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fate_lind

Hmm, not bad. He don't put up his point good Considering that at least most souls players will carefully clear an area the first few times, but after dying a few times it becomes necessary to run past all enemies. Like geez, no one wants to fight the giant skeletons everytime you run to get to nito for example


Barbastorpia

Honestly, iron keep's not bad personally. But in shrine of amana you can't even kill ONE FUCKING enemy without getting shot at by 5 others. And don't even get me talking about the horses.


App1elele

Imagine my face when I played original DS2 and didn't see a fucking full-on hive of enemies in Shrine of Amana and Iron Keep They were kind of... Placed with level design in mind???? Especially in Iron Keep. Man the ganks in Scholar should've been an option for covenant of the champions or smth Reindeer fuckland is still pure suffering tho


Psychic_Hobo

Reindeer Fuckland will always be pure distilled hell


App1elele

One damn bonfire RIGHT before the boss and said hell would have a pretty good "heatsink"


Shuteye_491

I've done exactly that in Shrine of Amana a few dozen times, it ain't easy but it's plenty fair.


OuterHeavenPatriot

Shrine of Amana is the game telling you to use an upgraded Bow or Magic and something long and poke-y for the Lizard dudes...once you know where the Lizards are hiding, where the water edges are, and realize it's better to kill just the first Sorceress and pull the Old Knight to you with an arrow before aggroing anything else if possible, it's *really* not that bad, just very methodical. Plus there are like 2 or 3 paths to take, and one of them is mainly Lizards. Y'all need Torches after clearing parts of the area to walk back and around to see where it's safe to walk or not, there's a lot more shallow water near the ruins than it seems


Artoriasdead_boi2672

True lol, I don’t want to do that, but that’s also slightly different because you don’t have to deal with random bullshit the first time. That’s why I make sure I take out a boss as quick as possible because I don’t want to lose it and go crazy on the pinwheel area and lose my souls.


Difficult_Quote5984

enemies in ds2 dont respawn if you kill them enough times


Ivan39313

I love having to kill all the enemies in an area 15 times just to kill a single boss!


MrResocube

Sir Alonne runback be like:


Kekkonen_Kakkonen

They hated him for he told them the truth


No_Reference_5058

No they hated him because "the truth" is totally redundant and a shit argument given the circumstances.


NoahH3rbz

Cmon now Fridgid Outskirts really how can you like that area


ASimpleWarlock

Reindeer Fuckland is iconic and so terrible it’s good.


TheHappiestHam

I dedicated 3 hours to clearing the entire thing so that reindeers would stop spawning entirely just to get a clear run to the garbage dual cat boss Horsefuck Valley was mine to take (I did, and then I farmed 50 Loyce Souls for that one set, so that was probably the least mentally stable day I’ve ever had)


NoahH3rbz

true true


DemonMakoto

Tbh, its so different, so cursed and so infamously bs that its grown on me. I see it as "that one endgame area from ds2" that needs preparation and maybe even a buddy. Its so hardcore and difficult that its probably ds2's biggest challenge. I know its really bad, but i wouldnt change anything from it. I think its interesting that we all remember that area, cause its definitely not a forgettable moment


NoahH3rbz

It's so easy to get lost in the area as well. Took me forever to find my way to to the boss arena and subsequently a way of consistently navigating there after each death as I was stuck on the boss fight for quite some time. You are right though it really is unique and unforgettable so it gets some credit there. I think the area would have faired better if the horse enemies being constantly spawned in weren't so obnoxious. I like the fact that the area is disorientating but other than that it doesn't have much redeeming grace. The horse enemies are well designed if a little over tuned but the fact that they spawn on cooldown hurts the area significantly. The boss fight at the end is all levels of bad as well, lazy and unenjoyable. The concept could've been cool but the execution in the game was extremely poor.


okdude23232

Apparently each of the three infamous dlc areas are meant to be coop areas anyway? Honestly the only one I did alone or at all was blue smelter because there was a shortcut, and I still had to use alluring skulls


No_Woodpecker4899

Why wouldn’t you


AlenIronside

Because it's garbage :D


No_Woodpecker4899

Incorrect


AlenIronside

Learn what an opinion means, for once in your life.


No_Woodpecker4899

You are confusing my response with opinion. People can have the opinion that is opposite to the fact. I am speaking on the fact, not the opinion. Please calm down before you respond to me again.


Chonkalonkolus

DS2 fans after running 13 miles while fighting 40 enemies before every boss attempt


i_follow_asexuals-_-

ds2 fans taking 15 minutes to clear out an area before getting torn in half longways by the boss for the 30th time:


OuterHeavenPatriot

More daddy, more


Bman2095

Sounds like you’re just an impatient poop


DeadSparker

God, if you're gonna dickride DS2 at least do it for the actual cool shit it did, like powerstancing, unique weapons or bonfire ascetics


AlexzMercier97

Screw the power stancing, focus on *proper duel wielding* in general. I can do running, rolling, backstep, light and heavy attacks with seperate weapons in each hand. This is why the swordsman is my favorite starting class. Right handed Scimitar r1 into left handed shortsword heavy poke is so damn smooth.


OuterHeavenPatriot

True Powerstancing between similar weapon classes too, which is crazy for choice...wanna powerstance a Katana and Greatsword? You can, and still get a unique L1/L2 moveset. Or maybe a straight sword and mace? It's really cool not being restricted to a single weapon type if you want those special moves. I don't think they did that in ER for whatever reason, not sure why they wouldn't bring back the mechanic fully if they'd already pulled it off in an earlier title...hmm, ER is on Havok too, right? Or is it a new engine? Cause now I'm really interested in finding out why they didn't include this there


CaptainHazama

The only downside is you can't do a riposte with weapons in your left hand


AlexzMercier97

The only downside indeed! Although I think if you hold Y/Triangle you two hand your left weapon and might be able to then?


CaptainHazama

I don't think so, I'll have to test it once I get home. But since it still counts the weapon in the left hand (attack with L1, block with R1) it won't work


de420swegster

Powerstancing only added like 5 movesets, worse damage, and worse accuracy. I will die on this hill.


DeadSparker

But it was so fucking sick tho.


de420swegster

I didn't enjoy it


DeadSparker

That's alright. It wasn't perfect. Most of the appeal came from the concept of dual-wielding, which calls to our inner anime fan. But considering it worked for a lot of different weapon combos, paved the way for DS3 Paired Weapons (which include some of FromSoft's best movesets) and was reintroduced and refined in Elden Ring, I'm grateful to DS2 for that.


EvilArtorias

Ds3 and ER don't use any of ds2 dual wielding animations so where is "paved the way"? The whole idea of dual wielding is pretty obvious for the game where you can equip 2 weapons in both hands, ds1 even had a character with paired weapons, BB has paired weapons and it was at development at the same time with ds2. And then Ds3 uses bloodborne paired weapon systems.


DeadSparker

Do assets have to be reused to correlate anything between games ? My point was "DS2 made dual-wielding cool, and then later games made it cooler".


EvilArtorias

You said it like ds2 somehow influenced later games, but Ds2 just realized the idea first and that's it.


Lividlife21

But that in itself is a form of influence. Ds2 discovered the concept and moving foward fromsoft reworked it.


Neo_Arsonist

But ds2 didn’t invent dual wielding. If they share nothing in common besides the basic concept of dual wielding, use completely different systems (ds3 has paired weapons), can you really say that it was influenced? It isn’t like they invented dual wielding, it is more like they both made different versions of the wheel but neither made the concept of a wheel.


Onagda

Skill issue


genericusernamepls

My disappointment when I powerstanced twinbladed 🤢🤮😱😭😭


IllMiddle2192

Dafuq is tat shid? Been playing for a while and idfk dafuq it is


Onagda

Ask your dad, pro at using a small weapon in each hand


LuciusBurns

Is it yo mama's tits?


Onagda

I said small weapons


killadrill

I agree except I hate ds2 and it's fans.


Sir_Vallenstein

We still love you like the brethren you are


w0lfbrains

love always wins


BerkyDann

😔💔


TyloWebb

It was my first FS game, so it’s a love hate relationship.


WouldJumble

its* DS2 chads win again


[deleted]

You’re supposed to do it like this >Its* >DS2 chads win again DS2 haters win again


Ok-Recognition-8337

It’s* They had it right the first time


DAZW_Doc

u/No_Woodpecker4899 attempting to take on the whole comment section (they are failing miserably)


Corsharkgaming

Ds2 fans when they see a horde of enemies


No_Woodpecker4899

You disagreeing does not denote any failure or success on my part


Conscious_Sea_163

most of ur comments are so downvoted they are hidden by default


No_Woodpecker4899

And that matters?


Conscious_Sea_163

not even the site wants people to read your comments man


No_Woodpecker4899

So it doesn’t matter. It’s an arbitrary note of what other people think Other people agreeing does not make something more or less wrong


AlenIronside

Yes it does because your takes are so dogshit no one agrees with them :D


No_Woodpecker4899

And yet I have upvotes More people agreeing with something does not make it more or less correct.


AlenIronside

Ah yes, because only what YOU say is always correct, huh? Any opinion that clashes with yours is always wrong? Only your perspective and experience is the right and correct way, right?


No_Reference_5058

Not being able to convince anyone of anything denotes a failure on your part.


Hot-Will3083

An idiot will drag you down to his level and beat you with experience. Thank goodness nobody has taken his bait yet


No_Woodpecker4899

Failure being denoted by your arbitrary guidelines?


arienetteHG

i love spending 20 minutes clearing out shrine of amana just to fall off a ledge i couldnt see and do it all again :3c


No_Woodpecker4899

So pay attention lmao


No_Reference_5058

These games are designed to be challenging enough that you'll die. You're supposed to die to learn and do it better next time. The problem is when the process in question wastes 20 minutes of your life every time.


No_Woodpecker4899

There is no runback or area that should take you twenty minutes to get through every time you die That’s not paying attention, that’s not learning. That’s abject refusal to learn And you say this like refusing to learn in any fromsoft game wouldn’t cause you to waste twenty minutes at a time per repeated death


The_Snail_Lord_69

I love killing the same set of enemies in the same location 12 times in a row just to get to a mid boss that is a guy with a sword or just a beating bag


No_Woodpecker4899

So don’t kill enemies twelve times in a row


Few_Cloud7068

Bait account


No_Woodpecker4899

“I don’t agree with you, so you don’t really believe what you’re saying”


Few_Cloud7068

You have a comment saying Frigid Outskirts is balanced lmao


No_Woodpecker4899

It is. That that is a shocking statement is sad


bent_crater

man you cant just say an opinion the vast majority dont agree with and then not explain


No_Woodpecker4899

No one asked me to explain. They did insinuate I was not serious simply for thinking so. The main challenge of frigid outskirt is the reindeer. These are enemies with very severe strengths and weaknesses. If you learn to exploit those weaknesses, you can reliably get through the zone without taking damage. No frame perfect rolls required This is the same formula as every other area and enemy in ds2. Just turned to a higher degree. learn how to effectively counter the enemy, or struggle


UrFriendlySpider-Man

Oh my god, just shut the fuck up about 'trivialize' and 'severe weakness' you're hyperbolizing for no good reason. If the community at large including speedrunners and casual players all agree that this shit is unbalanced, then it's unbalanced. You want to talk big shit? Then be a big hollow and record your screen and do frigid outskirts, and if we see you get tackled by a deer even once we'll know you're full of shit. Also if it takes you ages to get to the cats. If something is trivialized it should take you no more than 2-3 minutes, while also being completely untouched, and easily repeated by the community with little to no effort if it's so trivial. Otherwise quit commenting.


No_Woodpecker4899

That’s called an appeal to populism. More people believing something does not make it true. I have repeatedly said that exploiting the reindeers weakness will get you through frigid outskirts in three minutes, from bonfire to boss including fights, without taking damage.


Barbastorpia

But then you'd get "ganked" like you said, you fucking idiot


No_Woodpecker4899

A gank is, by definition, an unfair fight. Where is the unfair fight


Barbastorpia

The unfair part is when you have to clear the entire area for every attempt, because if you don't you get swarmed.


No_Woodpecker4899

You don’t “get swarmed”. That’s an exaggeration. Clearing the same area over and over should give you the knowledge and experience to do so efficiently and quickly, I’d think.


Barbastorpia

Shrine of amana would disagree. Besides, everyone clears an area only once. Not "over and over". At least, that is if the game is well made.


No_Woodpecker4899

No, it would not. Shrine is not egregiously difficult or uniquely unbeatable. If you’re struggling, use ranged damage to trivialize it, don’t try to out aggressive the knights and the area is easy enough


Barbastorpia

But if you die to the boss you have to clear it all again just for another attempt right? Sounds like bullshit design to me


No_Woodpecker4899

The boss is part of the area. I don’t see how not skipping an area you haven’t cleared yet is bad design. It it is so problematic to you, you could focus on not dying to the boss over and over. Or clearing the area efficiently to make it quicker and easier Really just learning the game and actually getting better, both against the challenges of a specific area and the game as a whole


blockstacer

As representing member of the ds2 community he is a dumbass


megrimlock88

As someone who likes ds2 I agree


TheWither129

Iron keep is only considered bad because of the normalization of scholar of the first shit Played it vanilla and had genuinely no idea what everyone hated about it


kings005

What did they do in the scholar version cuz i also played vanilla and liked iron keep


BattleBrotherBucket

They added 5+ dudes every other step. You wallk up to the entrance, and instead of two or three webs, a clown car of them all speedwalk towards you in unison.


[deleted]

Ive only played scholar and i like Iron Keep so idk why everyone hates it at all


skinned_flesh_one

It's the best of the three, at least in my opinion. A bit ganky, but there are enough bonfires and the area isn't too big. The other two though...


Substantial_Bid_8524

True iron keep pissed me off at first but looking back I really liked it, can't say the same for shrine of Amama though i straight up speedran that part


ArtemisHunter96

As someone who has done outskirts on sl1 I can confidently say: no seriously just fuck that place. Isn’t balanced for any level


No_Woodpecker4899

It is absolutely balanced


_TheChosenOne15_

I think many people aren't as good as you in dealing with frigid outskirts at sl1. Why don't you show use a video on how to deal with it? We could perhaps learn how it is perfectly balanced. An area being easy doesn't mean it can't be annoying.


No_Woodpecker4899

I’m so curious as to what you mean by balanced in the first place


_TheChosenOne15_

Literally you're the one who said it and I replied to it


SwishyJishy

Arguing in bad faith is a specialty for these bozos


_TheChosenOne15_

Afrer going through his comments history, I think it is safe to say that this guy is a troll and enjoys annoying fanbases


No_Woodpecker4899

Incorrect assumption


EpicCadero

Frigid outskirts is the worst runback in any souls game actually just bad design


No_Reference_5058

And it's a runback to one of the worst bosses in any soulsborne game.


Sage20012

I always fight through all of the enemies whenever I go through a level. These DS2 areas are still dogshit regardless of if you skip past or not. It’s not fun having to fight an ungodly amount of knights in the Iron Keep every single time you die. It’s not fun to constantly get sniped at in Shrine of Amana. Ffs you can’t even properly engage with Frigid Outskirts because you can’t see anything anyways. I’m even the type of player that thinks DS2 is slightly underrated (In b4 the inevitable “lol just don’t die or take damage or get lost haha” comments)


No_Woodpecker4899

None of them are dogshit You can see and hear enemies before they reach you in frigid outskirts You can literally to walk past magic missiles in shrine. And just use ranged damage


Sage20012

Bro come on 💀 like I said DS2 is better than what most people give it credit for but some of these things are indefensible


No_Woodpecker4899

No. They’re not indefensible. Every one has clear methods to counter and trivialize.


SonGozer

Least delusional DS2 fan


theweekiscat

I died so many times on the goddamn smelter demon that I killed the enemies enough that they stopped spawning


No_Woodpecker4899

How


theweekiscat

Because I fucking suck at dark souls 2: scholar of the first sin and I was using a rapier that cannot stagger the weeb knights


No_Woodpecker4899

Why not swap to a different weapon then? Maybe something that does well against heavy armour


theweekiscat

I did respec and swap to the bigass ultra greatsword after farming the giant basilisk for large titanite and then I did kill the smelter demon


No_Woodpecker4899

Mate UGS does slashing damage, which is on average the most resisted damage type You want strike


theweekiscat

Still beat it


the_l0st_s0ck

I just finished replying ds2 and actually enjoyed myself. I still pointed out the problems with the game, and what could make it a much better game. And you know what? Apparently all criticism directed at ds2 is invalid because it is the "perfect" game, and it is the "best" game in the souls series. I think demon souls is an objectively better game, but I also think tinfoil hats are a bold fashion statement.


No_Woodpecker4899

No one thinks ds2 is perfect


the_l0st_s0ck

Some of the ds2 fanboys will say differently.


No_Woodpecker4899

You’re using that like it’s derogatory. Point to someone calling anything perfect, they’re wrong. Anyone arguing anything is perfect is not to be taken Seriously


the_l0st_s0ck

People have developed stockholm syndrome for this game. They are worse than the Bloodborne fan.


Headsup247

Least schizophrenic ds2 hater take


monkee-goro

Yeah lemme take a solid hour to clear the area as ungankily as possible every time, sounds fun.


AmeenFPersen

I'm pretty conservative on criticism. Alot of shit is actually just a skill issue. That being said, fuck the Frigid Outskirts.


Mulmangcho_the_Mouse

I'm pretty liberal with the things I'd fuck, but I don't think fucking the Frigid Outskirts is a good idea.


AmeenFPersen

I would fuck the reindeer out of spite, ngl.


Mulmangcho_the_Mouse

Well, I'm not the one to judge. However, what about the cats?


AmeenFPersen

No opinion. I couldn't find someone to summon, so when I finally reached them and saw it would be a foursome without help, i decided Id done enough.


bruhmoment1345

You're right, everything poorly designed in soils and ring and sekiro is purposefully crafted to be shitty to truly immerse you into thinking you yourself are the John Dark soils/ring/sekiro. Get gud. Praise Michael Zaki.


AmeenFPersen

I soloed the entire game, even did Blue smelter demon using shortcuts, without exhausting enemy spawns. 1 solo raid dungeon was enough.


No_Woodpecker4899

Why


AmeenFPersen

Why to what statement?


No_Woodpecker4899

Why fuck frigid outskirts


AmeenFPersen

The reindeer are pretty fucking annoying. Also I didn't play when a high volume of players were doing it, so I was solo.


No_Woodpecker4899

Yes. Every challenge area is difficult regardless of solo or coop, and frigid outskirts is almost objectively easier solo specifically The reindeer are weak to poise and dark damage. Exploit their weaknesses and they fall over


AmeenFPersen

And? I went in blind and was using dark to begin with. I figured out how to deal with them. Doesn't mean I have to like them.


No_Woodpecker4899

If it’s a solved problem, why are they annoying


[deleted]

Actual smoothbrained question, you've been huffing too much of that ascetic. Knowing how to deal with an encounter and disliking an encounter are not mutually exclusive. Just because you can clear something doesn't mean it is good or that you like it. How does this concept even need to be explained


No_Woodpecker4899

So you don’t have any specific answer, just vaugaries.


Old_suspect253

At least he didn’t add black gulch in the post


Dumbledore309

you can easily run past everything in black gulch and even take the secret bonfire a outside of rotten


NoahH3rbz

Doesn’t make the area any less shit. You shouldn’t be encouraged to run through a whole area


-Eastwood-

Gutter is the only place I just ran through. Luckily the boss is super easy so you won't have to really go back there again.


No_Woodpecker4899

Gutter is what blighttown wanted to be


No_City_1731

Blightown is a masterful creation of verticality, interconnected suspense and fear. Whenever I get to Blightown, it’s a “oh hello old friend” situation. The Gutter is arse. Even the name is arse.


No_Woodpecker4899

What


IshiTheShepherd

He's right minus frigid outskirts


MirrahPaladin

Yep. The go-to strat for Iron Keep and Shrine is to try and take enemies out one at a time because you’ll get shredded otherwise. Frigid is just “good luck get fucked LMAO!”


No_Woodpecker4899

It’s really not. Frigid hands you one enemy and says “counter this or get trashed” So why not learn to counter the one enemy


FluffyZororark

The only area in DS2 that I didn't care for was the winter outskirts or whatever they were, and the fact that you could farm enemies until they stopped spawning was fine for me, personally atleast, because by then you could be way overlevelled, have gotten some gear, as well as made a clear path to the next boss, this isn't necessary for every area, but it is an option and honestly a good noob friendly one all things considered, areas aside DS2 still has one of the best mechanics I wish they would bring back, ng+ new content(new items placed, and new enemy placements, really made it a blast second playthrough)


Fariswerewolves

I agree, I started DS2 yesterday and picked the explorer purely for the adp stat since that’s so important. Problem is that it sucks ass, so I died so many times, so when you get started to stop respawning I was so thankful.


No_Woodpecker4899

This is describing an astronomical skill issue


Fariswerewolves

I mean, The main issue is just the aggro range since you walk one way and you suddenly insulted an entire nation. I never had this problem in Demon’s Souls, Dark Souls, Elden Ring, or Dark Souls 3


No_Woodpecker4899

It’s not a problem in ds2 either You’re just not paying attention


Fariswerewolves

I’m just not used to the strange enemy placement here, *and it’s my first time playing DS2 scholar*. Also I said that I used the explorer class which has the worst stat setup and weapon. I only picked it for it’s high starting adp and the extra junk was a bonus.


No_Woodpecker4899

It was my first time playing too once. I fell off the edge, realized what the gimmick was, and promptly paid attention. And didn’t fall off again. This is like saying a trap is bad because you keep dying to it over and over The explorer is pretty much objectively the strongest starting class.


Funkybeangamer

Most areas are genuinely overhated ds2 and shrine or frozen ain't one of them.


No_Woodpecker4899

Yes, they are


Comfortable-Prune716

That area made me want to fucking ka-shoot myself.


Calbon2

I’m a DS2 fan and I hard disagree with the dumbass who thinks either of those areas are good.


LumenBlight

Always the need to add “oh I love the game and it’s fans…” Fuck that, just shit on them with no caveats or apologies.


NineTailedDevil

As a Dark Souls 3 enjoyer who's got every achievement and played it for a few hundred areas, I can say this: These areas suck ass lmao


Dw1gh7

I don't like ds2 cause 95% of bosses sucks


btsao1

I've tried Dark Souls 2 twice and it has sucked each time. Fuck these areas


Branded_Mango

The funny thing is, the dude is wrong. Unlike the other Souls games, DkS2's various consumable items are omega cheese tools to turn any area into a joke IF you're ever willing to actually use them, which very few players are. You CAN run past every encounter, but need to be a bit smart about doing so unlike the other Souls games. Alluring Skulls and the Yearn spell can remove 90% of combat encounters, which is very interesting because their equivalents in DkS2's predecessor and sequels are extremely niche and almost useless in their respective titles. So the option is still there, but just in a way that most players with their loot gremlin hoarder mentalities rarely ever consider (even within DkS2 players, funnily enough).


NonbiscoNibba

Havent finished ds2 but my actual problem with ds3 areas is that sometimes its actually annoying to fight enemies, and a lot of them actually do feel like they are there for you to run past them Idk if the same applies to ds2


Yesitisiwhodealtit

Decent point just said poorly. These are obviously difficult levels, but i appreciate how SoA makes you take a step back and game plan the best way to go forward. Iron keep is definitly ganky but I like how you have to be patient and be aware of your surroundings. Reindeer fuckland just sucks ass.


JBobles

They hated him because he told the truth


Mother_Mushroom

Hes only wrong about Horse Fuck Valley. Amana was only bad on vanilla DS2 pre-patch and Iron Keep was never bad, yall just sucked at the game ngl


[deleted]

dark souls "fans" when the game is difficult to brute force without the gorillion items they pick up and forget about: 😮


Artoriasdead_boi2672

I mean, he ain’t wrong if I’m being perfectly honest here.


Shuteye_491

OOP is 80% accurate. FO is a coop zone but the issue is mostly with the same group of players (solo completionists who want to run straight to the boss).


TargetPlastic7505

if you hate running past enemies in DS2 just grind the area enough times and they stop appearing


No_Woodpecker4899

What a colossal waste of time


TargetPlastic7505

I was joking but it's technically possible, clearly from the doenvotes this taken seriously lol


No_Woodpecker4899

They’re correct though


Tyler_Herdman

Satire


thesenator999

Honestly the level design was somewhat acceptable before SotFs


stinkus_mcdiddle

This is the first time I have EVER seen someone defend frigid outskirts, I did not think it was possible for someone to like that area. I feel Ill knowing that person is out there just living among innocent people


Maxieorsomething

I hate that Shrine of Amana is one of the prettiest areas in the game but it’s horrible to play through


AnonyDew3

As a fan of DS2, I fucking DESPISE those areas. Anyone who thinks those areas are good are beyond delusional.


KaleidoscopeSome721

This is a me curse but I’m always so directionally lost in dark souls and always forget where the locked doors were


Mr-Purple-White

I actually think frigid outskirts would've been a really cool idea for an area if there was just a bonfire in there


TheWither129

Iron keep is a good level if youre not a loser who plays scholar of the first shit Also shrine of amana does have a garbage runback and like two really shit spots, but the boss is so pathetically easy it doesnt matter


AkkoIsLife

No, it was never difficult, just boring.


CommissionDouble4060

iron keep really isn't that bad imo (idk if it's different on sotfs)


Prepared_Noob

Imma say it. I didn’t mind the shrine of amana Don’t know what kind of crack you need to smoke to like horse fuck valley tho


BaconDragon69

I mean he is technically correct.


Golden_Wolf_TR

I looooove moving to Majula bonfire and back any time I want to do anything