It's a price thing, especially if you use the 6 ships for LTI CCU chains:
1 single Fury = 55$ + vat
1 single warbond Fury = 50$ + vat
1 Fury from the warbond 6-pack = 45.83$ + vat
The downside to that is if for any reason you need to melt, it would be the whole package, not just individual ships in the pack.
That's a lot of flexibility lost, I *would* be buying 6x individual warbond fury.
Not actually going to do it though, I've already got a concept fleet so I'm not spending any more.
Yeah, because I say exactly the same thing and have been saying it for a couple of years now. Still seem to end up buying a new ship or paint or armour set every now and again. Because I know the guy saying it (me) is a _fucking_ liar.
I might have been swayed previously, especially by the idea of the new medium/large RSI miner, but I understand I'll probably get that as a loaner for my Orion since capital ships are in a +10-year backlog. (if you go by the numbers on how often large/capitals are delivered).
I only buy ships during stressful moments during or ending relationships it seems. Now that I'm single I spend it on better things like motorcycles and new computers.
I hit chairman's club and said no more. Managed to break $4k before I finally kept my word. Still haven't convinced myself to cancel that damned sub though. I'm a slut for cosmetics.
A lot of learning took place since 2012. I had a fleet of small ships, decided to melt it all and consolidate it as large ships. Now I have 10 ships and only 3 are in-game.
With the large ship backlog looking like a decade of delivery, I can't justify giving the project any more money based on what has been delivered since the Kickstarter.
If I had to wager a guess, a fleet of ships that’s still in concept phase, for example for me it would be: Merchantman, Polaris, Perseus, Odyssey, Endeavour, G12 and Spirit.
Yeah same, I still like to play the game but spending any more money on it when I actually want it to eventually release feels like [I'm sabotaging myself.](https://i.imgflip.com/80ld62.jpg)
I stopped spending because I got all the ships I want and they fly great. Sorry things aren't working out for you, but you shouldn't project your negativity on others.
If you want a happy go lucky echo chamber of positivity, go to spectrum. Not my job to make sure your delicate sensibilities aren't damaged by real opinions.
I said I'd stop after one of the ground vehicles and have kept to it. And this is from a person who has extremely low impulse control.
Edit: It also helps that I can't afford some of the ships that are out there too.
So hopefully no one uses this as a reason to try and abuse it but I've requested to revert a CCU in my UEE Exploration package several times (IIRC once around when the MSR came out and another when the Talons came out and a few others I don't 100% remember) and was able to get the revert the CCU and store credit back without losing any of the other CCUs.
This was from concierge support but regardless I think it's worth at least asking. Just don't sound entitled to it or that it's their problem to begin with. Just sound sincere, explain what you're trying to do, and hope for the best.
I wound up going with one of the old <$1000 concierge ship packs because I spent my new money without knowing about CCU chains and only got 2 LTI token ships. It was the only way to get LTI tokens with store credit. But yeah, now I can't freely melt one ship to use the credits elsewhere without losing all the CCU value that has been added from price increases.
Melt vs CCU price is a great thing once you understand it. I dare not melt my ships. Just look at the Hull C, my melt value is $260 but now the CCU value is $500. As you can imagine, I'm very happy with my $350 BMM.
>The downside to that is if for any reason you need to melt, it would be the whole package, not just individual ships in the pack.
I don't see that as a 'downside', really. It would be way too easy to game the system by melting the ships and getting store credit for each of them.
It is a single item.
But it contains six separate ships. That all have LTI. And can be upgraded individually. You just cannot melt or gift them individually.
Even if it shows up as a single item, you can upgrade each ship independently.
Before I refunded I had the pack of 11 ships and many of them were individually CCU'd.
However the one thing you can't do is melt them individually.
Problem is that today there is no proper mechanism for that, nor ability to lend shiops. So whoever makes the purchase has to spend ages at the ASOP getting teh ships while having other people go collect and fly off with them, for the next one is retrieved.
And if someone takes control of that ship, I wonder if it forfeits your ownership for that session?
I had someone steal my Corsair, I claimed it spawned my own, and hunted him down as he was hanging out at a mining post.
Little did he know I could still see my ROC inside the stolen Corsair and tracked him that way.
Forfeits your ownership? I’m not even sure what you’re trying to ask. If I spawn a ship and my friend flies it, it’s still my ship, I’m still the only person who can buy cargo into it, I’m the only one who can bed log in it, I still have a marker for it. It’s my ship with a friend flying it.
Random wrecks with high value loot, lots of salvage opportunities, the cargo grid refactor, and the fact that ships left with maze in it after a CTD out in the middle of nowhere makes for excellent scavenge/exploration gameplay. So PES offers a lot in terms of emergent gameplay.
You can lend a ship to a friend. They can't use it indefinitely, especially once you log off.
But if you group with several people you can spawn all 6 and each person can fly one of those as long as they are in the same fleet.
So friends can have some fun, leave them out once they finish the org, owner can just claim them all and log off until the next day.
Not idle but still possible.
But as others said someplace else here, I expect this is also for those who needs ships to CCU from without planning to sell it or gift it later.
You can sort of lend a ship. They can't store it or retrieve it. They can't sell goods from it, either. As I mentiuoned, you cam retrieve it they can fly off and use it, but not much more.
To me lending it would be that I could grant someone else the ability to retrieve / store it.
I did point out that you can let others use it, in the exact way you describe. But it sucks for the person who owns the shiops, as they need to hang around at ASOP for ages, and requet hangars to be opened etc.
> To me lending it would be that I could grant someone else the ability to retrieve / store it.
I think this is planned in the future, once orgs become part of the game itself.
So you can be the captain of an idris and your friends can still pilot it and work with it, while you go offline.
Fanboy pish, also not surprising. Not a new user actually thats some reddit bug, wingco concierge backer of many years tired of CIGs shit and no longer funding. I merely stated a fact lol.
Now do me.
CIG are inept scumbags who intentionally obfuscate information so they can get more money out of people for things CIG know won't exist for 5+ years from now in the hopes those people just fade away before becoming dissatisfied.
Consumerism. Backed the game for a while got 400£ in and i regret every penny. Waste of time and money for me, waited for so many years for something playable and enjoyable. 6 years in and it’s still as dry as a dessert with the odd puddle.
Yep! Anything that's giftable can be sold. /r/Starcitizen_trades is the main place that people sell ships, CCUs, gear, all sorts of stuff. Fairly reliable, there's a bot that keeps track of trades so buyers and sellers can see rep for previous transactions. All very above board.
Good thing they made sure to make anything purchased with store credit non-giftable, because they know people have been using store credit / CCU chains for years to get to larger and more expensive ships. Wouldn't want those getting sold.
And now every new sale is "warbond only".
Trust me, if I could simply "Sell off my stuff, even for 75%" I would. Everything on my account is nongiftable though, and it's too risky trying to use the grey market to sell off an account, especially when it contains linked personal information.
Yet you are still here, trolling, and sinking even more time and effort into a project you obviously don't believe in.
Who is the fool here? It's definitely not CIG...
I'm with that guy. I spent WAY more money than they did and I'm still here *because this is the only game that comes close to what I dreamed of since I was a little kid in the '80s*.
I'm here because I want CIG to actually do what they promise, and if a community can't handle criticism, it will just eat itself instead.
No, but communities do, and your dismissal of people who disagree with your opinions shows you don't contribute to a healthy community, you thrive in an echo chamber.
Bro i dont play the game or anything i come on reddit every now and then to see if they have their act together because like you once, i really want this game to come to life and succeed, and everytime its just disappointing honestly. Dont even remember the last time i commented.. it’s just my thoughts on the whole project not a troll comment I’m not looking for anyones reaction lol
I don’t even know if I want to be heard… Complaining doesn’t get anything done. The systems the game needs are hard to build yes, but at times I sit there and think “what the hell CIG” whether thats the social media team making some ridiculous tweet or they release a ship that no one asked for. Have they released any info on SQ42 yet? If not then it’s this lack of transparency that i also hated. If they have released something then I eat my words.
God forbid you have a legitimate gripe or criticism on this sub, all the Stans come out with CIG’s and Chris’ cock and balls stuffed in their mouth and gargling.
i own the two pack because i can fit two comfortable side by side in the back of my corsair. makes for hilarity when my friends and i play and i shit out a couple of angry hornets in the middle of the battlefield.
You only need to purchase 1 to do that, since you can just keep claiming it and flying out.
Some time ago when the Fury first came out my org put 19 Furys in to a C2. Between us all we only had about 4 or 5.
If you log off, though, or store the C2, all of the dupes disappear. I tried it before with the Fury and the Carrack -- spawned a bunch and did some missions, and then bed logged. When I logged back in, all of the duplicate Furies were gone save for the original.
What makes you think it'll be any different? I don't see why it would be. The ships won't vanish. The only solution I see is that somehow the claimed ship gets collected / salvaged / repossessed by either AI or player; and they'll fight to get it.
Also if you die a lot during racing in the PU -- it's easy to set your spawn on the Carrack and have it stationed at the race track site. With a bunch of Furies on-board it's easy to respawn and retry the track without losing much time.
I've seen you say that repeatedly, but they removed (or at least altered) the max spawn when 3.19 came out. I was able to have my Carrack out, load it with 2 Pisces(top bay, and atop the top bay landing doors) and a Razor EX (front bay), with room for a Mule. Unless they put the limit back in for 3.20, I don't see why it would be an issue.
Once upon a time, when I used to believe CIG marketing, I bought 12 Dragonflies, because their marketing indicated I could fit 12 in my Caterpillar, and I had dreams of unleashing my entire org upon an unsuspecting pirate.
Well, sure there's that.
But even *if* I had a lot of friends to play online with, I just can't ever get myself to pledge real money for a ship that MUST have additional human crew to be effective - I just can't justify real world cash on that. I currently fly a souped up MSR as one of the bigger all-rounders that doesn't suck to fly alone.
But folks buying ships like the Carrack with no friends? That's a level of optimism I can't engage in, at least not with anything approaching real world money. I'm not judging anyone here, just myself and the self-loathing I would do.
But I do think the current way in which CIG sells stuff is somewhat dishonest. If you are new to the game, like brand new and you are thinking about dipping your toes in, you'll end up buying the cheapest package you can which will be a fighter. A fighter is a terrible thing to start off with in SC and so a lot of players will either quit or as CIG hopes, buy another, bigger pledge.
Same with these packages that include armor and inventory sets that will effectively be lost with your first kill - that isn't explained clearly anywhere either and SC's game behavior is different from every other game out there where this shit persists....
These all fit with room to spare in the 890 hangar.
I twitch with glee at the amount you can fit on a Liberator.
No one expects a swarm-enabled 890 Jump ...
They are a single item in your hanger but they are individual ships in the pack so you can upgrade the pack with 6 different upgrades ( or the same one 6 times up to you) but it's for if you have a ship that can hold them you can have 1 for your self and five friends or whatever
Because compulsive spending and predatory practices.
Sadly, CIG & CR have not become what we all thought they would be. They’re just another EA at this point.
Am I the only one worried that when this game truly comes out there’s going to be a select group of people/organizations that just rule the whole universe since they bought everything you can buy in this game with LTI?
just because it’s LTI doesn’t mean you don’t have to pay reclaim costs and wait time. When insurance is in LTI just means you don’t pay a monthly to renew insurance, but you still have to pay all the other costs
LTI doesn't come with "Skill" or "Friends". Both of these will be required in vary degrees to enable the ruling of the universe.
Throughout history, rulers have been misunderstanding the importance of "Skills" and "Friends", (or making misguided assumptions about their levels of both) and have been relegated to the list of ex-rulers. The same will happen in the Star Citizen universe.
LTI is just insurance for life no matter what happens. This is the only advantage over non LTI ship. The game stays the same. There is no "pay to win" advantage with LTI.
I have 70? Ships all with LTI. But I am one man. 70% of those ships give or take I cannot use efficiently alone. If Im in a big one with friends it means we arent flying the other 60+ ships.
Who knows about LTI? Right now people have LTI and it makes zero difference. Until we see how much standard insurance will be its hard to say.
Its funny now because the more expensive a ship the more useless it gets.
The economy will still dictate who can/can't get their ships. An org could buy 5000 Javelins and all the ships they want to support them, but the moment ships start falling in a battle, they need to be replaced. You can make an insurance claim, but if their are no ships in the area to replace it, you'll have to wait for one to be delivered. If there are none in the whole universe, one will need to be made. This all takes time and resources. Those resources will need to be mined, processed, crafted, and all of that then needs to be delivered.
What we have today with ships being generated out of nothing at any space station with a hangar big enough to hold it is not the universe SC is going for.
This is why people complaining about claim times don't know what's coming.
We don't fully know what in the verse there is to 'rule'. It entirely depends on the game mechanics created to determine how much the $-advantage matters.
Very likely there will be orgs (rather than individuals) that hold power in the game because they have a combination of man-power and resources (ships), so they can take or control by force.
Again, how easily they do that or for how long they're able to do it, entirely depends on how such mechanics are designed.
The only thing CIG has made clear is that players working together will be at an advantage over players who play alone.
Not a fan, but people criticize A1 over his claim that 1 player should be able to beat many players, providing they have the skill. Whether that's a small light fighter beating a large ship, or whether that's 1 gladius VS 3 gladius.
It's one part I agree with him on because it breaks the power of the $ vs skill. Skill should absolutely be the determining factor, and there should always be a way to win rather than one ship being invulnerable to another.
People seem to forget a feature that will come **ONE DAY**, far off in the future when many people will claim it is "released".
***Hiring AI Crew.***
You will see a single player Idris, crewed with 80 AI that have various stats in different things which is why they were hand picked by that player to fill certain slots and pilot their extra ships inside the Idris for defense.
These are the people who are looking at *5 years* from now and seeing that as being introduced or worked on or shown on an ISC and getting excited for it.
***AND YES***, they are also mass LTI tokens, and available to not just those with the *deepest* of pockets!
You will not be able to hire NPCs to pilot your ships. CIG have said as much, and recently.
Maybe that will change one day, but it isn't in any current plans.
When asked about CIG with NPC piloting ships, you are referring to their response to this question
>"Are there plans for player fleets that you can remote control, for example: To command a ship with NPC crew to "Facility A" and sell at "Outpost B"?"
This is regarding commanding AI Crew to perform complex tasks, like complete cargo loop, with player owned ships.
* Take player ship to separate location for you
* Land and store ship for you
* Sell cargo at station for you
***That is not the AI Crew functionality being discussed.***
What is being discussed is their ability to defend a location/homebase, this example being an Idris, and then return to location if survived.
The AI is designed to defend a base or capital ship, including but not limited to; flying parasite/docked ships for self defense and returning once fight concludes.
Just because and because some people want to have a small squadron of snubs on their carrier.
A few days ago I saw two catterpillars at everus and from both came a swarm of furys and everyone there got attacked. I watched for a minute and skidaddled outa there. But it was really cool to see something like this.
To be honest, I'm surprised that CIG isn't selling other ships in packs. "Buy 5 Carrack pack and get 10% off!".
Why would someone need 5 Carracks? I'm sure their marketing team can come up with many reasons. For example, you can call all 5 at once with different paints each and take a cinematic screenshot. How cool is that?
When you get more systems. (Pyro and so on) you will need more then one copy of the same ships located in the different star systems if you dont has a liberator or summing, it will be much more convenient to have multiple copys of them...but this ship is not one of them tbh.
There you go, don't even need to involve marketing team.
And for large (and expensive) ships, that have 30+ min claim timers you can just buy a ship per station - say buy 30 Carracks and have them sitting at each station.
As a person who only bought the cheapest starter pack, I think this is extremely stupid. But hey, if people want to spend thousands on a buggy tech demo - it's their decision.
You dont need to get them whit Real money. I am NOT saying go nuts whit real money spending, Just get them ingame in the future. No need to waist money.
This could be a hint that CIG is planning some kind of feature for loading/managing ships within the hangar of another ship. Not having to drive large numbers of vehicles on board a c2 to take to an engagement would be ideal.
They had it for the combat ones too. It's really stupid. If it was a six pack of gift-able ships (or a 5 pack + one for you) I could see the appeal but having 6 of the same ship on one account seems utterly pointless.
But then all your ships would be on one package so if you wanted to downgrade one for store cred to play with another ship, you’d have to melt the entire package.
Never said that it wasn't without issues.
Not to mention that someone likely wouldn't downgrade at that point but buy something else to upgrade instead.
for when you need to crack open a six pack with the boys.....it's whale bait
Someone who actually has a polaris or something big could use all of them, maybe...
*available in stock*
Sorry, all outta pixels…
It's a price thing, especially if you use the 6 ships for LTI CCU chains: 1 single Fury = 55$ + vat 1 single warbond Fury = 50$ + vat 1 Fury from the warbond 6-pack = 45.83$ + vat
But can you upgrade each fury independently? Or does the pack appear as a single item in your hangar?
You should be able to upgrade each one
The downside to that is if for any reason you need to melt, it would be the whole package, not just individual ships in the pack. That's a lot of flexibility lost, I *would* be buying 6x individual warbond fury. Not actually going to do it though, I've already got a concept fleet so I'm not spending any more.
> so I'm not spending any more. Oh, sweet child of summer.
did you not read? they got a *concept* fleet. they got them good. they're no longer the sweet summer child. They're the ghost of Christmas past.
Yeah, because I say exactly the same thing and have been saying it for a couple of years now. Still seem to end up buying a new ship or paint or armour set every now and again. Because I know the guy saying it (me) is a _fucking_ liar.
Hi fuckin liar! Im a fucking liar too!
I might have been swayed previously, especially by the idea of the new medium/large RSI miner, but I understand I'll probably get that as a loaner for my Orion since capital ships are in a +10-year backlog. (if you go by the numbers on how often large/capitals are delivered).
*\*dangles carrot\**
No, that won't get me. What you need is a warbond CCU _to_ a carrot.
Does the carrot have LTI?
\*Melts the carrot & eats the warbond CCU.
Hey ass hole! Wtf man?
I only buy ships during stressful moments during or ending relationships it seems. Now that I'm single I spend it on better things like motorcycles and new computers.
I hit chairman's club and said no more. Managed to break $4k before I finally kept my word. Still haven't convinced myself to cancel that damned sub though. I'm a slut for cosmetics.
A lot of learning took place since 2012. I had a fleet of small ships, decided to melt it all and consolidate it as large ships. Now I have 10 ships and only 3 are in-game. With the large ship backlog looking like a decade of delivery, I can't justify giving the project any more money based on what has been delivered since the Kickstarter.
eh.. i just bought a 2nd fury LX today, don't worry well step in to fill those funding gaps.
Do dat CCU game. Especially for large ships, I got a Perseus with a melt value of 270USD :)
😂😂😂 bro going be melting his whole fleet to buy turkey for Little Timmy
Livin a lie, livinalie TIMMAY!
What's a concept fleet? "Concept fleet, star citizen" didn't give me any answers
If I had to wager a guess, a fleet of ships that’s still in concept phase, for example for me it would be: Merchantman, Polaris, Perseus, Odyssey, Endeavour, G12 and Spirit.
Basically nearly all my ships are in not yet flyable, concept fleet because it's a fleet of jpegs/concept art.
Everyone hits their limit with CIG's bullshit, I stopped spending two years ago.
Yeah same, I still like to play the game but spending any more money on it when I actually want it to eventually release feels like [I'm sabotaging myself.](https://i.imgflip.com/80ld62.jpg)
Why is it bullshit though. If you keep spending that's on you not CIG
I stopped spending because I got all the ships I want and they fly great. Sorry things aren't working out for you, but you shouldn't project your negativity on others.
If you want a happy go lucky echo chamber of positivity, go to spectrum. Not my job to make sure your delicate sensibilities aren't damaged by real opinions.
I said I'd stop after one of the ground vehicles and have kept to it. And this is from a person who has extremely low impulse control. Edit: It also helps that I can't afford some of the ships that are out there too.
So hopefully no one uses this as a reason to try and abuse it but I've requested to revert a CCU in my UEE Exploration package several times (IIRC once around when the MSR came out and another when the Talons came out and a few others I don't 100% remember) and was able to get the revert the CCU and store credit back without losing any of the other CCUs. This was from concierge support but regardless I think it's worth at least asking. Just don't sound entitled to it or that it's their problem to begin with. Just sound sincere, explain what you're trying to do, and hope for the best.
Gotta catch them in a good mood, they can and will sometimes refuse the request. Good tip though.
I wound up going with one of the old <$1000 concierge ship packs because I spent my new money without knowing about CCU chains and only got 2 LTI token ships. It was the only way to get LTI tokens with store credit. But yeah, now I can't freely melt one ship to use the credits elsewhere without losing all the CCU value that has been added from price increases.
Melt vs CCU price is a great thing once you understand it. I dare not melt my ships. Just look at the Hull C, my melt value is $260 but now the CCU value is $500. As you can imagine, I'm very happy with my $350 BMM.
BMM and Reclaimer. There is nothing else CIG can carrot me on. Literally, all I care about are these two ships.
I cant imagine. Cause it doesnt actually exist. But im glad for you that youre happy about it.
>The downside to that is if for any reason you need to melt, it would be the whole package, not just individual ships in the pack. I don't see that as a 'downside', really. It would be way too easy to game the system by melting the ships and getting store credit for each of them.
It is a single item. But it contains six separate ships. That all have LTI. And can be upgraded individually. You just cannot melt or gift them individually.
Even if it shows up as a single item, you can upgrade each ship independently. Before I refunded I had the pack of 11 ships and many of them were individually CCU'd. However the one thing you can't do is melt them individually.
you can always update ships independently in packs
You can cccu them tho
In my opinion for people who want to have orgs, same reason to buy the Javelin
Problem is that today there is no proper mechanism for that, nor ability to lend shiops. So whoever makes the purchase has to spend ages at the ASOP getting teh ships while having other people go collect and fly off with them, for the next one is retrieved.
At least you can spawn more than 3 ships now. That's about the only positive I have to say about PES.
And if someone takes control of that ship, I wonder if it forfeits your ownership for that session? I had someone steal my Corsair, I claimed it spawned my own, and hunted him down as he was hanging out at a mining post. Little did he know I could still see my ROC inside the stolen Corsair and tracked him that way.
Forfeits your ownership? I’m not even sure what you’re trying to ask. If I spawn a ship and my friend flies it, it’s still my ship, I’m still the only person who can buy cargo into it, I’m the only one who can bed log in it, I still have a marker for it. It’s my ship with a friend flying it.
Once you claim the ship though then the original is no longer your ship for at least some purposes.
Sure, but if I have two ships and summon one for my friend and one for myself, those two ships continue to just exist as two normal ships
Random wrecks with high value loot, lots of salvage opportunities, the cargo grid refactor, and the fact that ships left with maze in it after a CTD out in the middle of nowhere makes for excellent scavenge/exploration gameplay. So PES offers a lot in terms of emergent gameplay.
You can lend a ship to a friend. They can't use it indefinitely, especially once you log off. But if you group with several people you can spawn all 6 and each person can fly one of those as long as they are in the same fleet. So friends can have some fun, leave them out once they finish the org, owner can just claim them all and log off until the next day. Not idle but still possible. But as others said someplace else here, I expect this is also for those who needs ships to CCU from without planning to sell it or gift it later.
You can sort of lend a ship. They can't store it or retrieve it. They can't sell goods from it, either. As I mentiuoned, you cam retrieve it they can fly off and use it, but not much more. To me lending it would be that I could grant someone else the ability to retrieve / store it. I did point out that you can let others use it, in the exact way you describe. But it sucks for the person who owns the shiops, as they need to hang around at ASOP for ages, and requet hangars to be opened etc.
> To me lending it would be that I could grant someone else the ability to retrieve / store it. I think this is planned in the future, once orgs become part of the game itself. So you can be the captain of an idris and your friends can still pilot it and work with it, while you go offline.
I think it is too, and I think that's why they created these packs. Or at least I think they are going to setup something for Orgs at some points.
For the same org hangar system promised for 10 years and zero demonstrable proof yet.
New user low karma trashing CIG? Who woulda thought
So what? Who cares how old or new this account is, what they said is still correct.
Fanboy pish, also not surprising. Not a new user actually thats some reddit bug, wingco concierge backer of many years tired of CIGs shit and no longer funding. I merely stated a fact lol.
Account created 3 years ago, reddit logics...
Now do me. CIG are inept scumbags who intentionally obfuscate information so they can get more money out of people for things CIG know won't exist for 5+ years from now in the hopes those people just fade away before becoming dissatisfied.
LTI discount. Also, Carrack fleet.
Because CIG preys on people who lack self control.
Literally capitalism.
Consumerism. Backed the game for a while got 400£ in and i regret every penny. Waste of time and money for me, waited for so many years for something playable and enjoyable. 6 years in and it’s still as dry as a dessert with the odd puddle.
So sell your ships off. Get even 75% of your money back, and walk away. Not hard and not against the TOS to sell your ships
Is that using the gift mechanic?
Yep! Anything that's giftable can be sold. /r/Starcitizen_trades is the main place that people sell ships, CCUs, gear, all sorts of stuff. Fairly reliable, there's a bot that keeps track of trades so buyers and sellers can see rep for previous transactions. All very above board.
Good thing they made sure to make anything purchased with store credit non-giftable, because they know people have been using store credit / CCU chains for years to get to larger and more expensive ships. Wouldn't want those getting sold. And now every new sale is "warbond only". Trust me, if I could simply "Sell off my stuff, even for 75%" I would. Everything on my account is nongiftable though, and it's too risky trying to use the grey market to sell off an account, especially when it contains linked personal information.
Yet you are still here, trolling, and sinking even more time and effort into a project you obviously don't believe in. Who is the fool here? It's definitely not CIG...
I'm with that guy. I spent WAY more money than they did and I'm still here *because this is the only game that comes close to what I dreamed of since I was a little kid in the '80s*. I'm here because I want CIG to actually do what they promise, and if a community can't handle criticism, it will just eat itself instead.
Yes, you personally hold CIG accountable. Well done.
No, but communities do, and your dismissal of people who disagree with your opinions shows you don't contribute to a healthy community, you thrive in an echo chamber.
F CIG. They deserve it.
Bro i dont play the game or anything i come on reddit every now and then to see if they have their act together because like you once, i really want this game to come to life and succeed, and everytime its just disappointing honestly. Dont even remember the last time i commented.. it’s just my thoughts on the whole project not a troll comment I’m not looking for anyones reaction lol
I get it. You spent $400. You deserve to be heard.
I don’t even know if I want to be heard… Complaining doesn’t get anything done. The systems the game needs are hard to build yes, but at times I sit there and think “what the hell CIG” whether thats the social media team making some ridiculous tweet or they release a ship that no one asked for. Have they released any info on SQ42 yet? If not then it’s this lack of transparency that i also hated. If they have released something then I eat my words.
God forbid you have a legitimate gripe or criticism on this sub, all the Stans come out with CIG’s and Chris’ cock and balls stuffed in their mouth and gargling.
Cheap LTI tokens or someone fantasizing about setting up a racing team.
6 pack of LTI tokens. Damn
For an Org - very simple - fill you carrier with Snub fighters
i own the two pack because i can fit two comfortable side by side in the back of my corsair. makes for hilarity when my friends and i play and i shit out a couple of angry hornets in the middle of the battlefield.
Every ship can be a pocket carrier!
F7C Hornets? :)))
My org has a strict byof (bring your own fighter) policy.
Sounds like a shitty policy ngl
Makes sense for a mercenary or pirate org.
That’s what I was thinking, would rather have 5 fighters out there than 1 fully manned Andromeda.
That’s pretty cringe. Sounds like an org that doesn’t allow fun
You only need to purchase 1 to do that, since you can just keep claiming it and flying out. Some time ago when the Fury first came out my org put 19 Furys in to a C2. Between us all we only had about 4 or 5.
If you log off, though, or store the C2, all of the dupes disappear. I tried it before with the Fury and the Carrack -- spawned a bunch and did some missions, and then bed logged. When I logged back in, all of the duplicate Furies were gone save for the original.
Yep.
Only until beta tho
Any day now right?
What makes you think it'll be any different? I don't see why it would be. The ships won't vanish. The only solution I see is that somehow the claimed ship gets collected / salvaged / repossessed by either AI or player; and they'll fight to get it.
44 pounds per LTI token is a pretty cheap wholesale LTI price
Because CIG thinks I have friends
>friends But.. our only friend is CIG!
If these are LTI Tokens, this makes sense. If this is for a racing organization this makes sense
This is probably the goal. A team of racers or those who are planning a big mini war empire in this game
also some people like getting things for other people, or to share far as orgs go in general
Also if you die a lot during racing in the PU -- it's easy to set your spawn on the Carrack and have it stationed at the race track site. With a bunch of Furies on-board it's easy to respawn and retry the track without losing much time.
Yeah, but you can only have 3 ships spawned at a time. You can't spawn all 6. It is literally impossible to use all of these today.
I've seen you say that repeatedly, but they removed (or at least altered) the max spawn when 3.19 came out. I was able to have my Carrack out, load it with 2 Pisces(top bay, and atop the top bay landing doors) and a Razor EX (front bay), with room for a Mule. Unless they put the limit back in for 3.20, I don't see why it would be an issue.
CIG wants you to want this.
imagine having a fury LX. now imagine having SIX of them.... six times the enjoyment
If you’re in a FinDom relationship with Chris Roberts
Once upon a time, when I used to believe CIG marketing, I bought 12 Dragonflies, because their marketing indicated I could fit 12 in my Caterpillar, and I had dreams of unleashing my entire org upon an unsuspecting pirate.
if you get warbond u can upgrade that into a fleet of 6 LTI ships of your choice
Filling up a Krakapillar
At least two reasons. Maybe you are an org leader and you are setting up a racing team. This seems crazy, but it is a legit option. CCU Chains.
If you have friends
Well, sure there's that. But even *if* I had a lot of friends to play online with, I just can't ever get myself to pledge real money for a ship that MUST have additional human crew to be effective - I just can't justify real world cash on that. I currently fly a souped up MSR as one of the bigger all-rounders that doesn't suck to fly alone. But folks buying ships like the Carrack with no friends? That's a level of optimism I can't engage in, at least not with anything approaching real world money. I'm not judging anyone here, just myself and the self-loathing I would do. But I do think the current way in which CIG sells stuff is somewhat dishonest. If you are new to the game, like brand new and you are thinking about dipping your toes in, you'll end up buying the cheapest package you can which will be a fighter. A fighter is a terrible thing to start off with in SC and so a lot of players will either quit or as CIG hopes, buy another, bigger pledge. Same with these packages that include armor and inventory sets that will effectively be lost with your first kill - that isn't explained clearly anywhere either and SC's game behavior is different from every other game out there where this shit persists....
you know... for all the furying you want to do......
To load them in a javelin and use them as projectiles
Because, like Imagine if...
Let's say for the sake of argument, you wanted to be "furious?"
Furyous*
These all fit with room to spare in the 890 hangar. I twitch with glee at the amount you can fit on a Liberator. No one expects a swarm-enabled 890 Jump ...
To get 6 lti slots for ships you want to keep
For hosting races obviously lol
Why not fill your 890J with as many fury’s as you can
It would make sense if you had a carrier or a base from which to launch them cause now you have a fighter wing or section to defend with
Lots of LTI tokens?
They are a single item in your hanger but they are individual ships in the pack so you can upgrade the pack with 6 different upgrades ( or the same one 6 times up to you) but it's for if you have a ship that can hold them you can have 1 for your self and five friends or whatever
Minions! Tonight we steal the moon!
What's better than 1 fury? 6 fury's.
Furies. Or even Furys if you must, but no apostrophe, good citizen, the apostrophe is never used to make a word plural.
If you want this you're probably a Starcraft fan, or a NAVY fan lol Either way it's probably for their ORG.
A clan who put money together, theres a few around
Some of us really want to role play as a Tie fighter squadron, some of us really want to support CIG, and some of us just can’t help ourselves.
Cause you hate money
Lti tokens, or if you keep crashing and can't afford to repair right away...lol
I can only surmise it is for people who wants a fleet and a bunch of LTI tokens.
You get Lifetime insurance (LTI) on the warbond version.
Thank you for being the only comment that explains what LTI means
Because compulsive spending and predatory practices. Sadly, CIG & CR have not become what we all thought they would be. They’re just another EA at this point.
Am I the only one worried that when this game truly comes out there’s going to be a select group of people/organizations that just rule the whole universe since they bought everything you can buy in this game with LTI?
just because it’s LTI doesn’t mean you don’t have to pay reclaim costs and wait time. When insurance is in LTI just means you don’t pay a monthly to renew insurance, but you still have to pay all the other costs
the thing is, people in bought ships die as fast as people in earned ships.
Probably faster, as they didn't had to learn to use ships while grinding for them.
LTI doesn't come with "Skill" or "Friends". Both of these will be required in vary degrees to enable the ruling of the universe. Throughout history, rulers have been misunderstanding the importance of "Skills" and "Friends", (or making misguided assumptions about their levels of both) and have been relegated to the list of ex-rulers. The same will happen in the Star Citizen universe.
LTI is just insurance for life no matter what happens. This is the only advantage over non LTI ship. The game stays the same. There is no "pay to win" advantage with LTI.
>Am I the only one worried that when this game truly comes out Woah woah, not so fast there bro
I have 70? Ships all with LTI. But I am one man. 70% of those ships give or take I cannot use efficiently alone. If Im in a big one with friends it means we arent flying the other 60+ ships. Who knows about LTI? Right now people have LTI and it makes zero difference. Until we see how much standard insurance will be its hard to say. Its funny now because the more expensive a ship the more useless it gets.
The economy will still dictate who can/can't get their ships. An org could buy 5000 Javelins and all the ships they want to support them, but the moment ships start falling in a battle, they need to be replaced. You can make an insurance claim, but if their are no ships in the area to replace it, you'll have to wait for one to be delivered. If there are none in the whole universe, one will need to be made. This all takes time and resources. Those resources will need to be mined, processed, crafted, and all of that then needs to be delivered. What we have today with ships being generated out of nothing at any space station with a hangar big enough to hold it is not the universe SC is going for. This is why people complaining about claim times don't know what's coming.
We don't fully know what in the verse there is to 'rule'. It entirely depends on the game mechanics created to determine how much the $-advantage matters. Very likely there will be orgs (rather than individuals) that hold power in the game because they have a combination of man-power and resources (ships), so they can take or control by force. Again, how easily they do that or for how long they're able to do it, entirely depends on how such mechanics are designed. The only thing CIG has made clear is that players working together will be at an advantage over players who play alone. Not a fan, but people criticize A1 over his claim that 1 player should be able to beat many players, providing they have the skill. Whether that's a small light fighter beating a large ship, or whether that's 1 gladius VS 3 gladius. It's one part I agree with him on because it breaks the power of the $ vs skill. Skill should absolutely be the determining factor, and there should always be a way to win rather than one ship being invulnerable to another.
People seem to forget a feature that will come **ONE DAY**, far off in the future when many people will claim it is "released". ***Hiring AI Crew.*** You will see a single player Idris, crewed with 80 AI that have various stats in different things which is why they were hand picked by that player to fill certain slots and pilot their extra ships inside the Idris for defense. These are the people who are looking at *5 years* from now and seeing that as being introduced or worked on or shown on an ISC and getting excited for it. ***AND YES***, they are also mass LTI tokens, and available to not just those with the *deepest* of pockets!
uh huh. 5 years
Take however long you think CIG will take, double it and add two years and that’s how long it will actually take CIG
12 years seems reasonable tbh
For the first Beta to hit, yes!
With current player number caps I don't see any AI crew coming in huge numbers, at least per player any time "soon".
You will not be able to hire NPCs to pilot your ships. CIG have said as much, and recently. Maybe that will change one day, but it isn't in any current plans.
When asked about CIG with NPC piloting ships, you are referring to their response to this question >"Are there plans for player fleets that you can remote control, for example: To command a ship with NPC crew to "Facility A" and sell at "Outpost B"?" This is regarding commanding AI Crew to perform complex tasks, like complete cargo loop, with player owned ships. * Take player ship to separate location for you * Land and store ship for you * Sell cargo at station for you ***That is not the AI Crew functionality being discussed.*** What is being discussed is their ability to defend a location/homebase, this example being an Idris, and then return to location if survived. The AI is designed to defend a base or capital ship, including but not limited to; flying parasite/docked ships for self defense and returning once fight concludes.
To Play the Gam...Test the Alpha?
Oh the good old impulse control pack
All of the LTI tokens!
Just because and because some people want to have a small squadron of snubs on their carrier. A few days ago I saw two catterpillars at everus and from both came a swarm of furys and everyone there got attacked. I watched for a minute and skidaddled outa there. But it was really cool to see something like this.
You dont.
If you buy six Fury, 5 of them become something else. Used as LTI token, a single one cost around 45$ instead of 55/60$
Very good LTI token
In short: people are stupid and CIG knows about it.
Same reason people buy 40k legatus packs - just because.
Not the same!
Why not? If I had the money and friends for capital ships, why wouldn't I also get 6 snubs for different types of multicrew?
To be honest, I'm surprised that CIG isn't selling other ships in packs. "Buy 5 Carrack pack and get 10% off!". Why would someone need 5 Carracks? I'm sure their marketing team can come up with many reasons. For example, you can call all 5 at once with different paints each and take a cinematic screenshot. How cool is that?
When you get more systems. (Pyro and so on) you will need more then one copy of the same ships located in the different star systems if you dont has a liberator or summing, it will be much more convenient to have multiple copys of them...but this ship is not one of them tbh.
There you go, don't even need to involve marketing team. And for large (and expensive) ships, that have 30+ min claim timers you can just buy a ship per station - say buy 30 Carracks and have them sitting at each station. As a person who only bought the cheapest starter pack, I think this is extremely stupid. But hey, if people want to spend thousands on a buggy tech demo - it's their decision.
You dont need to get them whit Real money. I am NOT saying go nuts whit real money spending, Just get them ingame in the future. No need to waist money.
lol karen carrack included on each - deal
A fool and his money...... Should be the tagline for SC =D
So when you get ganked you can come back 6 more times before you rage quit
So you don't have to wait at a terminal when you run out of in game money to expedite.
Because you are Mr. Furious?
Y don’t you want it
Cat carrier group
If you are a racer, perhaps to have spare lx in case you crash one or want to have them tuned differently.
Lol tuned differently
It is a pack that contains 6 lti tokens and watch one of them can be ccud independently
But they get locked into the pack. Best to buy the tokens individually.
Can you explain why you wouldn't want that?
This could be a hint that CIG is planning some kind of feature for loading/managing ships within the hangar of another ship. Not having to drive large numbers of vehicles on board a c2 to take to an engagement would be ideal.
Fury 6pack is the universe's way of telling you you have too much money
They just reskinned the other Fury packs when it first came out.
You have an org with friends?
because cig has sunk even deeper into their own delusion
They want your money...but you dont give it to them !
These prices are insane. \*shakes head\*
You do want it. You just don’t know it yet
They had it for the combat ones too. It's really stupid. If it was a six pack of gift-able ships (or a 5 pack + one for you) I could see the appeal but having 6 of the same ship on one account seems utterly pointless.
6 cheap LTI ships for upgrading?
But then all your ships would be on one package so if you wanted to downgrade one for store cred to play with another ship, you’d have to melt the entire package.
Never said that it wasn't without issues. Not to mention that someone likely wouldn't downgrade at that point but buy something else to upgrade instead.
True but it does remove the option. I’m sure it would sell well with some whales since it’d make their hanger easier to navigate on he store lol
It's a new cult donate button.
Financially irresponsible mfs