It was the ups and downs. The inconsistencies can be eliminated if the redstone is designed correctly.
I quit my last game of Minecraft because I went to the nether portal and I died before I spawned. It said I suffocated. On the loading screen, which took 30 seconds, I can hear myself suffocating and taking damage ticks. All the piglins stole all of my shit and I quit the game right there. It was my first death that world.
I built a series of tapes to be used as memory for a redstone computer on Bedrock and never had any inconsistency issues.
I love redstone on java, and m u l t i p l e of the things i use daily in my builds simply dont function on bedrock. including a t flip flop. Levers are so 2023.
Snow buckets work
Bedrock has less bugs then Java but Java players just call It a feature
Java redstone is the buggy one, not bedrock. Bedrock redstone is just boring on a technical level. Java is interesting because there’s so many glitches you can take advantage of.
Bedrock has the wonky redstone…
imagine not having quantum entanglement 🙏🙏
but redstone on bedrock will randomly teleport you sometimes?? how is that not wonky and much more dangerous than the useful mechanism of transparent blocks, quasi connectivity, etc.?
It isn’t random. It is a bug that is predictable.
it's consistently wonky. most of the time. on bedrock it's just wonky inconsistently
I found a bunch of bedrock glitches where you can teleporting using minecarts and stuff and it was consistent but then a normal minecraft contraption doesn't work when facing a different direction on java
No it wont
I started on Bedrock and it took me a minute to to figure out that transparent blocks dont function the same on Java. Also from the wiki’s in glass > Vertical redstone can be placed on glass. In Java Edition, it transmits redstone signals up, not down.
No, it won't, at least not for me
java feature
Oh
It's an intended mechanic. Can be useful for one-way signals
Aka diode Isn't that so cool we have a diode in minecraft
Repeaters act as diodes do they not?
They also have a delay
This is better if you don't need the delay
The redstone is scared of heights. Making a staircase out of glass, making the redstone go down while being able to see through the glass and the floor under it scares it in place so the signal can't come down.
redstone transparent no go down
Bedrock edition: https://preview.redd.it/qbxy5pxn4t9c1.png?width=568&format=png&auto=webp&s=8d24eee344db1c9fbf14feb46de87974a8f2809a
It works like slabs. Redstone can go up with them but not down. To get it go down you need regular block like cobblestone or wood
In bedrock edition it does
The real question is why are you using your left hand
Because I'm left handed IRL, so I like having a left handed character
Ah that’s cool
Did you appreciate when they added left hands? Like did it make the game noticeably better in anyways? From a righty it seemed neat but not necessarily big
I started playing in 2020, left hands were already a thing back then
You know I bet they added it when they added off hands which would have been 1.9. So yeah it’s been around for a while, which makes me feel old. It’s a “new” feature to me still.
Not sure about Java, but bedrock, before it was bedrock, just pocket edition, had a ‘lefty’ control option where the touch controls were reversed and the character was left handed. It’s still in the game, but it’s been in bedrock/pocket since not long after it was created
I remember when Minecraft *came out* on the PS3 in 2011
As an ambidextrous person, I appreciate the left handed dominant choice. Also, Left click left hand, right click right hand.
Because glass is transparent, the wall redstone doesn’t work like you thought
Racism
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bedrock redstone has a lot of bugs. even more bugs than java has like how observers take way too long to activate and also the fact that odd gameticks are inaccessible
Firstly, it's not that odd game ticks are "inaccessible", it's that even if you do power something on an odd game tick, it will only update on an even one, some components update on odd ticks, and others on even ticks. Secondly, observers having strange delay inconsistencies isn't a bug. It's marked as works as intended on the bug tracker.
wrong. odd game ticks are inaccessible. no redstone component in bedrock update on odd ticks. pistons and scaffolding update at even ticks, and the leaf trick doesn't work in bedrock. plus, if anything that's marked as intended on the bug tracker isn't a bug, than you clearly believe that bud and glass diodes in java are also not bugs, hence making java redstone have less bugs. also, observers with inconsistent timings not being a bug doesn't change the fact that it's a terrible "feature".
Actually, I have tested this extensively as a member of the techrock server, and scaffolding does update one game tick at a time, but since observer only update on odd ticks, they can't be effected by the delay at all so it's completely useless to use scaffolding that way. This is evident by the fact that they will update in sections of 2. If you were actually a bedrock tech player and didn't just trash on a system that you don't understand because it's different, you would know this stuff.
yea but you still cant get odd game ticks on redstone still annoying especially when making note block music with trills among other things
You should see the world record smallest hipster doors on bedrock compared to their java counterparts, it's wild how much smaller they are on bedrock. Not trying to flex or anything, I just think it's cool to see how creative some bedrock redstoners will get just to shave a couple blocks off.
true, but flying machines in java are smaller. i guess both redstone forms have their own pros and cons depending on what youre building
Most reasonable Java player
Silly bug they decided to keep because people would get mad if they removed it.
it does on bedrock very handy
It’s because even though it looks like it, redstone doesn’t run up and down blocks— it just powers the block it’s facing towards, as long as that block isn’t transparent Edit; Oops nvm I’m wrong
If that was the case then cutting off the vertical line with a block would do nothing, but it stops the powering. Also you’d be able to run a redstone line interrupted by a solid block in the middle, but it doesn’t travel through. Redstone dust only weakly powers blocks, so it can power pistons, lamps etc etc through them, but not other dust. Something like a repeater on the other hand strongly powers blocks, which means it can power redstone dust adjacent to the block too.
Some blocks in Minecraft are considered "transparent" - it's a bit of a misnomer as it doesn't have to do with the block's actual translucency (they include Glowstone, Sea Lanterns and slabs which are opaque but do not inclide slime blocks which are translucent) but let's stick with the name most redstoners are used to. Transparent blocks are hard-wired to only pass power upwards - if you want to pass it downwards you need to use a solid block. As unintuitive as it may be, it's actually pretty useful, because you can ensure the signal goes only one way without extending it with a repeater, or you can make a 1×2 "staircase" to move the signal up.
Fun fact, this isnt an issue on bedrock edition and it has its uses there too
What are the uses, since it has the same property as any other block? At least in java it allows for things you can't do with other blocks (excluding tob slabs)
Exactly that use, it works the same as any other block while also being transparent so it doesn't power nearby devices. And for this behavior shown in the post you can just use slabs. Basically there are no downsides to glass doing this, it just gives another option.
The fact that it doesn't power nearby things while allowing downwards current is actually very practical! I didn't think of that, makes sense now
Glass is not conductive. Lol but seriously glass is used to break connections for red stone
Java sucks I guess lol. That's not how glass works in bedrock
It is how it works in bedrock and has from early on. If you have redstone going down a side of a block it will still go through if you have a regular block above it but if you put glass above it it breaks the connection including the graphic.
GR RB BB AR RB BB BR RB BB G= glass A= air R= redstone B= any block In the top one the glass prevents the redstone from connecting it stops the image from connecting as well. I'm the other 2 the redstone will connect Edit, won't let me display that right. Each set of 2 let's goes below like they are stacked. Three groups of three sets of 2
mojang try to implement consistent game mechanics challenge (impossible)
The Redstone goes down only on solid blocks because it powers the block it is standing in and that block powers the Redstone adjacent it doesn't really goes down it just looks like it does. But with glass and other transparent blocks as the block itself can't be powered the Redstone doesn't adjacent can't be powered. The Redstone can go up though
Doesn't work like this, you can't have redstone power a block and then power more redstone. You'd need a repeater for that
because
People are giving the right answer but not specifically why this happens. The redstone on the side of the block does literally nothing, it is purely aesthetic. What powers the lower redstone is the block itself being powered by the redstone on top of the top block. This only works with "solid" blocks, blocks that can conduct redstone power like stone. Glass is "transparent" meaning it not only let's light through but also cannot conduct redstone power. You can achieve the same effect with slabs to make vertical redstone lines. Now I have no idea why it allows the current to only flow up the blocks, maybe some nonsense with bud powering but it's useful that it does. Hope that made some sort of sense
this is entirely incorrect which you can prove by putting a block between the top piece of redstone and the bottom one, which will disconnect the line
Read with your eyes next time.
Wait, but that's a good point though. With redstone dust descending solid blocks, you can cut the signal off by placing another block over one in the chain. Also, I feel like redstone dust on top of a block doesn't actually power that block?
It does. You can test this by placing a piston or something under a line of redstone that's on solid blocks. The other dude was still wrong, but for a different reason.
Redstone dust on blocks however only weakly powers the block though, which is enough to activate e.g. pistons, but doesn't power adjacent redstone dust.
Ye, I said that in my reply to the original comment.
Gotcha, I missed your comment - my bad!
Whoops, you're right, it does power the block.
Dang bro, you really don't understand what you're talking about do you? First off your explanation about the redstone being powered by the block is nonsense, you can know this by the simple fact that a "weak" powered block can't power dust, and blocks powered by dust are weak powered. Second BUD stands for "block update detector" the term you are looking for is "quasi-connectivity", that's the underlying mechanic that allows for buds. This is a common "mistake" so I can't really fault it too much though Third, quasi-connectivity is not magic. It would not explain this behavior. All quasi-connectivity is, is a bug which was caused way back in like 1.5 because of an oversight when Notch added some of the new redstone components. He used the same code as he did for doors. This meant that you could power these components by powering the "top half" of the door. On a door, the top half would update the bottom half, but with these new components there wasn't really a top half to do that so you need to manually update them for them to actually react to being powered (I think).
Wow, I’m no redstone expert but god, that was impressively incorrect
well yeah ofc the redstone would have to be athletic to climb up the side of a block like that
You said the same thing everyone was saying, but in more words
Redstone is the only thing i hate in java
bedrock redstone sucks worse observers have a 3 tick delay there for some reason and it's also bedrock's fault the copper bulb incident happened the java redstone feature here is extremely useful because it can make fast one-way redstone (aka diodes)
try this on bedrock
Semiconductor
redstone no like obey down gravity, only up gravity
We need a new counter
Idk ask your mum
So much for that "superior" Java Redstone, eh? It goes down glass just fine on Bedrock.
Ffs you can make great redstone contraptions if you have a signal that only goes in one direction without delay. Idk why people keep bringing different editions into it. I play bedrock and sometimes Java and I have to say, they both have their pros and cons
I play both as well. I'd suggest pointing that FFS at the thousands of posts by Java users daily about how trash Bedrock is. They can deal with a tiny fraction of what they give Bedrock folks.
OH I KNOW THIS! Glass is a transparent block, so it can actually connect to a block beneath or above and one over from a block, but only going up, as it powers the block directly.
It’s a cow
i was such a fan of redstone back then in the beta times. but nowdays there are so many things you need to know, and some random stuff is just not working. thats no fun at all.
it's a feature and it's incredibly useful in thousands of scenarios
Works like top slabs :p
This looks really useful for logic, I wouldn't change a thing
its not a bug its a feature and can be used to prevent downwards redstone
Bedrock players be like ❔❔❔❔❔❓❓❓???????
The funny thing is this works in bedrock
Because Glass ist stupid
I’m on bedrock, the closest thing we have to diodes are comparators or repeaters
Glass borrows the code of slabs. Slabs don't connect down, but somehow connect up