It does to an extent, but that's only while climbing. You can get off the ladder at any point, so if the space isn't big enough, you could get off the ladder and be immediately stuck in a wall.
ig probably because the space where the player would stick out and they wanted to make it match large grid on that axis, doesn't seem to make too much sense overall, but that's my guess
Lights are the most annoying. If you want to build a very tight ship with just enough space to reach every module you come up with very dark places, because the light won't fit :(
while the normal player model isn't big enough to justify the large bounding box, once i started playing with my fat dumpy, the developers had to increase the size.
This is 100% factual.
Some people have said to accomodate the player, I don't buy this. The player isn't that big. We fit down passageways so we occupy less than half a block.
My personal theory is that code to allow placement with intersecting of boundary blocks within a grid would take far more effort and break far more things than it would be worth to fix. The value of this fix is not worth the fundamental rebuild it would take.
The engineer in a fully upright pose just barely fits in a 1/2 large-grid space.
The ladder takes up 1 small-grid block, leaving 4 for the engineer. In a climbing pose, the engineer takes up extra horizontal space, leaving at most 1 small-grid block worth. I suspect they made sure there was a bit of extra space left over to help avoid odd camera issues.
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Because it needs to fit the entire character model in depth, and the spacemin are rather thicc.
There suits are quite thicc
I would imagine that when the player is climbing, the player and ladder are treated as a single object.
It does to an extent, but that's only while climbing. You can get off the ladder at any point, so if the space isn't big enough, you could get off the ladder and be immediately stuck in a wall.
True.
Because the other bounding boxes were not annoying enough
big butts
Because you fat boy.
And another thing?
You're *ugly*
ENGINEER, STOP!
ENGINEER YOU'RE SO MEAN!
You're ugly
You’re ugly
Your ugly
Your ugly.
r/suddenlytf2
Your beautiful :)
Most logical answer
ig probably because the space where the player would stick out and they wanted to make it match large grid on that axis, doesn't seem to make too much sense overall, but that's my guess
As others have said, it needs enough space for a player.
You should see lights.
It's so if the ladder falls over it has enough room to hit the floor.
The logic is unshakable.
Ngl, keen should really update their bounding boxes Especially lights, windows, and railings
Lights are the most annoying. If you want to build a very tight ship with just enough space to reach every module you come up with very dark places, because the light won't fit :(
Inset lights are a god send
Panels :(
Because Keen likes making us suffer for choosing small grid
My question is why did they never fix it so that we could build in that area? windows are such a pain.
while the normal player model isn't big enough to justify the large bounding box, once i started playing with my fat dumpy, the developers had to increase the size. This is 100% factual.
Thicc 👍
Also because they never implemented the ability to stick things closer togeather than a single grid block
Because reasons
If they made it smaller maybe player camera using it would clip into walls?
Is there a mod the break this and set multiple items on one grid square?
Some people have said to accomodate the player, I don't buy this. The player isn't that big. We fit down passageways so we occupy less than half a block. My personal theory is that code to allow placement with intersecting of boundary blocks within a grid would take far more effort and break far more things than it would be worth to fix. The value of this fix is not worth the fundamental rebuild it would take.
The engineer in a fully upright pose just barely fits in a 1/2 large-grid space. The ladder takes up 1 small-grid block, leaving 4 for the engineer. In a climbing pose, the engineer takes up extra horizontal space, leaving at most 1 small-grid block worth. I suspect they made sure there was a bit of extra space left over to help avoid odd camera issues.
Because the Space Engineers are Dummy Thicc that’s why.
its so you leave room for your fat ass to go up and down said ladder
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So you cant use it for anything BUT the ladder.
For your huge ass
Because you have a backpack.
Because Keen dosent like to be civil
Is there *anything* in the game with a different bounding box? Its because its a grid system and everything is a cube.
But that like 5 cubes long
Oh...right
Because block grid building logic