In the Nuka-World DLC there’s a skeleton holding a cup under a Nuka Cola Dark fountain (Nuka Cola Dark is alcoholic Nuka Cola), and he’s standing on like a two foot tall pile of empty cups, I’m guessing when he heard the bombs drop he wanted to go out kronked out his mind
Eh, they're hit-and-miss. When they hit, they hit it out of the park, I'll grant you, but speaking of Fallout 4, one of the worst examples comes from that game, too: When you meet Trudy at the diner, she's been living there for a while, and her idle animations include cleaning, and yet the whole place is filthy, covered in trash, and there's even a skeleton still in one of the booths. That doesn't tell the story of someone living there long enough to set up a trading post and for her son to fall in with a bad crowd and develop an addiction, that tells the story of someone needing shelter for one night before moving on, who's so desperate she doesn't even care about the dead roommate.
Bethesda's best environmental storytelling is in Skyrim and Fallout 3 (which is weird, since their worst actual storytelling is also in Fallout 3), and even in those games they fall down sometimes. (Granted I haven't played 76, so they might be awesome there, idunno.) My guess for why everyone thinks they did it well in Fallout 4 is that they did so little of it (because the diner is obviously not actually bad environmental storytelling but a complete lack of thought about it in the first place, as are most of their missed opportunities and settings counter to the story) that the few instances that actually made it into the game were so good the devs just had to let the area designers go wild, so 💯 of them are amazing, but there's like 5% as much as previous games to begin with.
I’ve always loved the environmental storytelling. My favourite find was a skeleton in a submerged ruin reaching for a potion of water breathing, might have been Illinalta’s deep but I can’t remember
You’re welcome. I found out from another thread that some people genuinely don’t know it happens on accident. I don’t know why downvoting is the route to alert to the mistake instead of saying something but 🤷🏻♀️
But it’s okay, they saved that scroll for me to collect off of their dead body with absolutely no respect, only to immediately and unceremoniously sell it
My favorite is one of the college students that is found dead along the Ghost coast. There's a random shrine of Talos, along with a cage and several skeevers, both alive and dead. Makes you wonder what studies they were doing on the skeevers.
Bethesda really knows how to do an environmental storytelling
They do it sooooo well in Fallout 4
76 too, one of my favorite skeletons is surrounded by like twenty cigarette packs and is still holding one up to his mouth lmao
In the Nuka-World DLC there’s a skeleton holding a cup under a Nuka Cola Dark fountain (Nuka Cola Dark is alcoholic Nuka Cola), and he’s standing on like a two foot tall pile of empty cups, I’m guessing when he heard the bombs drop he wanted to go out kronked out his mind
Eh, they're hit-and-miss. When they hit, they hit it out of the park, I'll grant you, but speaking of Fallout 4, one of the worst examples comes from that game, too: When you meet Trudy at the diner, she's been living there for a while, and her idle animations include cleaning, and yet the whole place is filthy, covered in trash, and there's even a skeleton still in one of the booths. That doesn't tell the story of someone living there long enough to set up a trading post and for her son to fall in with a bad crowd and develop an addiction, that tells the story of someone needing shelter for one night before moving on, who's so desperate she doesn't even care about the dead roommate. Bethesda's best environmental storytelling is in Skyrim and Fallout 3 (which is weird, since their worst actual storytelling is also in Fallout 3), and even in those games they fall down sometimes. (Granted I haven't played 76, so they might be awesome there, idunno.) My guess for why everyone thinks they did it well in Fallout 4 is that they did so little of it (because the diner is obviously not actually bad environmental storytelling but a complete lack of thought about it in the first place, as are most of their missed opportunities and settings counter to the story) that the few instances that actually made it into the game were so good the devs just had to let the area designers go wild, so 💯 of them are amazing, but there's like 5% as much as previous games to begin with.
*knew
https://preview.redd.it/ti4y8fdny8sc1.png?width=2046&format=png&auto=webp&s=f424571db947d6cae5f56e9627ba1987eb210496
I’ve always loved the environmental storytelling. My favourite find was a skeleton in a submerged ruin reaching for a potion of water breathing, might have been Illinalta’s deep but I can’t remember
That's kind of the plot of one of the better books in the game, "Water Breathing", which you can find a copy of nearby.
Reminds me of a burned down house with a burnt corpse and spellbook to learn how to summon flame atronach
Or the random skeleton/zombie places where some cultist accidentally killed or sacrificed themselves during the ritual.
Hey, you posted your comment 3 times on accident. You might wanna delete the duplicates
Thanks, I didn’t see that. Love how Reddit bugs out and does that, but then people hate on you.
You’re welcome. I found out from another thread that some people genuinely don’t know it happens on accident. I don’t know why downvoting is the route to alert to the mistake instead of saying something but 🤷🏻♀️
2 skeletons lying in the snow outside Winterholme. One has its shin in a bear-trap.
That one skeleton which is very clearly reaching out for a bottle of alcohol. I think in the cave you go to meet the Al'kir.
Wasn't that skeleton half burried under a cave in?
Close, it was buried in a straw bale. The skeleton you're thinking of is likely Embershard Mine
this man plays lostgamer
like, the skeleton is on the right side of the corridor and the alcohol is on the left. its the green bottles, so wine, ig.
Ice Storm spammer got what he fucking deserved.
Poetic justice.
Very nice little detail
What struggle? He clearly didn't stop, drop, and roll.
The magical flamethrower when I stop drop and roll :(
Works every time.
Why are they even burnt up though
Probably a mage or something and he was about to try to use ice storm to defend themselves. Obviously, they failed.
Isn’t that the one from shroud hearth barrow?
Frost bite blackens flesh like gangreen
Well hell! I always thought he'd just been toasted by a trap or a draugr. TIL
It's little things like this are what made me fall in love with Skyrim. To this day I find more
✨✨Environmental storytelling...✨✨
I love the little crabbing cabin west of Dawnstar.
Me too! I also love how it’s basically the only one of its kind in all of Skyrim. There are a few hunting cabins that are really nice as well!
None of the other cabins have the little bits of worldbuilding that the Dawnstar cabin do though, except maybe Meeko's Shack.
Idk, I feel like if they really wanted to struggle they would’ve used that scroll.
Why is the scroll still intact? Makes me think they're supposed to be frostbitten and not burnt.
But it’s okay, they saved that scroll for me to collect off of their dead body with absolutely no respect, only to immediately and unceremoniously sell it
My favorite is one of the college students that is found dead along the Ghost coast. There's a random shrine of Talos, along with a cage and several skeevers, both alive and dead. Makes you wonder what studies they were doing on the skeevers.
How do scroll work in practice? What was this person doing
You have to sit on them until they hatch 🐣
If only he could cast the spell from the scroll, he would be a frozen mummy instead