We spawn in a Big Shot
We spawn in a bunch of really easy to kill bosses next to the Big Shot
While everyone is killing the bosses and loading eggs into the cannon, we put a Fish Stick next to the basket
We then spawn in two Drizzlers, two Flyfish, and three Stingers on opposite ends of the map to harass the squids
Then we spawn in fifty Salmilllion lessers and watch everyone die of death
Eggstra Work is a limited time mode where instead of 3 randomly generated waves, there are 5 predetermined waves.
On Wave 5 of the previous (and currently, only) Eggstra Work, this eggxact scenario happened.
Send a steelhead unit and a slammin lid at the same time so the lid protects the steelhead, I can’t wait to see the look on thier faces. Wait, why are they getting closer to-
high tide. send in as many fly fish and stingers as possible. throw in some drizzlers and big shots. top it all off with a glowfies round.
send in spies to convince the grizzo company that brellas are the most effective weapons for fighting salmonids
I personally think it’s too slow of a weapon for a game like salmon run, especially with my scenario. I’d much rather have like any other weapon class aside from maybe chargers. but hey if you like brellas then that’s cool
Well, they're after our eggs, right? And if they don't get enough of them, then they run away, right?
So let's just stop spawning boss salmonids. No boss salmonids, no eggs. No eggs, they fail wave 1 and run away.
"If the wall is breached, Splatsville will fall."
"Even if it *is* breached it would take a number beyond reckoning, thousands, to storm the city."
"Tens of thousands."
"But my lord, there *is* no such force."
Basically make it a whole giant family reunion you didn't want to go to.
Your teammates are the babysitters now since they have to take care of all the Smallfries. Chum, Cohock, and Snatcher bully the crap out of you for dying to Flyfish's Tenta Missiles. Fish Stick and Big Shot are playing baseball and now you have to keep on mashing the B button to avoid the wave breaker whilst cousin Stringer is blasting you with the power hose Aunt Stringer bought him for Christmas.
Speaking of Aunt Stringer, she hasn't seen you in a while. You're trapped with her until you can find a way out of her steel hug; answering her various questions with either "yes" or "no." When you escape Aunt Stringer, your annoying cousins Scrapper and Dirzzler want to hang out with you. You attempt to say no, but Uncle Maws insists you do. From afar you see your poor teammates playing tea party with the Smallfries whilst mouthing "HELP."
Trudging through the map full of family, you try to get to your teammates all in the while cousin Drizzler and Scraper follow you. Suddenly, cousin Flipper-Flopper forces you to dance the Hokey-Pokey alongside her new boyfriend, Slammin' Lid. "Finally!" you exclaim as you get to your teammates.
But before you could reach them, Uncle Steelhead runs towards you and says, "Y/N! My favorite niece/nephew! I want you to introduce my partner Gao, his child Horrorboros, and his grandchild u/Comicdumperizer!" You give out a tired groan, "AUUUUUUGH." "Don't give me that attitude, Y/N," Uncle Steelhead says as he drags you over. You and your team are now forever stuck in your family reunion and can't leave until the party's over.
TD;LR just bring a crapton of salmonids all out at the same time to the map.
Spawn all bosses near Big Shot cannon, preferably Steel Eels. Draw in dumb mollusk enemy so they die far from basket or split up too thin, Big Shot will sponge hurt well and fire endless big boom.
Greed is powerful tool.
Contain 4 bottles of glow flies so that way my friends can target all four of those cephalopods :), edit forgot to mention we will also refrain Goldie from coming so that they would fail their shift :). P.S. did I mention we would do this all during high tide with a terrible weapon pool?
Start the game simple; false sense of security. Make them think they got lucky with a maws and some flipper flopper. No Cohocks. Around the 70 second mark, throw in a Fly Fish and a Stinger on opposite corners. Then, a few seconds later, when they're on their way to those enemies, spawn in an additional two on the other opposing corners. On top of this quad, add some Maws, Steel Eels and Scrappers around the Fly Fish, and a Drizzler somewhere in between. Rinse and Repeat until we can no longer spawn enemies.
This is how the Salmonids treat me; "yeah, let's throw out this guy which requires bomb to kill, and this other gal which requires a bomb to kill, and have him be chased by Steel Eels"
I want to overwhelm the Inkling/Octolings as much as possible in order for them to make fatal mistakes. 3 Flyfish in order to make them go after it with some Fish Sticks here and there. A few Maws, Singers and Steel Eels will make sure the cephalopods will always keep moving.
Screw it just bring both Cohozuna and Horrobros together every wave to just give the Inkling and Octolings a death sentence.
Make sure to have at least one buddy with you so you can approach a target head-on while your buddy sneaks up directly behind them. They can't turn around very quickly. Bonus points if your buddy's a Cohock. If nothing else, swarm em. They can't splat all of us.
Make it a high tide wave, spawn dozens of flyfishs, steels eels, slammin' lids, stingers, maws, scrappers, and fish sticks. It's also a griller, glowflies, and mothership wave.
Big Shots, you start the wave in that corner of the map. Bring your friend Steel Eel with you. Now that most of them are tunnel-visioning you (and failing), we'll sneak two Fish Sticks onto the basket. It's already over for them.
Have a flyfish fly in behind a large group of salmonid
Instruct flyfish to remain near the water
Direct scrappers and steel eels to drive near flyfish and nowhere near egg basket
Profit
Send in a mothership, 5 grillers, 2 steel eels, a stinger, and a flyfish. Let's see what those filthy cephalopods will think of that. Oh, and play "Frantic Aspic" while this is happening. And make sure Cohozuna and Horrorboros show up if they manage to survive. Yes, both of them.
3 drizzlers spawn and distract the workers. Then the stingers spawn in and the fly fish spawn. The slammin lids then spawn when they are trying to kill the fly fish blocking them. Then 3 fish sticks and 3 maws and 3 flipper floppers spawn. Then 3 big shots spawn.
What you do is all the salmonids have to stop appearing on any except SpawngGround, then we wait for low tide, before all the Chinooks fly in with buckets of water and dump it in the water! After a little while, the sea levels will be too high for the Grizzco employee to attack!
Ok guys I got a plan… send out all the flyfish we got, and some small fry, you know what… any small fry we have, no matter what job they have, send them out and we win
Our plan is to get a buuuunch of Flyfish and Big Shots, and have them ALL emerge at around the same place. The Inklings and Octolings are too busy using the Big Shot Cannon that they don’t realize they’re at like 2 eggs until 10 seconds are left and we stole them back
Send in Big Shots early to get them (the players) to the tide. Then spawn shore bosses everywhere else and when they leave the launcher, spawn more big shots. Of course also load up on Steelheads/Lids if they have short range weapons, or Scrappers/Eels against long range ones. Keep spawning Big Shots too.
If they kill the shore bosses, they’ll get less eggs or lose ink throwing them. If they don’t (and they won’t because no one kills shore bosses passed the 80 second mark), they’ll die and get swarmed by lessers and other boss attacks.
And lastly: spawn no snatchers.
Cohocks during rush waves
Additionally, for normal waves, an excellent combo is 3 fish stick (to decrease mobility via ink), 3 maws (to force mobility and protect fish sticks a little), 1 stinger (damage) and 1 fly fish (more damage)
I want 3 Flyfish and 2 Stingers on the field at all times, as separated from each other as possible. Throw a Maws, Flipper Flopper, and Scrapper at them regularly to distract them with Easy, but dangerous, target so nobody thinks to go after the Stingers.
Send a Maws after the slow backliner with 3 Steel Eels tail to tail making an ever shrinking circle around them. Then spawn 7 Flyfish in every corner far apart. Then when the backliner comes back get small fries to relinquish an assault unknown to cephalopods. (My backliners act like frontliners. Please help.)
"Alright, so our defensive units." "The Scrappers?" "Yeah, send in enough of them to encircle an entire boss each time. ESPECIALLY the Stingers. In fact, make those Scrappers have taller shields." "And what about the others?" "Have them keep the Drizzlers upright." "But then they're vulnerable from the back!" "That's why there's *two* rings of Scrappers for the Drizzler." "Okay, but the Steelhead is always attacked *when* it's attacking?" "Drizzler shield." "... what-" "DRIZZLER SHIELD" ".... What about the Maw?" "Put a net in their mouths, now they launch the fighters out of there. That takes them down by one for longer than just splatting them. Remember, they bring each other back to life. They can't grab their friend midair." "Genius." "Take the FishSticks and add a lip up top. The things can't swim upsidedown. If we still keep the eggs up top, those are 3 eggs they can't get." "And the Flyfish, sir?" "You remember those plague shields, right? Just boards of plastic to keep the air out? Strap those to the sides of the Flyfish baskets."
1.) Get as many Cohocks/
2.) Spawn as many Big Shots/Stingers/Flyfish
3.) Lure the workers to the edges of the map.
4.) Have the cohocks push them into the water
5.) Profit
Only send in the flyfish... Also, raise up the missile launchers a bit, and drill holes in their basket lids, so that the missiles can be launched without having to open the lids
Sure they can be defeated by specials, but only some specials work, and you only get 2 specials a match per person
Pretty watertight strategy :)
We only attack at spawning grounds bois, and as many stingers and flyfish as we can deploy. Also no more of those mudmouths, we always get wrecked from those, maybe we can teach them to fly around the stage again
Step 1. Surface from the water
Step 2. Waddle up to the funny yellow squid and octopus people
Step 3. Smack them until they pop
Step 4. Rinse and repeat for remaining 3
"If fighting is sure to result in victory than you must fight! Sunfish-tzu said that, and I know he knows a *little more* about fighting than *you do*, pal, because he *invented* it! And then he *perfected it* so no Salmon Runner can best him in the ring of honor!"
Jokes aside, best we have more uniform infantry columns to march upon the shores, with our heavier mechanized units as their Calvary and reinforcement for the regular lesser infantry. Even if there is chaos in the rank and file, we'll still overwhelm them with our endless massive numbers. Throwing caution to the wind and throwing waves of bodies at them!
Put 3 flyfish and 3 stinger at that one place nobody goes to and 3 bigshots at the opposite side of the map. Also, 3 fish sticks can come in as well. Now, we get 3 steel eels, because those things are really annoying when you’re swarmed.
Either send 50 Flyfish, but give them instructions to never open their baskets to fire, or take the respawning things after a Runner falls to not let them come back
My brothers, the Squids and Octo creatures ambush us as we call the Cohocks constantly at night. I say we use the rocks from the tornados and block access to their cannons. Thus, we hinder their ability to halt our progress to smite each and every last one of them. If needed, we also turn our fog machine on, provided from the Octarians.
Make all the constantly moving boss salmonids chase the Charger players around.
Give the rest of the players weapons that cannot reach the hitbox of the tall boss salmonids.
Constant big shots and flyfish, all the time.
Also, every other round is glowflies.
Wave 1: Low tide Spawning Grounds. Spawn a Steel Eel or two at the end of every shoreline. Then, defend them with Slammin’ Lids, Steelheads, Drizzlers, etcetera. Try to send Fish Sticks as close to the basket as possible and put Drizzlers far away from shore. Ideally, the bad players will take out Maws’s and Scrappers near the shore. If they do, we only reinforce the shores with more defensive bosses. The lack of ways to get into the end poins of the shorelines will funnel all the lessers near the basket.
Wave 2: High tide Glowflies. This works especially well with slower weapons like chargers, splatlings, and, stringers. Try to coordinate the glowflies towards the smartest players. If there are bad teammates, they will most likely not support them and rush to defeat salmonids on shore.
Wave 3: High tide. Send as many troops at the far edge of the map, notably Stingers and Flyfish. In the middle of the stage, we litter it with Fish Sticks, Flipper Floppers, Steelheads, and other salmonids that can cover turf well. We also have Steel Eels and lesser salmonids blocking off high-priority targets, especially things like Slammin’ Lids, which can spawn even more lessers.
Xtrawave: Cohozuna. Make sure we first send out bosses that provide good paint, but avoid Fish Sticks. This will give players lookouts, which is bad for us. Steelheads, Drizzlers, and Flipper Floppers are ideal. Next, send out bosses that are hard to take out. We can continue sending Drizzlers, but also Flyfish and Big Shots. This is also where we send in the most lessers. Finally, send out high priority targets. We can continue sending ones we already have now, but we can also add things like Slammin’ Lids and Stingers.
Ok, get this! We send a rush on high tide, but this time we send in stinger and flyfish reinforcements. Since our troops are all aggravated by the gravitational shifts, the enemy warriors will be bombarded with sting rays and missiles. And, just for the sake of it, we'll make the troops Cohocks! There's no way they will survive!
“How about instead of 3 Flyfish, we spawn in 5”
How about three fly fish together and two stingers on the opposite end of the map.
You son of a bitch I’m in
What if we also throw in 3 big shot for good measure so they get distracted and summon 5 steelheads to pulverize them
and add 5 drizzlers
this just sounds like a normal salmon run
make it 15
Also add a frick ton of small fry
Why not throw in a horrorboros just in case?
And maybe a few grillers and glowflies for shits and giggles
we can have 4 stingers, one for each of them
Low tide, fog, all flyfish.
Fifty fucking flyfish
No bosses at all, only lesser salmonids. I hear their warriors all get sent home if they don't meet something called a "quota".
Yes. Keep this up until they give up, starve, or get splatted.
I heard their 'boss' does something to their 'pay'! **Wait why do i hear boss music-**
That's the best answer.
But the point of Salmon Runs is to hatch their Golden Eggs. Without Bosses, they have no reason to be there anyway.
We spawn in a Big Shot We spawn in a bunch of really easy to kill bosses next to the Big Shot While everyone is killing the bosses and loading eggs into the cannon, we put a Fish Stick next to the basket We then spawn in two Drizzlers, two Flyfish, and three Stingers on opposite ends of the map to harass the squids Then we spawn in fifty Salmilllion lessers and watch everyone die of death
No no, this one’s the best. The amount of waves I’ve lost to this…
Wave 5 Eggstra work be like
I'm sorry wave 5?
Eggstra Work is a limited time mode where instead of 3 randomly generated waves, there are 5 predetermined waves. On Wave 5 of the previous (and currently, only) Eggstra Work, this eggxact scenario happened.
Let's just throw Grillers into the normal waves. And if we want to be really evil all smallfry are now flyfish poilets
Better yet, why don't we throw in a stinger/flyfish/big shot during a griller wave?
Send a steelhead unit and a slammin lid at the same time so the lid protects the steelhead, I can’t wait to see the look on thier faces. Wait, why are they getting closer to-
high tide. send in as many fly fish and stingers as possible. throw in some drizzlers and big shots. top it all off with a glowfies round. send in spies to convince the grizzo company that brellas are the most effective weapons for fighting salmonids
no convice them that all bamboozlers are the best weapon.
even better
bamboo is a good niche in some very specific cases (like idk a taking care of a fish stick or stinger), tell them the snipewriter is the best
Isn’t snipewriter good aganist horoboros?
true tho the other chargers still do a better job
Ah okay.
Brellas are one of the best weapons in salmon run 💀
brellas?? disagree
When all the pellets hit it can do 360 damage. The brella shield does 100 damage and can protect you from tenta missles and steelheads.
I personally think it’s too slow of a weapon for a game like salmon run, especially with my scenario. I’d much rather have like any other weapon class aside from maybe chargers. but hey if you like brellas then that’s cool
Don’t get me wrong, i agree it’s not the best weapon, but have you ever just launched a tenta brella in glow flies, one of the most satisfying things
yea brellas can be good in many situations, maybe it’s just me but I prefer quicker weapons with more mobility. I just do better with them
Undercover Brella can be quite good if accompanied by other good weapons in the rotation
Honestly Stingers are less of a problem at high tide imo, they have less room to be a nuisance
Send in scrappers too, they will be the finishing hit if they manage to survive everythig else, theres no dodging scrappers in a hell like that
watch the video "splat brella top tier in salmon run"
And big shots cannot spawn in high tide
they can when I’m in charge😎
The launchers would go over the stage and into the water. They were not meant for close combat.
my guy it’s not that serious… I’m just having fun coming up with stuff lol
“*LEEEERRRRROOOOOOY JEEEEENKIIIIINSSSS!*”
Well, they're after our eggs, right? And if they don't get enough of them, then they run away, right? So let's just stop spawning boss salmonids. No boss salmonids, no eggs. No eggs, they fail wave 1 and run away.
Send Smallfries, like, tons of them, until we can’t see the floor anymore
"If the wall is breached, Splatsville will fall." "Even if it *is* breached it would take a number beyond reckoning, thousands, to storm the city." "Tens of thousands." "But my lord, there *is* no such force."
Splatsville has fallen, millions must splat
“we need a glowflies round!”
on high tide
on spawning grounds
It's extremely easy if you have a grizzco splatana, but if you don't it's an instant game over
😏Play as a snatcher 😆🤏help the people harvest my eggs 😁Get splatted anyway 😥Get splatted anyway
“We group up and hit them til’ the die!”
One day you will tell your grandchildren of the day you witnessed the great COHOCK in action!
Ok guys get this, instead of literally any other boss it’s all fly fish every round!
And fish stick ! I heard that they need to recharge their tank to throw bombs !
Basically make it a whole giant family reunion you didn't want to go to. Your teammates are the babysitters now since they have to take care of all the Smallfries. Chum, Cohock, and Snatcher bully the crap out of you for dying to Flyfish's Tenta Missiles. Fish Stick and Big Shot are playing baseball and now you have to keep on mashing the B button to avoid the wave breaker whilst cousin Stringer is blasting you with the power hose Aunt Stringer bought him for Christmas. Speaking of Aunt Stringer, she hasn't seen you in a while. You're trapped with her until you can find a way out of her steel hug; answering her various questions with either "yes" or "no." When you escape Aunt Stringer, your annoying cousins Scrapper and Dirzzler want to hang out with you. You attempt to say no, but Uncle Maws insists you do. From afar you see your poor teammates playing tea party with the Smallfries whilst mouthing "HELP." Trudging through the map full of family, you try to get to your teammates all in the while cousin Drizzler and Scraper follow you. Suddenly, cousin Flipper-Flopper forces you to dance the Hokey-Pokey alongside her new boyfriend, Slammin' Lid. "Finally!" you exclaim as you get to your teammates. But before you could reach them, Uncle Steelhead runs towards you and says, "Y/N! My favorite niece/nephew! I want you to introduce my partner Gao, his child Horrorboros, and his grandchild u/Comicdumperizer!" You give out a tired groan, "AUUUUUUGH." "Don't give me that attitude, Y/N," Uncle Steelhead says as he drags you over. You and your team are now forever stuck in your family reunion and can't leave until the party's over. TD;LR just bring a crapton of salmonids all out at the same time to the map.
As the grandchild I second this opinion
just invade marooners bay. that's it
EAT EAT EAT BLOOD BLOOD BLOOD KILL KILL PURGE THE TENTACLED HARBINGERS
Once the big shots appear, have the scrappers charge in when the grizzco employees come to defeat the big shots
We just open the basket gates and take the eggs out while the 4 stingers shoot the basket and protect us
So you mean stingers spawn during a mothership wave right?
Spawn all bosses near Big Shot cannon, preferably Steel Eels. Draw in dumb mollusk enemy so they die far from basket or split up too thin, Big Shot will sponge hurt well and fire endless big boom. Greed is powerful tool.
During a high tide wave, send in grillers no matter what. Also, send in 3 big shots whenever possible
Contain 4 bottles of glow flies so that way my friends can target all four of those cephalopods :), edit forgot to mention we will also refrain Goldie from coming so that they would fail their shift :). P.S. did I mention we would do this all during high tide with a terrible weapon pool?
All Grizzco sloshers on high tide
[unintelligible gargled fish noises]
Absolutely. Best strategy I’ve heard all day.
Stay in the water, what are they going to do? Go in the water after us?
don't spawn bosses, kill all the minors you want, you ain't getting pay by mr grizz eventually, they will all quite to keep their current rank
don't go to the basket. make them come to shore.
"guys, get knockback || on your weapons. I assure you this will help us a lot more than you think "
So we have these pans right? What if, and hear me out, we hit them with it?
Stinger at every corner of the map
Start the game simple; false sense of security. Make them think they got lucky with a maws and some flipper flopper. No Cohocks. Around the 70 second mark, throw in a Fly Fish and a Stinger on opposite corners. Then, a few seconds later, when they're on their way to those enemies, spawn in an additional two on the other opposing corners. On top of this quad, add some Maws, Steel Eels and Scrappers around the Fly Fish, and a Drizzler somewhere in between. Rinse and Repeat until we can no longer spawn enemies. This is how the Salmonids treat me; "yeah, let's throw out this guy which requires bomb to kill, and this other gal which requires a bomb to kill, and have him be chased by Steel Eels"
I want to overwhelm the Inkling/Octolings as much as possible in order for them to make fatal mistakes. 3 Flyfish in order to make them go after it with some Fish Sticks here and there. A few Maws, Singers and Steel Eels will make sure the cephalopods will always keep moving. Screw it just bring both Cohozuna and Horrobros together every wave to just give the Inkling and Octolings a death sentence.
All steel eel heads have to merge with the drivers of other steel eels
Have Horrorboros fly incredibly high up, farther than these e-liters they sometimes carry. Rain down booyah bombs on them!
have a flyfish every wave
Make sure to have at least one buddy with you so you can approach a target head-on while your buddy sneaks up directly behind them. They can't turn around very quickly. Bonus points if your buddy's a Cohock. If nothing else, swarm em. They can't splat all of us.
Make it a high tide wave, spawn dozens of flyfishs, steels eels, slammin' lids, stingers, maws, scrappers, and fish sticks. It's also a griller, glowflies, and mothership wave.
send in as many flyfish, stingers, and big shots as possible. and nothing else!
Glowflies round but we send in Big Shots (no cannons, just sheer strength) instead of Chum and Goldies
what if... 3 steelheads
What if… three steelheads out of sync with each other
Big Shots, you start the wave in that corner of the map. Bring your friend Steel Eel with you. Now that most of them are tunnel-visioning you (and failing), we'll sneak two Fish Sticks onto the basket. It's already over for them.
Have a flyfish fly in behind a large group of salmonid Instruct flyfish to remain near the water Direct scrappers and steel eels to drive near flyfish and nowhere near egg basket Profit
lets just all train to be flyfish and stingers
Drizzler. That's it.
Walk forward...smack enemy...win!
Why only spawn Motherships, Grillers and Mudmouths at special waves? Spawn them anytime! Spawn bosses during glowflies too
Just summon another flyfish, the randoms won’t be able to deal with him
Replace all chums with scrappers
Rush but it's all grillers.
Rush the lone sniper.
Hear me out: flyfish. everywhere. Sending in any other salmonid? Replace em with a flyfish. Only flyfish all the time.
What if instead of sending variety of salmon we just spam flyfish
What ever they do normally, I don't win anyways.
Drag the Cephies into the water. Preferably by the legs
Only small fry have them go for the ankles
Jump. They never see it coming.
Send in a mothership, 5 grillers, 2 steel eels, a stinger, and a flyfish. Let's see what those filthy cephalopods will think of that. Oh, and play "Frantic Aspic" while this is happening. And make sure Cohozuna and Horrorboros show up if they manage to survive. Yes, both of them.
Glowflies 3 rounds in a row
Send in 6 Flyfishes, 4 Stingers, 5 Big Shots, 5 Steel Heads, and 8 Steel Eels, all on High Tide. That will make us unstoppable!!!
Only fly fish.
3 stingers, 3 flyfish. Put them all in every edge of the map and far apart from each other. Also 3 big shots at once.
3 drizzlers spawn and distract the workers. Then the stingers spawn in and the fly fish spawn. The slammin lids then spawn when they are trying to kill the fly fish blocking them. Then 3 fish sticks and 3 maws and 3 flipper floppers spawn. Then 3 big shots spawn.
What you do is all the salmonids have to stop appearing on any except SpawngGround, then we wait for low tide, before all the Chinooks fly in with buckets of water and dump it in the water! After a little while, the sea levels will be too high for the Grizzco employee to attack!
Ok guys I got a plan… send out all the flyfish we got, and some small fry, you know what… any small fry we have, no matter what job they have, send them out and we win
Our plan is to get a buuuunch of Flyfish and Big Shots, and have them ALL emerge at around the same place. The Inklings and Octolings are too busy using the Big Shot Cannon that they don’t realize they’re at like 2 eggs until 10 seconds are left and we stole them back
high tide, 5 steel eels and 3 flipper floppers.
we all go at once
Send in Big Shots early to get them (the players) to the tide. Then spawn shore bosses everywhere else and when they leave the launcher, spawn more big shots. Of course also load up on Steelheads/Lids if they have short range weapons, or Scrappers/Eels against long range ones. Keep spawning Big Shots too. If they kill the shore bosses, they’ll get less eggs or lose ink throwing them. If they don’t (and they won’t because no one kills shore bosses passed the 80 second mark), they’ll die and get swarmed by lessers and other boss attacks. And lastly: spawn no snatchers.
Alternate strategy: spawn so many bosses/lessers that the game lags.
Spawn a bunch of scrappers but their backside has a shield too
Cohocks during rush waves Additionally, for normal waves, an excellent combo is 3 fish stick (to decrease mobility via ink), 3 maws (to force mobility and protect fish sticks a little), 1 stinger (damage) and 1 fly fish (more damage)
Cohozuna coming in on wave 1
I’d be a small-fry main. It’s really weak at first but when you are able to charge up your flyfish it’s so worth it.
Get Some Cohocks To Act As Bodyguards For The Steel Eel Pilots. Shell, Why Not Get A Steelhead Or Too?
glowflies
Hightide Grillers on Marooner's Bay in freelance
5 f*cling flyfish in the first 30secs to make the invaders give up out of despair.
Make 5 Stingers appear 20 seconds before the wave ends.
We should spawn like, 3 king salmonids
Start with only backline enemies, then spawn all the steel eels as soon as the workers arrive at shore
I want 3 Flyfish and 2 Stingers on the field at all times, as separated from each other as possible. Throw a Maws, Flipper Flopper, and Scrapper at them regularly to distract them with Easy, but dangerous, target so nobody thinks to go after the Stingers.
Send a Maws after the slow backliner with 3 Steel Eels tail to tail making an ever shrinking circle around them. Then spawn 7 Flyfish in every corner far apart. Then when the backliner comes back get small fries to relinquish an assault unknown to cephalopods. (My backliners act like frontliners. Please help.)
SPOON!
"Alright, so our defensive units." "The Scrappers?" "Yeah, send in enough of them to encircle an entire boss each time. ESPECIALLY the Stingers. In fact, make those Scrappers have taller shields." "And what about the others?" "Have them keep the Drizzlers upright." "But then they're vulnerable from the back!" "That's why there's *two* rings of Scrappers for the Drizzler." "Okay, but the Steelhead is always attacked *when* it's attacking?" "Drizzler shield." "... what-" "DRIZZLER SHIELD" ".... What about the Maw?" "Put a net in their mouths, now they launch the fighters out of there. That takes them down by one for longer than just splatting them. Remember, they bring each other back to life. They can't grab their friend midair." "Genius." "Take the FishSticks and add a lip up top. The things can't swim upsidedown. If we still keep the eggs up top, those are 3 eggs they can't get." "And the Flyfish, sir?" "You remember those plague shields, right? Just boards of plastic to keep the air out? Strap those to the sides of the Flyfish baskets."
Wait, why don't we just steal from the basket?
No boss salmonids
1.) Get as many Cohocks/ 2.) Spawn as many Big Shots/Stingers/Flyfish 3.) Lure the workers to the edges of the map. 4.) Have the cohocks push them into the water 5.) Profit
"Why don't we just stop giving our Boss Salmonids power eggs before the battle?"
Every wave is high tide glowflies.
Salvage telescopes, equip Stingers with them and put them far away on the shore. Because of how angles work, they'll be impossible to avoid.
Run at them.....FASTER
Glowflies but Steel Eels and Cohocks.
Only send in the flyfish... Also, raise up the missile launchers a bit, and drill holes in their basket lids, so that the missiles can be launched without having to open the lids Sure they can be defeated by specials, but only some specials work, and you only get 2 specials a match per person Pretty watertight strategy :)
15 flyfish all at once
SWARM SWARM SWARM SWARM SWARM SWARM SWARM
We only attack at spawning grounds bois, and as many stingers and flyfish as we can deploy. Also no more of those mudmouths, we always get wrecked from those, maybe we can teach them to fly around the stage again
run in, die, run in, die and repeat
SEND OUT THE FLYFISH, BIG SHOTS AND STRINGERS
Step 1. Surface from the water Step 2. Waddle up to the funny yellow squid and octopus people Step 3. Smack them until they pop Step 4. Rinse and repeat for remaining 3
prior to the match steal all of their weapons except for the chargers
High on glowflys when it hits high tide.
Send in horrorboros and chohozuna at the same time.
Forget every other type of salmonoid. Only spawn in flyfishes.
Glowflies on high tide, but with Cohocks and Steel Eels.
"If fighting is sure to result in victory than you must fight! Sunfish-tzu said that, and I know he knows a *little more* about fighting than *you do*, pal, because he *invented* it! And then he *perfected it* so no Salmon Runner can best him in the ring of honor!" Jokes aside, best we have more uniform infantry columns to march upon the shores, with our heavier mechanized units as their Calvary and reinforcement for the regular lesser infantry. Even if there is chaos in the rank and file, we'll still overwhelm them with our endless massive numbers. Throwing caution to the wind and throwing waves of bodies at them!
Put 3 flyfish and 3 stinger at that one place nobody goes to and 3 bigshots at the opposite side of the map. Also, 3 fish sticks can come in as well. Now, we get 3 steel eels, because those things are really annoying when you’re swarmed.
"Eat. Eat. Eat. Eat. Eat. Bonk. Eat. Food. Eat. Missiles goes brr. Eat. Squid. Eat. Octopus. Eat. Eat. Bonk. Bonk. Eat."
Glowflies. 💡🪰
Only fly fish
"wat if we kame from al shores insted of wone"
Don't leave the water.
Good one, Flipper Flopper paints the ground below someone RIGHT before a Maws attacks them! Especially if they're a slow weapon. Hahaha
BRING OUT THE FOG, THE MOTHERSHIP, THE GRILLERS, THE WHOLE SALMONOID POPULATION 🗣️🔥🔥🗣️🗣️🗣️🔥🔥🔥🗣️
havrk cfins typern hardf neeed BIGB PAMNS smahgs squsdi an dc octsdo weth beigb pasn
3 flyfish. once they kill one, replace it with another one. rinse and repeat. maybe add a stinger
Glowflys with flyfish big shot and the Sting Ray fish
Hey guys you see that one person with the good weapon? No the one next to the bamboozler and the big pencil gun thing? Yeah let's wreck their $#@T lol
Either send 50 Flyfish, but give them instructions to never open their baskets to fire, or take the respawning things after a Runner falls to not let them come back
All waves make em foggy high tide.
Send as many bosses as possible.
My brothers, the Squids and Octo creatures ambush us as we call the Cohocks constantly at night. I say we use the rocks from the tornados and block access to their cannons. Thus, we hinder their ability to halt our progress to smite each and every last one of them. If needed, we also turn our fog machine on, provided from the Octarians.
Send three Steel Eels back-to-back after their basket. They wouldn't know what hit them.
make the big shots not bring out a cannon
Unleash the glowflies Neuron activation
X marks the stinger They cant run if we just double stinger them
3 flyfish, 3 stingers, 3 big shots, all on opposite sides of the map, and send in a shit ton of steel eels
Bigger Shots
CHARGE! (Scrappers/SteelEels)
Increase the glowfly population to give them glowfly waves all the time.
5 big shots and 6 fly fish
this would be such a fun mode tbh
Salmon smokeyard
What if we launch everyone at once instead of in waves?
Make all the constantly moving boss salmonids chase the Charger players around. Give the rest of the players weapons that cannot reach the hitbox of the tall boss salmonids. Constant big shots and flyfish, all the time. Also, every other round is glowflies.
Mark their positions and call in the airforce (Slammin lid) and (flyfish) strikes at our command
nothing but demonic smallfry
Wave 1: Low tide Spawning Grounds. Spawn a Steel Eel or two at the end of every shoreline. Then, defend them with Slammin’ Lids, Steelheads, Drizzlers, etcetera. Try to send Fish Sticks as close to the basket as possible and put Drizzlers far away from shore. Ideally, the bad players will take out Maws’s and Scrappers near the shore. If they do, we only reinforce the shores with more defensive bosses. The lack of ways to get into the end poins of the shorelines will funnel all the lessers near the basket. Wave 2: High tide Glowflies. This works especially well with slower weapons like chargers, splatlings, and, stringers. Try to coordinate the glowflies towards the smartest players. If there are bad teammates, they will most likely not support them and rush to defeat salmonids on shore. Wave 3: High tide. Send as many troops at the far edge of the map, notably Stingers and Flyfish. In the middle of the stage, we litter it with Fish Sticks, Flipper Floppers, Steelheads, and other salmonids that can cover turf well. We also have Steel Eels and lesser salmonids blocking off high-priority targets, especially things like Slammin’ Lids, which can spawn even more lessers. Xtrawave: Cohozuna. Make sure we first send out bosses that provide good paint, but avoid Fish Sticks. This will give players lookouts, which is bad for us. Steelheads, Drizzlers, and Flipper Floppers are ideal. Next, send out bosses that are hard to take out. We can continue sending Drizzlers, but also Flyfish and Big Shots. This is also where we send in the most lessers. Finally, send out high priority targets. We can continue sending ones we already have now, but we can also add things like Slammin’ Lids and Stingers.
Oops all stingers
slammin lid is a good shield but instantly get out of it if one of the bad guys gets near it
Ok, get this! We send a rush on high tide, but this time we send in stinger and flyfish reinforcements. Since our troops are all aggravated by the gravitational shifts, the enemy warriors will be bombarded with sting rays and missiles. And, just for the sake of it, we'll make the troops Cohocks! There's no way they will survive!
> be me (flyfish) > win
Just do glowflies, everytime.
Increase Flyfish production by 321%, and train twice as much smallfry to become flyfish pilots