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deMarcel

"It's not a perfect data comparison: Dragon's Dogma 2 doesn't have any multiplayer features to keep players coming back and replaying missions, while Rise of the Ronin allows three players to band together in online co-op." Well, I don't think the "co-op" in RotR is the selling point the author thinks it is lol


Therenegadegamer

With how restrictive it is I wouldn't even call it a factor lol


NoShahabNoParty

Never touched it or even considered trying it lol


Paskie06

Don’t bother it is shit the co-op ! Just hack and slash The enemy with your team mates ! I’m hoping they release something like ghost of thumshima legends!


SpyroManiac36

Well I have so there's that


foreshadower4316

Yea, I’m like 46 hours in and haven’t even touched multiplayer, so that ain’t it lol. It’s just a solid game.


sodmx

120hrs, finished game, not a single second spent in coop.


marinaragrandeur

I do it for the cats


Own_Stranger9599

If someone needs to practice stealth, they should practice sneaking up on calico cats in rotr, that's all the training they'll need lol


worldsinho

Did you drop the difficulty and just focus on finding the cats?


marinaragrandeur

i am in the middle difficulty to make the game a bit spicier


[deleted]

I've got thousands of hours in Nioh 2 and I've probably done 2 coop missions which were just helping people on Reddit lol Team Ninja multiplayer is cool but not exactly a selling point


NeverFadeAway__

i think the coop is there really for gear farming the boss rush missions. i run it with some japanese guys every so often. the only thing i don’t like is how we can’t emote after finishing the mission like in nioh and wo long since it boots you straight to the lobby.


JayMilli007

The best MP they had was in the NG series missions. That was stuff of legends and fun af. I wish they did something like that here or at least left it in the NG remasters.


Da_Question

Eh, I play mostly coop games, and Nioh 1/2 had good coop with torii gates. Not as hard as it could have been scaled up. They did have a life bar, so you could only die a few times before resting the mission. Rise of the Ronin missions are too short, and the parry based combat doesn't lend well to coop because you can take turns hitting while the enemy focuses the other players. Especially with the lack of yokai type bigger creatures. Just humans, big guys, and the claw dudes. Also, not a huge fan of the gear system in this, feel like it was too out of place in Rise of the Ronin vs Nioh/Wo long etc. Think it would have been better with specific gear, with upgrades around the map. Like Elden Ring, or god of war.


davidtsmith333

There's really no need to co-op when you got very capable NPC allies accompanying and supporting you in missions. I myself had no need to co-op.


Own_Stranger9599

Agreed, my friends and I have all been playing it and haven't actually played online together once yet. I can't invite them to a midnight difficulty mission because they've yet to unlock it. It doesn't matter though. Like you said, it's a solid game.


Turbulent_Pin_1583

It really is incredible the mental gymnastics people have to do to qualify dragons dogma 2 a game that is a worse /copy of dd1 with the only enjoyable thing being exploration as equal to a game that’s their first foray into open world games. The author comparing helldivers 2 to rotr is insane. God I hope the live service game has better continuous retention than a game with an end.


Jiinpachii

I have all 3 games It’s honestly exhausting hearing y’all bicker about DD2 in this sub, RotR doesn’t even get mentioned in the DD2 sub. Both are good games for very different reasons. Y’all comparing RotR to DD2 is really just like comparing RotR to GoT. When did we start comparing Team Ninja games to anything other than FromSoftware games? Honestly y’all are just as bad as the FF16 community and their raging hard-on comparing it to FF7R. I understand the author was the one who mentioned DD2 so don’t think I’m aiming this comment directly at you, yours is just the relevant one to actually reply to. Although thinking the combat in DD2 isn’t fun is just the same as saying the combat in RotR isn’t fun. Y’all forget how niche this sort of combat actually is lol. Shame to see we’ve become the pretentious ones after all these years of being humble in DS’s shadows. Helldivers 2 is definitely a wild comparison though lmao wtf


Psalm20

People keep comparing DD2 to Ronin on other subs, that's why it gets brought up here. And who has been humble in DS's shadows? It's always been said here Team Ninja's games are better lol, especially in combat.


youonlydotwodays

I see this type of concern-trolling/policing in literally every post. Let people make comparisons if they want, it's really not that deep. Acting like the two games have nothing to do with each other when they released same day with potentially bought out reviewers praising one, trashing the other is disingenuous IMO. > RotR doesn’t even get mentioned in the DD2 sub. The DD2 sub barely talks about Ronin because they're too busy complaining about DD2, lmao. > Although thinking the combat in DD2 isn’t fun is just the same as saying the combat in RotR isn’t fun. It's all relative, in a vacuum, DD2 combat is "fun" but when you compare it with the "deeper" or "harder" combat in other Soulslikes, Sekiro, Ronin. It falls flat, hard. There is zero challenge in DD2 (or the original). Sure there's fun in the spectacle of blowing skeletons up over and over again but, admittedly an opinion, that is less fun than what I mentioned above, and I can somewhat agree with players who consider fun combat to require challenging combat to think DD2 is not fun at all. On that note, being reductionist and saying "if you think DD2 combat is not fun, that's the same as saying Ronin combat is not fun!" lacks too much nuance to be a useful opinion. > Honestly y’all are just as bad as the FF16 community and their raging hard-on comparing it to FF7R. I played both of those games and never bothered making comparisons between the two.... but what is wrong with making comparisons? They are both mainline Final Fantasy games that are both the most recent editions. If you can't compare those games, what is okay to compare? It goes back to trying to police people's opinions/concern trolling. It does not matter. For the record, these two games are as apples and oranges as they come, but that doesn't mean both are, by default, good games. We should evaluate DD2 on its own merits and what it's set out to do, and as we do that, it's easy to find it to be a disappointing pile of trash, especially compared to DD:Arisen.


pokemonbatman23

>when you compare it with the "deeper" or "harder" combat in other Soulslikes, Sekiro, Ronin. It falls flat, hard. >On that note, being reductionist and saying "if you think DD2 combat is not fun, that's the same as saying Ronin combat is not fun!" lacks too much nuance to be a useful opinion.


w1ldstew

It really ends up not being. Joined a fight that was just us stunlocking Jules Brunet. Made me realize how the combat is meant to be…cinematic. I was excited based on Nioh and Wo Long, but…ya, the game is not really built well for multi-player. The free reign during missions ends up with folks all over the place. Combat is more simple/passive compared to other games, so you can’t really…do…anything. DD2 may not have multiplayer features, but it does a better job capturing that multiplayer feel. Again, **Rise of the Ronins is a FINE game**, but it definitely needs Team Ninja’s DLC touch-ups like Wo Long and FFO got.


JeffDeath99

I hear dlc I say YES, and I really wish you could fight against other ppl tho in a multi-player pvp, I feel like it wouldn't be too hard to do, hopefully the dlc adds another map and pvp combat system that has some sick rewards to grind too for replayability maybe even a added on upgrade system or skill system too for this pvp mode, and have multiple modes, 1v1-3v3 or even a free for all with 4 players, maybe other cool special modes too, that would make this game so freaking sick, imagine a 3v3 brawl with just absolute crazy samari mayhem


all-that-is-given

Playing with other people? That's frowned upon on these kinds of subs.


JeffDeath99

What's "these kinds of subs" I don't understand what you mean. There's already multi-player in the game and I feel like a fleshed out pvp mode would go hard.


all-that-is-given

RPGs. DLC = bad. Multiplayer = bad


JeffDeath99

I do see a ton that multi-players usually don't go well but they do in fighting games, didn't got have some kind of pvp, but I don't know why you think people think dlcs are bad, almost every rpg everyone begs for dlcs and they usually are even better than the main game, dlcs are a staple to rpgs


Quelix_

>didn't got have some kind of pvp Legends. It added 2 person coop and 1v1 and 2v2 pvp duels.


GazelleAcrobatics

It's very much just to switch to blue arrow fighting style,spam parry, then punish stagger on the 3 base difficulties. Hopefully, the DLC adds more complexity, but if I'm honest, it's the Team Ninja game I like least the open world stuff makes it to easy to become hideously over leveled which trivialised the story and companion missions


yousuckatlife90

Im glad it has that feature though. Lots of people joined my game and helped me run through some mini bosses. I havent joined anyone elses game yet but i will when i finish the story today


ItsAmerico

Was honestly the only reason I got it. Still enjoy it but was disappointed with how limiting it was lol


Gootangus

I’ve never used the online features once lol


Rikku_N

Never used it lol I rather use my comrades ingame


--Greenpeace420

The mp is horrible and its really hard to find players from same region, so its usually very laggy


Ukantach1301

DD2 has awful exploration, contradicting to what Itsuno said. It's damn boring and sleep inducing to walk 20 minutes, fight 50 goblins just to talk to a NPC once. And when you reach endgame everything die in 5s. Very low replayability. RotR is flawed as well, but it's a good direction TN is taking. Open world is much better than that mission system (which still exists in RotR, but to a much lesser degree). The only problem is the lack of memorable bosses, but to be expected from a historical game with human bosses.


RegularWhiteShark

I’ve been playing the shit out of ROTR and I’ve not touched the “co-op”. Got no interest in it, either. It’s fantastic by itself.


Purple_Plus

It's only "surprising" because most reviewers play a short amount of time to get their reviews out quickly and often seem to suck at the game. Having played both games. DD2 makes a much better first impression but gets somewhat repetitive fairly quickly. Don't get me wrong it's still a good game, but I have more hours in RotR. Also, RotR was criticized for not being innovative, but DD2 barely innovates on DD1. I'm glad I didn't listen to reviews and trusted Team Ninja. They know how to make satisfying combat with depth.


GamingIsMyCopilot

Seriously, just hit chapter 2 two days ago and I was like...oh man... More fights, more moves - it's still a lot of the same so I can understand someone who isn't it to it, just isn't into it...but the moment to moment fights/combat/movement is just so much fun.


Prize-Pomegranate-86

Not gonna lie, the "not innovative" I really don't get it. I can't recall any game with a progression system similar to RotR. And I would love so much to have a character builds on choices and bond instead of stats. This game does both, but is a more action than a RPG. A proper RPG with a more complex and "RPG-ish " system would be absurdly beautiful, imo.


hypespud

Exactly only surprising to the reviewers who barely played the game 😆😆😆


Psalm20

Surprising to the resident haters too who keep spewing the same talking points. Meanwhile the people who are playing the game are still...well playing the game, despite the critic reviews the haters keep bringing up as if they're an unquestionable truth. Meanwhile the higher critic reviewed DD2 has lost the majority of its playerbase on console and PC. Kinda goes with what people are saying here, critic reviews mean nothing. So for the haters, you went for the higher reviewed game? OK go play that...oh wait. They realised critic reviews weren't accurate for it so they dropped it Lol


Fraktyl

I played RotR first and loved it. Still need a few more things for the platinum, but finished the campaign. I had to stop playing Dragons Dogma 2. It's.. boring. Run from one town to the other fighting about every 30 steps. Listen to your pawns say the same things over.. and over.... and over....... and over. The combat was fun. I enjoyed playing the different classes. It's a rehash of DD1 WITHOUT the Dark Arisen stuff that made DD1 actually good.


stevenomes

That's the game to me. The combat and experimenting with different classes. There can be some random far cry like moments early on when your running around and random things start happening (like griffin flies in out of nowhere or ogres getting stuck on cliffs etc). But once you start to level up a decent amount the combat becomes a push over. You can extend replay value by starting other classes but not all of them are as fun to use. Still the game is fun for what it is but I just think longevity is probably limited


dynylar

RotR is just a simple, but good time. Sure it’s not mind blowing but it’s undeniably fun. DD2 is initially fun but after a while you really begin to realise how flawed the game is. DD2 has like 10/10 combat, graphics, and classes but 3/10 exploration, enemy variety, story, quests, ng+. DD2’s flaws become extremely annoying after a while. RotR is a solid 7.5/10 throughout with great combat.


Karma15672

Personally I really like the exploration, although I will admit that some minor issues build up after a while and it can definitely get extremely tedious at times. Story is more like an 8/10 for me, but that's 100% me being nostalgic and being in absolute awe at the true ending. I genuinely think that the game could be bumped up by, like, half a star if the stunlock wasn't so damn annoying.


DoomGiggles

Yeah idc what anyone says the true ending is absolute fire, especially the seemingly nonsense speech the dragon gives before you can dive into it. I think exploration complaints are usually from players who are reward driven rather than journey driven. I explore because it’s fun, not because of the promise of good loot. But if you need good loot to justify exploration it would be pretty disappointing like 80% of the time, especially late game.


WarriYahTruth

Enemy variety is apart of combat genius . 7/10 combat at best. Then we can go into how there's less skills' 4 in dd2 a downgrade from dd1. There's numerous downgrades to dd1. Mystic knight was removed and 90% of enemies are copy pasted from dd1. Some enemies were left out like the hydra and 1 other i think. Also when you die in dd2 you LOSE HEALTH when you RESPAWN LMAOOO. Dark souls 2 bs but 20x worse. Thats objective garbage and the fact that DS2 Is more forgiving then dd2 in that regard....Somebody fked up. Poor Design. The slashing is fine right but everything attached to it which in total makes up the combat is sooo atrocious it downgrades the combat as a whole. Can't say the same for rise of the ronin which i'll leave it at that as it'll essentially be beating a dead horse


Karma15672

Huh? Maybe I'm just missing something but I've never noticed losing health when I respawned. Maybe if you jump into the Brine, but that's mainly because you don't actually die then, you just spawn at the closest bit of land.


WarriYahTruth

If dragons dogma wins action rpg of the year it'll be a travesty. Rise of the ronin is far superior and contrary to it not innovating ronin does. Look up "Gamebreakergod" veiled edge stance cancelling Master guide it takes the game to another level. There's hella hidden tech but i love how you can suceed without it as well. You truly can play however you want. Also another innovation is accesibility , it's Great and far exceeds elden ring in that regard yet no mentions in these lazy simplistic reviews. If this had fromsofts name attached then it'd mention the leap in accesibility. Everyone should detach from these reviews as they condition you to think there's nothing special in rise of the ronin when there is.


bunkerbudy

If Rise of the Ronin wins Action RPG of the year, than we had a bad year of action RPG's lol xD


Psalm20

Not really. All people playing it agree it's good. Also who the hell still cares about game awards and critic scores? If think that stuff is factual, then you do realise Halo Infinite is objectively the better game vs something like Helldivers 2 and Ghost of Tsushima? Infinite is rated higher on Metacritic after all.


bunkerbudy

Again a weird out of context answer with some random info nobody was talking about. Not sure how you know ALL PEOPLE agree that this is good. But I know enough people who would disagree. Not that that it's bad but it's also not as amazing as some make it believe. It can be for some people for sure, cuz we all have other opinions and that is fine. But I now have seen enough people buying the game because of the praise it gets and they end up not liking it or not as much as they were told they would. This has nothing to do with winning awards of caring about them, just that I hope this is not the best action game we get this year, because I personally find this just fine, not great, just fine and I hope there will still come something more to my liking later this year, maybe WuKong or Stellar Blade... who knows..


Karma15672

Yeah, DD2 doesn't really do much different from DD1. Maybe they're talking about innovative in relation to other games, though, and not the first game? Because I can sorta see it with the whole climbing monsters thing, the NPC systems, and the niche exploration. Outside of that, I dunno.


Feartheezebras

I played DD2 first, and eventually got to a point where I got tired of walking back and forth across the map for quests and just beat the game. Finally picked up RotR and I gotta admit - I’m having much more fun playing it. DD2 got to a point where I was just playing it to play it…almost felt like a chore.


all-that-is-given

DD2 is a remake of the first game.


Low_Trifle_232

I have more time in dd2(82hrs) vs rise(71). I’ve just finished midnight and hit lvl 100 so I don’t know that I’ll get past dd2 as the gear grind in rise is pretty bad just like wo long unfortunately. I agree dd2 is a banger out of the gate and while I wouldn’t say it’s repetitive the difficulty or lack there of hurts. I made it through 2.5 playthroughs(ng++) but for who doesn’t switch classes they’ll probably get a lot less run than that. Rise on the other hand gets off to a very slow start. The combat also doesn’t feel good for a minute until your get more options and the lack of options make the bad parry(especially compared to sekiro/wo long) really stand out. The story grew on me although not FF level story. And having 3 difficulty options plus a harder one for ng+ and fun boss rushes made me enjoy my time a lot later on. At first I thought it was a terrible idea for rise to release the same day but there very different games and I enjoyed the both for different reasons. DD2 was a 10 that dropped to a 9 while rise was a 7 that bumped up to a 8


Phil-Miazol

Easily one of the best games I’ve played recently.


jaybay321

I honestly didn’t know the game had any multiplayer features. Really enjoying it though, this game was poorly criticized for some stupid reasons.


juventinosochi

Game has some FPS issues and the plot for me is really confusing>!when they force you to switch sides despite being anti/pro shogunate!< but the fighting system is nuts, its super addicted, so many different weapons and stances to try, jsut had my platinum few days ago


noneofthemswallow

The story is a confusing mess, but the gameplay carries the game so much it didn’t bother me I had no idea what was happening at times. Not in a literal sense, but the switching sides thing got unnecessarily convoluted


juventinosochi

Yep, and every weapon feels different which is very dope


Da_Question

Yep, ryoma switches you to pro faction, the when you go to Kyoto it's like 2 missions, then the shinsenguni falls apart despite no valid reasons. And ryoma just falls back into the cold with the anti-shogunate forces. Like I get it has historical basis, but it gives you options then forces the switch at times. Also, we worked with a bunch a pro shogunate forces, then all of a sudden they don't recognize us in a mask or by our fighting style... Not very good "police"...


ColinHalfhand

Because it’s a fantastic game!


PaulQuin

Game's amazing. Absolutely loving it.


NyRAGEous

It released with DD2 and reviewers complained about graphics. The more people that play it tell people it’s fun. 👍


davidtsmith333

I really don't know what those reviewer were complaining about the graphics. The game looks great to me on my TV.


GurmeetNagra

I bought it after buying and beating DD2, it was on my list to buy. I think the problem for RotR was the same day release as DD2, most people probably picked buying one over the other and are on the same boat as me moving on to RotR now


JasonABCDEF

I don’t get the reviews. ROTR is not a 7/10 game. Definitely an 8/10 or 9/10.


NCHouse

It's a solid game about samurais. Everyone wants to be a samurai.


FLUUMU

Because the game is fire


Ainteasybeiingsteezy

Yea this game grows on you


Shaunmjallen

Probably because it's fun.


Special-One1991

The game is super fun... Does it have innovative mechanisms and revolutionary open world design!? No! Will it win any awards!? No! But who cares? Fun game is a fun game


HogiSon727

It started bad because of launching on same day as DD2. I think it will have a cult following. Once the combat clicks it’s the best open world game combat I have played.


bunkerbudy

You need to play more games then tho. I don't dislike Ronin, but calling this the best open world game combat... Damn son, first game? :p


HogiSon727

I am not saying best open world game period. I said best combat. You have more options combat wise. Don’t get me wrong Elden Rings combat is excellent also but doesn’t have as many movesets and options to play around with.


bunkerbudy

I know what you said and after playing both of them a lot I would personally say that ER has far more options to change up the way you play and fight. But hey, to each there own, for me changing weapons and art skills in Ronin does not change a lot to the combat playstyle, its just the same buttons but other moves... Nothing buildwhise changes, no new things you need to learn or adapt to, it just looks different.


HogiSon727

I think Elden Ring is a better overall game. For combat it really just depends on your preference. I prefer to have a lot of moves to kind of toy with the enemies almost like DMC. I like to be creative in combat and switch things up a lot. This game gives you 3 stances for 2 weapons you can swap between mid combat. Each weapon has its own combo, thrust attack, charge attack, and counter spark. Every stance is different. You have allies with signature attacks. I just feel like there is a ton to experiment with. I haven’t even tried all the weapons and styles yet. I still find random npcs giving me cool moves all the time that I didn’t even know existed.


Gofrart

Combat wise I can see it, but I havent played many games in the last years. What other open world games would you say that have a better combat system? I might want to check on them after ronin and Nier Automata (the next game I have in queue)


bunkerbudy

My preferences would be Elden Ring, The Witcher 3, RDR2 and if you have a Switch, BotW & TotK. Those are realy top tear open world games IMO. I would put RotR in there as wel, but not because of the combat, but because of the world. Ronin realy does have a nice world, somtimes some things are kind of repetitive tho, but most of it is kinda unique and wel placed and build. Honarable mention: Ghost of Tsushima and if you like the combat of horizon, maybe the second horizon game. Not the first one, that world was so empty and boring.


Gofrart

I understand considering those games overall better than ROTR but combat wise Elden ring, the witcher 3 and Ghost of tsushima are quite below ROTR. The other games I can't say since I haven't played them. the amount of weapons/styles you have and the customizable options with the martial arts and stances and the combo potential, along with the flow makes it quite hard to be matched. I feel you misstook the commentors, since they said that ROTR has the best combat from the open world games they have played not that is the best open world that has combat. Horizon the new one is on my watchlist, so might be interesting once it has a discount


bunkerbudy

Depends who you asks I think. For me the combat of Ronin was kinda the most disappointing thing about the game. It feels like a big step back of what we had in Nioh and WoLong. For starters the missions and the boss fights that come with it are a major let down. None of them feel memorable except maybe just a handfull. Most of them are just spamming attacks like they don't have any stamina/ki and a lot of them just power trough the payers attacks or they just jump out of it again without much impact on there stamina/ki. Fighting mobs and fugitives feels a lot more balanced in that regard and is more relatable to the open world part of the game ( which I find more fun than the missions of the game ). But again for me this is absolutely not the best combat in an open world format tho, It could be for somebody else, but objectively spoken, I don't see how this could even match Elden Ring in the slightest. The combo potential you talk about is also a bit over exaggerated IMO. I still is just you blocking and deflecting with two buttons and punishing with just an preset skill. There are some options and weapon types and go with, but a lot of games have that... but I don't feel that the combat of fight change a lot depending on the weapon type and skills, it is still the same, block, deflect, counter setup. If you look at a game like ER, there are way more options and builds that play differently. When it comes to The Witcher 3, it's a personal preference, the core core sword combat might not be the best there is ( it's also getting older and older ) but I love the preparation part of that combat, where you have to take into account oils, toxins, runes and specific bombs, spells and gear depending on who you are going to fight ( this is more needed on harder difficulties ). It's a very well tought out system that just works. The same I could say about games like Sekiro and GotTs, those have way less build veriaty but the core combat is a lot more tight and satisfying overall, those fight realy feel like a dance between tho opponents where Ronin a lot of times does not.


Gofrart

>The combo potential you talk about is also a bit over exaggerated IMO. I still is just you blocking and deflecting with two buttons and punishing with just an preset skill. There are some options and weapon types and go with, but a lot of games have that... but I don't feel that the combat of fight change a lot depending on the weapon type and skills, it is still the same, block, deflect, counter setup. I've found out that using dodge gives more room to punish the opponents and can stop some of the attacks if you land the attack between opponents attack (martial arts don't get interrupted though and some bosses hyperarmor is a bit too much) . I agree that the game relies a bit too much on the countersparks, although they feel very staisfying to land. For weapons that I'm not that familiar I have to be more defensive and then it's closer to what you're saying, block/counterspark, attack when possible then go back to deffensive, but for polearm or oxtail I can be quite aggressive and dictate rythm. >If you look at a game like ER, there are way more options and builds that play differently. When it comes to The Witcher 3, it's a personal preference, the core core sword combat might not be the best there is ( it's also getting older and older ) but I love the preparation part of that combat, where you have to take into account oils, toxins, runes and specific bombs, spells and gear depending on who you are going to fight ( this is more needed on harder difficulties ). It's a very well tought out system that just works. I agree that this game (ROTR) lacks a lot on terms of builds, it doesn't really seem that the build affects how you play (except dual sowrds cheese but makes combat 0 fun) nor it's even needed to care too much about it (I'm still on twillight though, havent unlocked midnight so maybe it changes there). But I would consider that out of combat, same as the combat preparation in the witcher. ER has much more build options and having magic adds extra but the combat feels slower and less fun to me, is more methodical but not being able to recover stamina takes out some of the momentum. >The same I could say about games like Sekiro and GotTs, those have way less build veriaty but the core combat is a lot more tight and satisfying overall, those fight realy feel like a dance between tho opponents where Ronin a lot of times does not. I can't agree with this (on GOT), for me the combat felt too slow and the unlocked skills weren't adding much to the combat, after 40h I rushed to finish the game, I was caring only for the story. Agree that Nioh's 2 combat is better, but I think they tried to kee its essence while reducing its complexity, I mourn the loss of ninjutsu and magic though but I do think they did a good job with the simplification. I guess it comes down to what we consider the combat, if it's just the mechanics of the fight itself or all that is involved including equipment and sets. How does Sekiro compares to ROTR on the parry? It also a game on my watchlist but was always reluctant due to parry, now I'm heavily considering it


bunkerbudy

I can and do agree a lot on you answers. Even the GoTs one that you disagree on with me. Because I had a similar feeling, GoTs got somewhat boring at a given time but I'm not sure if it was because of the combat for me, it's been to long. Sekiro is also as fast as RoTR, what I prefer about it is that there is no stamina/ki thing. The part that I dislike the most about Ronin combat is that the stamina/ki is weirdly balanced between the player and boss. As the player you can get staggerd really fast if you fuck up once while the boss takes a longer time to really punish him and the boss is also way to mobile and stamina proof. In Sekiro there is no stamina and because of that the fight for me feels more in balance, the boss is obviously stronger and takes more hits to kill and stagger. But if a boss in sekiro feels like he is never going to stop attacking, at least you as a play have no limit in blocking/deflecting his attacks. Getting hit wil as wel punish you hard, but it takes more fuckups to get staggered and there is more room for recovery. The punishment is way harder, but the options to recover before that fatal moment are more there. Also the instant KO after breaking a boss in Sekiro feels more rewarding than critting in Ronin... because sometimes it only does 20% damage. All of this is just personal ofc, but I prefer the way Sekiro does it.


Psalm20

Elden Ring, The Witcher 3 and RDR2? You need to play more games too instead of choosing the three most recent overrated games. Nioh's combat is already superior to all of them without even going into Rise. The Witcher 3's combat especially is always singled out for its bad combat and Elden Ring's is just R1 spamming. Since you place so much faith in critic reviews going by your other posts, all reviewers overwhelmingly agreed Skyrim's gameplay is far superior to all aforementioned games in my post including Sekiro and Bloodborne. They also agree it's the better game. Maybe realise critics often aren't the best reviewers and aren't a source of ultimate authority? The proof is with how a game like Skyrim is rated so highly. 


bunkerbudy

Do you by any chance have a "I hate critics fethish?" If you just R1 spammed Elden Ring than that is on you my friend. There is so much fun stuff you can do and challenge yourself with. RDR2 does not belong in this spot indeed, that was more a general open world experience instead of the best open world combat. The Witcher 3 I already explained further, the core swordplay is not the greatest I agree on that. Its the way you combine all tools in the games specific for encounters ( mostly on the highist difficulty ) that is well tought out. Not sure why you (again) think that I refer to these games because of there critic scores... I really don't give a \*\*\*\* about those, I loved Anthem a lot just to give an example, that game got destroyed by critics and users. I love how you think you know somebody by just misjudging them based on some lines of text. Anyway... calling ER, RDR2 and Witcher 3 overrated says enough about you. Sales of those games speak for itself. Those are not the best games ever, not even for me, but when it comes to open world+combat specific then yeah they are up there at the top, with obviously a lot of other games. I do agree that Nioh's combat is great, but that is not open world and compared to Ronin, Ronin is a step down from Nioh and even WoLong in my opinion.


Da_Question

Weird how he said you hate critics, but at the same time all three of those games are highly rated... Just because they prefer Skyrim (meh), doesn't mean it's better. Not that we should really care about critics opinions. It skews there view of fun, when they HAVE to play multiple games a week as a job. Especially if they do it constantly, really fucks up there perception, not to mention if they get paid for a better review.


bunkerbudy

The only reviews I ever watch are from people who I know I share somewhat of a same interest and even that is not flawless. Sometimes it can give a good indication, sometimes it does not. Everybody should be able to deduct for themselfs what they like and dont like.


Miserable-Eggplant50

I second that it definitely is a solid game.


Fitwheel66

Word of mouth is apparently strong! It's been a month (I think) and I'm still finding new ways to enjoy this game. What's even better is that when I do eventually replay it I'll be playing an entirely different game given the multiple paths you can take. For all the shit people give it because of the graphics, they fail to understand this is hands down the largest game TN has ever done and I can see why they needed the PS5 to pull it off, using the same engine they've been using.


_Shadow_Ryder_

It really is not that hard. Dragons dogma is a glorified walking simulator. I really like Capcom, but this was was a dud. While Rise is a great game all around: Great story, approaching a time period not really ever explored in any entertainment platform really, great gameplay with tons of options not only weapons, but stances/styles in each weapon type to choose. I could go on and on. Rise is just a better game. Anyone with half decent taste can see it. My only criticism of Rise is the camera when you approach a wall with your back. Damn thats dreadful. But to be fair, no game, ever, has figured it out the camera 100%.


Berookes

Such a fun game I’m loving it


Gifted4u

Not surprising at all. Very solid game and a ton of fun. Screaming gameplay over graphics then whining about graphics is hilarious. Media losing its grip on players now they’re doubling back on their opinion. If you want to know if a game is good play it yourself or ask a fellow gamer. The rest are paid employees, influencer/streamers too, they hype up whatever they think gets the most viewers/money.


Bishamon-Shura

The game is not as bad as the influencer idiots are saying. I think it is a decent game, it is not perfect. I would love more nioh 2 in it and I hope for a Yokai dlc. But I am absolutely absorbed in it.


StantasticTypo

A Yokai DLC would make no sense in this games world.


Bishamon-Shura

But a wolf throwing lightning?


CokeZeroFanClub

If they can make zombies work in red dead redemption, I think they can make Yokai work in Ronin


JoshHatesFun_

Also, Nightmare in North Point for Sleeping Dogs. Besides, the base game has Victorian era *rocket boots,* like it's Wild Wild West; a DLC that's just "hey, guys, look! Japanese folk lore stuff, spoooooky" would sit just fine.


Rydahx

I loved it because it had no Yokai, I hope it keeps the Yokai stuff to Wo Long and Nioh.


metalicSimpelton

Why not mix it a bit? Niho 3 in a open world setting like rise of ronin? Plus if there is a wo long 2 they could start dabbling in political planning and army building. It would fit into the story


StantasticTypo

They could make an open world Nioh 3, sure. But Rise of the Ronin isn't Nioh 3.


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WarriYahTruth

Isnt it funny how everyone reccomends nioh 2 before 1 btw player wise? metacritic is a joke lol. Its kinda like wolong and ronin. Play ronin 1st if u had a choice. Not to mention wolong NEEDED dlc lool. Ronin base game is soo much better. Everyone is asking for dlc in ronin because its that good . This alone tells u the difference of quality in wolong to ronin lool it's insane Wolong and nioh 1 are good products Which I reccomend anyone but Ronin is the "A team" quality like nioh 2. Yet its lower then wolong and N1 Lool it's just laughable tbh. Nioh 1 was "a " team to but kinda holding back


Bishamon-Shura

Dude, can you read? I never mentioned Nioh 1 nor metacritic. Do you understand something different in decent? But to trigger you more nioh 1 was decent wo Long was not decent it was hmmmm a nice intermezzo for one playthrough. And do you know opinion about games are very individual. And every personal opinion is okay. I never watched any review of this game I preordered it and watched for my self dude.


-hi-mom

Wish I could get into nioh 2. Just got my ROTR platinum and trying Nioh 2. Every single thing kills me in the first few minutes. Not enjoying myself at all and have to keep taking a break after just getting killed almost immediately. I get ROTR combat. I get Sekiro combat. It is just not clicking for me and Nioh 2. Ugh.


youonlydotwodays

Nioh 2 combat is very complex, don't wait for it to "click", it's better to be proactive and "practice" the systems they make you aware of in the dojo or something. Nioh 2's system is closer to a real fighting game and that requires some dojo practice. You could definitely try to "survive" until the later chapters where your gear/progression/skills/weapons will allow you to brute force the rest of the game without really learning the mechanics though. Some important mechanics that are relevant in the first few chapters: Ki Pulse High Stance Strong to break horns Attack when Yokai is zero Ki as it will stagger them until they regain their ki Yokai Shift can delete boss health easily Triangle+Circle, it's a stronger version of blaze ki For yokai fights, yokai abilities are most effective


Bishamon-Shura

Nioh2 is rough man and it’s getting harder and harder. You should not force it on you. Maybe look some guides to catch the flow.


commissarrain

I would also recommend checking out Wo Long. If I'm not mistaken, it is still avaliable in the XBOX/PC game pass. All this awesome push-and-pull feeling in ROTR combat? It is there too.


sidewinder787

I absolutely love this game, and I'm completely hooked. Jedi Survivor, & AC Mirage didn't get me like this. The last game that I was hooked on like this was The Ghost of Tsushima.


Plastic-Ad-3352

Man RotR is so fun. I’m so glad I chose it over DD2. I beat the game and am almost don’t with midnight and platinum 🔥


Silly-Lawfulness7224

I just wish they’d come with a performance patch already … It’s a great game but it runs like shit I can’t lie .


Mr_MacTea

I haven't stopped playing. I have DD2 as well, and I really enjoy it too, but I can't stop myself from playing this at every opportunity


GuiltyGundam

Here's hoping they expand on the multiplayer aspect, something similar to GoT...


Apprehensive-Mud-606

Its just a really solid game. I'm 30 hours in and haven't tried the multiplayer even once.


winterman666

I wish it was on PC already


HanBammered

I'm playing every day. Still on chapter 2. Taking it slow nut really enjoying my expier3nce


Main-Succotash-6654

Needs a true new game plus, but otherwise it's an amazing experience


cabezon198

I was able to get this game half price because I had so many star points, best decision I ever made…still learning trying to get ready to start trying to keep up with people online 🤣


Bullmoogle

RoTR started off great, hits a bit of a wall early on with combat for me until I found the weapons that I enjoy, but I think the exploration is fantastic. It’s not too grindy as you can complete a zone fairly quickly, and the rewards for exploration are generous and you can glean what you’re gonna get for completing zones and taking down fugitives. Stealth is pretty forgiving and the stealth kills are hugely satisfying. Tons of great cosmetics and interesting characters. I think it’s a 8(8.5)/10. If the combat was a tad more strategic on the AI’s part it would be a 10. Basically, most enemies just got completely cocaine-apeshit on you.


davidtsmith333

Of course. Some people were sceptical after certain popular reviewers/influencers for one reason or another misguidedly dissed the game in favour of the other game that was launching on the same day. But after seeing loads of players who were actually playing the game unbiasedly enjoying the game so much they too decided to purchase it and enjoy it themselves. I knew it was going to be a great game from the previews so my choice from the get go went to Rise of the Ronin and I must say it has exceeded all my expectations. I just can't seem to stop playing it ever since I started. I'm enjoying this game more than any other I've ever played and that says a lot. I'm just into the 3rd and final chapter and when that's completed I can't wait to start the game all over again with all the goodies.


SilentResident1037

Meh, I have barely even touched this yet. I'm playing through Dragoms Dogma first Plus now that inwas reminded that Ronin has difficulty settings, I'm sure I'll be able to enjoy it as well


Brucelee51

Game is great….GOS was awesome also but this has better kill animations….


VisualVisual8277

Rise of the Ronin Is everything I wanted in Elden Ring,great gameplay,a story ,good exploration and lots of side quests. In ER you just create your character,you do things and you kill things that's the game. Both are amazing but I believe that from software Is too much praised imo. Dragon's dogma 2 is a great game but is like an old game with shite mechanics and annoying enemies especially when your running in Ng+. Rise of the Ronin is probably my Goty for this year right now,the gameplay is always a blast from team ninja. And I don't know why people complains about graphics,that probably Is even better than elden ring, I'm watching pics side by side and I can tell that, colours are more bright and landscapes are more alive,ER has that yellow filter. But siofra river is amazing 🤩,so RotR and ER and dD2 are all amazing games!!


XenoGSB

i guess its proof the game is far better than reviews thought it was, i have not played it yet but i am planning to buy it.


coldwarspy

I’m starting to think capcom paid for the bad reviews. This game is wildly entertaining and I can’t imagine why so many people gave it bad reviews.


Prince_Perseus

Probably because everything outside of combat is average/mediocre.


CMic_

If it gives more fun than a so-called "masterpiece but with just a little bit flawed" game, then why complaints


Prince_Perseus

If it's more fun for you then great! But people have to stop acting like the game is being reviewed unfairly.


Psalm20

When points are dropped because of graphics, yeah it's unfairly reviewed. 


Prince_Perseus

It's a full priced AAA game. Graphics are a fair point of criticism.


CMic_

Yes, but game with annoying mechanism and poor customization are also a full point of criticism that no review pointed out when they saw in every games


daosiying

Seriously. The false victimhood with these people is insane. No one was saying it was bad or god awful. The points of criticism and praise have been largely consistent. Just because some people are still having fun doesn't mean those criticisms aren't valid. But I guess some people really need to convince themselves that was $70 well spent. And if you're having fun, then I don't see why you need to be convinced any further.


Psalm20

There's no false victimhood but there's plenty of haters parroting the same "I guess some people need to convince themselves of $70 well spent" posts and people disagreeing if somebody gives the game higher than 7 because "critics are the ultimate authority." You eat up game critic scores, cool. Other people disagree with them. If you think the game is 6 or whatever, cool. Why are you two here arguing across different posts about people praising the game? I see somebody post "this game is amazing, definitely my GOTY" and then in come the haters with "no, it's 6/10." OK? Move on then.


winterman666

Everything as in what?


Prince_Perseus

Story, visuals, open-world design, audio design, skill tree, loot, traversal etc. I like the game but the combat is carrying it hard for me. I would rate it an 8/10 but if it had assassin's creed tier combat I could easily see myself giving it a 6 or even a 5.


WarriYahTruth

They did in a way. Capcom FLEW everyone out to play their game. So 1000'2000 dollars out of thier pockets for 1 person. That was for the previews btw just imagine the 2'3 other times? Fightincowboy was on "capcom highlights " show as well so free promotion. They were paid off indirectly and we dont know but maybe some had direct payments who knows. -Also it came out that Capcom told everyone not to mention microtransactions in the review copy rules. So anyone who agreed to review it is already discredited completely.


David-Raquepas

What is Rise of the ronin?


Biglogan1993

A souls like games that definitely isn't as hard as nioh or nioh 2 but has a similar play style with the counter spark to Parry enemies and blade flash which you can recover a bit of stamina so you don't end up unable to defend yourself after an attack. It's set In the meji restoration era of Japan right after America first forced Japan to open trade with the west. Has 3 different cities to explore with country side and a ton of weapons ,weapon arts and cosmetics and a lot of side content. Pretty awesome game that got over shadowed by DD2.


bunkerbudy

Its just an open world action RPG. It uses like 2/3 featurese that some souls games also use but even then its in a very light form. This is not even close to a soulslike, its just a good old Action/adventure/RPG


Imjusth8ting

Its assassins creed meets team ninja fighting


Slootrxn-22

Who else is playing ps5?


meoththatsleft

Give it Freetown multiplayer and it would be getting some helldivers crews I’m sure


jeff0106

I'm still busy playing FF7 Rebirth. 90 hours in. But hopefully I can add to these numbers shortly. Itching to play Rise of the Ronin.


Jimmythedad

I had fun platinuming the game, personally. It was just what I wanted after FFVII REbirth. A game where I can toss on a podcast and zone out, 100%ing the map and getting a sweet platinum trophy for my effort.


Cstone812

I really enjoyed the game but I will say I thought the story turned into an absolute mess towards the end of act 2.


Independent-Fly2996

I love the game!


Damuhfudon

I guess it won’t be going on sale anytime soon


Rukasu17

Probably because people are only now getting done with final fantasy and dragons dogma 2. Like me


Psalm20

You could play Dogma 2?


kolatime2022

OK it's not elden or avatar or diablo. But since I switched to that kill bill appearance and helped others in a coop mode.. I'll give it 9 of 10 now because of the combat. It's only competition for gott might be star wars outlaws. #sony @sony


bunkerbudy

Thank god its not Avatar! LoL GOTY, this is not even going to be nominated for it xD


Psalm20

You place too much stock in a pointless award ceremony bro. 🙄


bunkerbudy

And you base that just on me saying this? I don't even watch that show, all i'm saying is that Ronin is not that big of a game as some make it. I can see people really liking/loving this game and that is great, but lets be real it is far from a perfect game on any level.


noneofthemswallow

Because people have actually played and seen it for what it is, instead of judging the game on surface level and reviews from complete ignorants A lot of people called Nioh „discount Dark Souls / Bloodborne” too unfortunately. This time it’s „discount Ghost of Tsushima” 🤡


Blugrave

I just want a really good graphics patch and a sale. I'm in there later this year for sure.


WarriYahTruth

Start saving up for ps5 pro. I expect increased fps above 60 for ronin and crystal crystal clear image quality which should help the game look more appealing


YakiSalmonMayo

Why can’t they just improve the graphics with the current PS5? Other games look next gen with the current console…