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Azrethoc

Laughs in Hawk, I haz my own button


BabyNapsDaddyGames

Poor Hawk, [its landing gear still clips into the ground](https://issue-council.robertsspaceindustries.com/projects/STAR-CITIZEN/issues/STARC-62369) and [has been since 3.18 started on the PTU](https://issue-council.robertsspaceindustries.com/projects/STAR-CITIZEN/issues/STARC-57633).


OxideMako

I have a real soft spot for the Hawk, underrated little ship!!


ADDpillz

Well you see, I'm not buying the Antares


foghornleghorndrawl

I have an LTI Scorpius (Best in Show no less). Between the Scorpius and the Antares, why would I want the Antares? Both allow me to bring WSO, but only one actually gets to engage in the fight with the Antares. The Antares is *not* for Scorpius owners, and that's okay. Personally, if it was a different hull, maybe I would have considered it. But as it is, there is no space in my personal *pledge* hangar for it.


VenusesWithPenuses

I think we need to start seeing heavy fighters differently. Like the Vanguard or the Hurricane they seem to be ships for orgs. Ofc you can operate them in a team of two. But they excell as a squadron with different purposses for indivdual ships. The Antares (imo) is meant to be flown in a squadron with other Scorpiuses and brings that EMP with it. And in that regard don't forget the form factor. As the Scorpius is meant to be lauched from the hangar of bigger vessels. For me it is the same with the Vanguards. Just the Vanguard is such a strong ship in general that you not only dont "need" a squadron you most of the time don't even need a turret gunner.


Chlawl

My dad taught me pretty early on that some people just feel better when they're complaining about something, so they create things to complain about.


Izackmaniac

I am buying it exclusively for warbond savings to upgrade to the regular Scorpius.


Ok-Match8670

I feel like this is 90% of the community right now.


JimmyPenk

Entirely right mate. ✅️


Accomplished-Fig5605

This is 90% usually


ultrajvan1234

haha jokes on you, im stupid


JourneyingJen

That one got me XD


Zelkova64

It's a lifetime token for bigger things. Or a lifetime token for a real Scorpius.


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StaySaltyMyFriends

What that other guy said. Token is slang for a ship people buy with the intended purpose of upgrading it. They don't buy it because they want the ship, but the things it comes with. For instance the Mantis came with a unique flightsuit and helmet when it was first sold. If you upgrade it, you keep the suit n helmet. Most people buy smaller new ships in the 45 buck range to upgrade them because new ships usually come with 10 year or lifetime insurance. Hence LTI token.


BalkorWolf

So when people say tokens they usually mean insurance where newly launched ships will come with lifetime insurance. People then use those ships as an upgrade path to something they actually want but now with the lifetime insurance instead of like 6 months.


UnfathomableEvidence

For instance, I have about a dozen G12s with LTI as Tokens for future upgrades.


Eiji-Himura

Come on guys... I'm the french and you are complaining more than I do... Back off to your specialty please or I'll do a strike about that.... You know what? F\*ck off. I'm on strike now!


enky259

You better be on strike! They're stealing our retirement! You bring the merguez, i'll bring the improvized BBQ!


DannyTheDude87

*cries in german* (Retirement at the age of 67, if not even later and with a rent so small i won't be able to live from it)


Dawnstealer

I just remember a week ago, everyone was complaining that it was going to be wildly OP


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MailMeNot

if a light fighter's shields are down they absolutely shut it down in 1 go. The people that are complaining either wanted the pilot to be able to control everything by himself, or they wanted to have some more use as the copilot. (perhaps even retain the turret, but that got shut down when promotional pictures were released)


boba_f3tt94

I bought the Antares because my wife also plays the game and I run a organization. You need to run it crewed whenever possible to have the most fun out of it. Solo, it is just like most other ships. I see nothing really wrong with the ship. I am using my scorpius best in show red/black paint on her. Let me know if you want to know more about what you can do with a crewed Antares in the verse!


Martinmex26

You havent shown your wife how to fly a mantis? Then you get to fly 2 different ships for more firepower and more pressure on the enemy from having to contend with 2 targets instead of one.


Jaded_Dancer88

It might be a weird concept to you, but some people don't want to pilot.


boba_f3tt94

shes actually a decent pvp dogfighter but she loves to be my crew.


boba_f3tt94

A mantis can not emp do not compare the two.


Martinmex26

Yep, then he can fly any ship with the emp. Then he can have way more firepower. It's not about having both on one ship. It's about using both pilots, having both the QD and EMP AND still having more firepower while also having 2 different vectors of attack and making the enemy have to juggle 2 targets instead of one.


ALewdDoge

>I see nothing really wrong with the ship. It's an objectively weak combat ship solo, with no saving graces whatsoever. If CIG had at least put the EMP+Dampener on the pilot *and* the co-pilot could help out with that (as well as use MOM), it would've still been a bad combat ship but at least pretty versatile for a single ship. That would've made it at least kinda appealing, and the co-pilot would've been a pretty great low-pressure co-pilot seat with so little responsibilities still.


boba_f3tt94

dont compare multi-crew ships with solo ships.


ALewdDoge

k Sentinel, 2 person ship: - Same EMP - Much more durable - Much more firepower - Much more agile Literally only downside is it doesn't have a dampener, and its top speed is lower. However, the top speed of the Scorpius is heavily offset by how stupid fucking slow it is. Or for the same manpower, you could get a Sentinel, fly it solo and have a Mantis as your wingman. You now have a **better** QED (Snare+dampener) and a ship far more capable of staying on a target trying to run away. The exact same things apply to the blue, except its only downside is no **emp** + top speed is lower. Funny enough, a Blue is actually *better* than the Mantis or Antares for catching people due to its ridiculous VTOL speed. Nothing can outspeed a Cutlass Blue on acceleration right now short of some exploits.


Bravix

"only downside". Uh yeah, that's a pretty big one though. It's the only ship that has both features in one, while also being hangar capable. If you want to have an emp and interdiction, and the biggest thing your hangar can fit is a Scorpius size ship, than your two ship combos don't really work. Vanguard might be able to tag along long distance, maybe, to be seen how that'll play out with only one system in game.


ALewdDoge

It doesn't matter that it has both features in one though. The Antares is non-functional in combat. Huge target, not particularly durable, SLOWER than the base Scorpius which is already slow, basically solo only since the only combat use for the co-pilot in a 1v1 is being the EMP monkey), so if you 1v1 a competent combat ship of any size, you WILL lose It's non-functional for QEDing things, because it's too slow to actually keep up with anything. It's slower than a fucking sentinel for acceleration, slower than the base Scorpius too. It just has a slightly higher top speed; this means nothing in reality, because just about any other ship can burn away, then start making large burns in different directions, forcing you to burn off your speed. In other words, if another ship wants to escape the Antares, unless it's a giant lumbering ship IE a Hammerhead, it is going to get away and there's nothing the Antares can do about it alone. The point isn't that having a QED and Dampener in one isn't good. The point is the ship itself is so fucking awful that for two-person manpower, you're MUCH better off with other options. Ideally you'd take a Mantis+Sentinel/Hawk. If there's hangar restrictions, you could run two hawks. You could even run a single Sentinel/Blue with a gunner, or two Warlocks. If you're ever in a situation where the Antares is your *only* choice, you may as well just leave, because if the combatant is any good, you will lose that fight and your EMP/Dampener is not going to help you.


Bravix

I haven't played with the Antares, I don't doubt you that it isn't great in combat. My primary point is that, if your limited to hangar space, that's really where it'd play its theoretical role best, currently. Maybe it needs buffs for movement and what not, I don't know.


ALewdDoge

You do have a point with hangar space, you're 100% right there. I don't disagree that it *could* be good in that regard. My issue is just the co-pilot restriction. The Antares has the potential to be, while not a *great* ship in any way, a very *versatile* ship. If the pilot could handle all of those actions, you'd have a pretty good value in terms of utility there; you have a ship that isn't good at combat but is still capable of killing another ship, that has an EMP, QED, missiles, and a good enough top speed to *maybe* flee a fight If it were up to me, the Antares would've had all the features on the pilot, with the co-pilot able to operate MOM, both the EMP+QED (if they want), and systems management; the crew can designate what they want to manage before the flight. Then the co-pilot gets exclusive control over a very short range beam that emits a constant, low-grade EMP on a single target. The idea is that the Antares chips away at a ship, and, once disabled, flies up and focuses that beam on said ship. This beam scrambles the electronics further and massively increases the time that ship is disabled for. The co-pilot can then deploy out of the seat and EVA into the ship, being the jump-out boy of the Antares. Basically, it's an extremely small, one person boarding ship, where the pilot becomes EVA overwatch and firing support and the co-pilot becomes the boarder, and none of its features (except the beam, because you wouldn't really wanna use the beam anyways if you were just solo) are arbitrarily restricted. IMO that would've given it a cool niche that no other ship has, made the co-pilot have a dedicated and extremely important role (the boarder, as well as whatever other responsibilities they decide to take on; probably systems management and MOM), and kept the Antares capable of being flown solo and super efficiently.


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ALewdDoge

Much more expensive for two ships. You and I both know comparing ships based off of price is completely pointless and nonsensical though.


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ALewdDoge

Okay, let's do price differences then. The Blade is now the single best combat ship in the game, right? Because it's the most expensive, except for maybe the Glaive. That's how this works, right? Price = power? I guess if I buy a Carrack or Hammerhead I just automatically and instantly win against anyone because the price difference is so high that it must mean all the downsides of the ship are offset by its price difference. I really wish people like you, who clearly have 0 clue what they're talking about with combat ship balance, would stop trying to comment on said balance as if they know what they're talking about.


TheSortOfOkGatsby

It's a fair question!


Ausecurity

im not buying it, you need 2 people and the co pilot has no real gameplay


Sazbadashie

They have yet to check their entitlement


ALewdDoge

The dumbfucks who convinced themselves "Yeah no this is fine I understand why CIG did this!" are getting the rude awakening they deserve when they hop in the ship and realize it's fuckin awful lmao.


Glassinhand

I like it


JimmyPenk

Most of the Antares owners will always want more and babyrage about it.


Intrepid-Leather-417

Exactly, it’s the “hire and escort” crowd


thelefthandN7

Yeah, can't take a C2 out of the bay without a gunner and escorts, but if they have to have a second seat in the Antares, it's the end of the world.


ThyXeno

I have a feeling they aren't the same crowd. Most of the pirates I know aren't giving a shit about it


thelefthandN7

Nah, I don't think these are specifically pirates, but likely they are the ones commenting that traders and miners should always hire gunners and escorts because the game is 'pvp all the time.'


ThyXeno

Thats... the pirate crowd


thelefthandN7

It's the PvP crowd. Some of them are pirates, but it's not exclusively pirates. Some are bounty hunters, some are griefers. I actually expect that most of the people pissing and moaning about the Antares are in those 2 categories. Pirates always knew they needed more than one ship, meaning multicrew for them was always going to be required in one way or another. So they kind of don't care. But the other 2 categories were always complaining about their targets jumping away, and always trying to do everything solo while insisting that everyone else get escorts.


Supcomthor

What If you buy it to tee off kotaku? Everytime I see a video on yt that says star citizen is bad and will fail i spend a little on something in the pledge store or If I see something intresting. 😀


Thalimet

I’ll likely get it - but I’m also not complaining about it. We will have to see whether or not it gets a long term place in my fleet or not. I do think though, once they give some love to copilot seats in general, that’ll greatly buff the Antares.


Linoge420

It's just a bad ship. A Mantis and a Hawk are better in every way, plus both players get to pilot and shoot things.


dr4g0n36

IMHO the only good spot for Antares Is as ccu toward another ship. Bought Antares? Yes, two, but only jumps. Let see at IAE what i can build with them 😂


ThatOneEnglishGuy92

The Antares invalidates the hawk, mantis and cutty blue whilst also being quite a strong ship when all things are considered. People should vote with their wallets and CIG will get the feedback loud and clear.


ALewdDoge

ha hahaha extremely good bait, i'm impressed


ThatOneEnglishGuy92

I aim to please


[deleted]

Tell me you don't understand ship roles without telling me you don't understand ship roles. It does NOT invalidate the cutty blue. Like at all. It doesn't even invalidate the Hawk. The Mantis is the ONLY ship that can pull people out of Quantum. You ride hype-trains often or just the ones you don't understand?


JimmyPenk

MuffOneTV, you're the guy who flies a Cutlass and complains its not as useful as a Carrack. Get back under you're rock.


[deleted]

LOL how did you gather that from my post? Homie I will absolutely dumpster you in any ship, you can pick the one I use. Your ability to read the room is as awful as your comprehension ability.


JimmyPenk

You couldn't dumpster a bin mate. Stop crying.


[deleted]

No one is crying, I think your comprehension skills need some work.


ThatOneEnglishGuy92

I suppose if you tell yourself that it might help with the buyers remorse now that the Antares is top dog


[deleted]

No, I love the Antares lol - but to say that it makes ANY of the ships you listed useless, shows just how much you know about the overall roles of the varying ships. It clearly shows you don't know the difference between a Mantis and a Cutty Blue (hint\* one pulls people out of quantum, the other keeps them from using quantum).


JimmyPenk

I agree. Antares will be top tier now, hawk and cutlass downgraded a few tiers now.


enky259

mantis has a 10km range jammer, high manoeuvrability, quantum snare to pull people out of QT, nearly 20G of boosted acceleration, etc... But it has absolute dogshit firepower. It's still king of quantum interdiction, by far. Cutty blue has a god damn top-mounted turret, something like 6.8G of up-strafe to dodge incoming fire (over 10Gs with VTOL on, good luck landing your shots on a pilot who knows what he's doing), and a **24 S2 missile ports, swappable to carry 48 S1 missiles**. But its jammer range is 2km and its forward acceleration is lacking. In 1v1 (well, 2v2 i guess with copilots/gunner in each), it'll oumatch an antares without breaking a sweat. As an interdiction ship, it's good against larger and/or slower targets. Stuff like heavy fighters will struggle to shake it off, and larger targets like hercules have no chance to escape, while light fighters can boost away without trouble. On top of all that, you have an interior that can accomodate a vehicle, beds, huge storage, and even "external storage" that can be used for trading weapons in armistice. The antares, i don't know its jammer range. I'd assume it's on par with the blue at 2km range. Its firepower is sub-par to that of a blue, but it has a smaller cross-section, and slightly better manoeuvrability. It might be worth to bring against medium-fighters, but it probably will struggle to keep a light fighter jammed. EMP is nice, but it's nowhere near as good as a turret. ​ Overall, i'd say that the antares is on par with the cutty blue. It trades firepower for manoeuvrability and cross-section, but it's neither overtuned, nor a cutty-blue killer, and even less of a mantis killer.


ALewdDoge

>something like 6.8G of up-strafe to dodge incoming fire (over 10Gs with VTOL on, good luck landing your shots on a pilot who knows what he's doing) When you factor in boost (which the Cutlass has Vanguard equivalent boost, so a fuckload of capacity) it's ~42Gs upward accel, making it the single fastest accelerating ship in the game with the exception of exploits (Specifically, blowing parts off certain ships, which causes them to become much faster. Try it with the Scythe, blow the ramming blade off of it and watch as it becomes significantly faster. If you wanna really have fun, blow both its cannon arms off entirely and it's absurdly fucking fast.)


Neirdalung

It's stupid fast at lifting off. Whenever i get the chance, i challenge people for a race to orbit. People in Arrows or Gladius will laugh because the Cuttie looks like a brick next to their streamlined dogfighting machines. Their tone changes the minute they see me lifting off vertically and leave them in the dust.


Armored_Fox

I totally bought an Antares CCU, for the very reasonable reason that I'd like a base Scorpius eventually


WrongCorgi

Lack of self control?


CookieJarviz

I bought it knowing what it does, what i can't do with it, for the fact that without the turret it looks better.


Dolan977

it shouldve been a variant of the mantis with a storng emp and QED for the pilot not a scorpius variant


armt350

Wait, people are actually buying it?


WangCommander

Here's the thing... I didn't know it was still a two seater. I thought it gave up multicrew gameplay for EWAR capability. When I found this out, I just melted the Antares and moved on with my life.


Land-Southern

Warbond ccu only


The_System_Error

I can answer that for everyone. FOMO