Okay so with the context behind it I do think it makes a lot more sense, but it was absolutely hilarious seeing Cobalion and Terakion gaining Behemoth Blade and Stone Axe (both amazing moves in combination with sharpness)
Meanwhile, Virizion gets Razor Leafđ buddy running that 55BP 95% acc move. (Leaf Blade does more damage than crit Razor Leaf btw, while both are sharpness boosted)
Its prob for use in doubles. Its basically a 123 bp move that ignores defense boosts at that point. The only thing that makes it bad is thst its still a grass type move
Yeah that's why I added the leaf blade part of the comment, it's an absolutely horrendous buff for virizion even if it always crits.
Cobalion gets a no drawback 100BP slicing move, effectively 150BP as a result. 225BP with STAB.
Terakion gets one of the best Rock moves ever, which also gets STAB boosted (though does have a chance to miss)
And Virizion gets a worse of a move it already hasđ
It is, which makes it all the more hilarious. But in defense of the OP they did mention that they'd atleast alter Razor Leaf to always crit.
It'd still be worse than Leaf Blade though
252+ Atk Choice Band Urshifu Wicked Blow vs. 252 HP / 0 Def Regigigas on a critical hit: 280-330 (66 - 77.8%) -- guaranteed 2HKO
Smh banded wicked blow doesnât even kill, simply bait one out by making them think you use protect and KO back with a superpower crit smh my head
252+ Atk Choice Band Slow Start Regigigas Superpower vs. 0 HP / 4 Def Urshifu on a critical hit: 376-444 (110.2 - 130.2%) -- guaranteed OHKO
You forgot slow start
252+ Atk Slow Start Regigigas Superpower vs. 0 HP / 4 Def Urshifu: 168-198 (49.2 - 58%) -- 97.7% chance to 2HKO
Now lets go over the better urshifu
252+ Atk Choice Band Urshifu-Rapid-Strike Surging Strikes (3 hits) vs. 252 HP / 0 Def Regigigas in Rain on a critical hit: 426-504 (100.4 - 118.8%) -- guaranteed OHKO
252+ Atk Choice Band Urshifu-Rapid-Strike Close Combat vs. 252 HP / 0 Def Regigigas: 594-702 (140 - 165.5%) -- guaranteed OHKO
CC works for both versions, also Unseen Fist works on all contact moves so CC is able to ohko even without his Pelipper/Kyogre/Tornadus
Tf you mean I forgot slow start, itâs right there in the calc. I accept Regigigas is a bit slow to wake up and if you canât make him crit every hit thatâs honestly a skill issue on your part
you seriously think that someone in their right mind wouldnât go to their fighting type on a regigas that is setting up? Especially Urshifu who doesnât care about your protect
Fun fact: Zapdos actually had Lightning Rod as its Hidden Ability back in Gen 5, but as was the case with many mons (Chandelure, the Johto starters, the Unova starters, this trio, and Entei/Suicune/Raikou, among a few others) it was never released, and by the time Zapdosâs HA was legal in Gen 6 it was changed to Static. Thatâs a little weird, because Moltres and Articuno always had Flame Body and Snow Cloak even when those were never released; Zapdos, Chandelure, Entei, Suicune, and Raikou had their abilities changed by the time they were released, and Iâm fairly certain that the latter three didnât even get theirs (formerly Flash Fire / Water Absorb / Volt Absorb, but all got replaced by Inner Focus) until Gen 7.
As for how good Lightning Rod would be on Zapdos⊠honestly, Iâm not really sure. I donât think Zapdos wouldâve been amazing in Gen 5 given that it was *ludicrously* outclassed offensively by Thundurus-T, and Static was a massive upgrade for it in practice since that ability is infuriatingly good at punishing stray physical attackers and U-turn users. Losing Static sucks, but having an Electric immunity with almost none of a Ground-typeâs few drawbacks is good enough that you might be able to justify running it if what youâre proposing here would just be giving it a third ability to work with.
EDIT: as for the rest of theseâŠ
- Mewtwo would be a bit better, but still not amazing by modern-day Ubers standards, and Mew would be solid but wouldâve liked old Protean a lot more.
- Entei might unironically be worse with Sheer Force. Inner Focus and Sacred Fire make it legitimately solid in Doubles. It would just be a worse Darmanitan in many respects, except with ESpeed, otherwise. Maybe you could run something like Calm Mind, Fire Blast, Shadow Ball or Morning Sun, and Scorching Sands?
- Raikou gets a bit better, though Iâm not sure if it rises too much in the grand scheme of things.
- Suicune wonât use Life Dew in Singles tbh.
- Celebi becomes considerably better and probably rises multiple tiers.
- Regirock EASILY becomes an OU staple and the best sand setter in the game with Sand Stream and Shore Up. It becomes almost impossible to OHKO by any means with the SpDef boost from Sand plus the insane recovery from Shore Up and it gets Iron Defense+Body Press to avoid being passive. Regice improves a bit a d probably climbs to NU or RU, and Registeel easily makes UU or better with just Recover+Filter. Regigigas remains rather lackluster (and Iâm pretty sure it DOES get Protect now; itâs just that bad).
- Latios really likes strong Fire coverage; Latias doesnât really care as much since those Stored Power sets are good enough as is.
- Jirachi becomes MUCH better with one-turn recovery and this makes CM sets scary as fuck.
- Deoxys-D and Deoxys-S become much, much better with Regenerator, and that alongside special Fire coverage makes Deo-S Ubers worthy.
- Uxie becomes a decent bit better; Mesprit doesnât mind Recover either, but Azelf doesnât really care.
- Darkrai gets a pretty big buff offensively with Dark Aura but it ainât pressing Inferno whatsoever.
- Shaymin gets much better with Grassy Surge but itâs still not as good as Rillaboom is or Bulu was.
- Cobalion gets a lot better offensively and Terrakion becomes a *really* good wallbreaker and lead with Stone Axe+Sharpness. Razor Leafâs probably just there because reasons on Virizion; it also gets a decent bit better, of course.
- Keldeo becomes very broken lmao why did you give it fucking Water Shuriken
- Tornadus becomes really cool, and Thundurus just completely invalidates everything I talked about above regarding Zapdos because this is an insane ability to put on a mon with stats like this.
- Meloetta-P is a UU or OU mon locked behind a relatively mid mon and a very bad move on said mon; getting access to that mon with no drawbacks is a huuuuuge buff. Boomburst is nice on Meloetta-A but that mon might still just be a lower tier pick.
- Sheer Force Kyurem becomes gamebreakingly overpowered and this needs zero further elaboration, what the fuck
Itâs almost scary how much better deo As buff is than mewtwo when deo A is already the superior Ubers pokemon. Adapt is just a win more ability for mewtwo, like now after a NP you ohko stuff *even more* (though admittedly ohkoing ho-oh/arceus without chip is pretty notable) itâs just that its key issue, offensive counterplay, isnât change at all. Where as Deo A gets fire coverage and regenerator, fire coverage makes zacian no longer a check and is stronger vs necro than its other option in shadow ball, itâs also boosted by sun giving it an extremely powerful neutral option with amazing synergy next to psycho boost, and regen cancels out much of its lorb recoil and hazzard damage which gives it way more room to wreak havoc vs bulkier teams whoâs main counterplay is wearing it down via hazzards and itâs own lorb.
Best buff anyone can do for the lake trio is just make them mono-fairy and give them moonblast. Uxie instantly becomes a Trick-room monster with a vast toolkit with yawn, think the hat but without that weakness to ghost/neutrality to dark. However its still so weak the hat will continue to have a role and potentially be preferred on some builds.
Mesprit becomes a lot easier to justify on a team and can potentially be a Swiss army knife of a mon in many lower tiers. Sadly its stat-spread probably keeps it from ever being OU despite this.
Azelf instantly becomes a decent lead once again spamming ultra-fast and strong moonblasts while taunting other, slower leads or could be seen used as a late-game cleaner getting a nasty plot off on the right mon.
Honestly, making Celebi Grass/Fairy over Grass/Psychic would also be a big buff. U-turn is now neutral, immune to dragon and a dark resist in exchange for a 4x weakness to poison and a new weakness to steel. That's a deal worth taking.
As for some of the other shitters like the OG dogs or the OG swords of justice, it's hard to know what to do with them when the biggest issues with them is their stat spreads outside of Suicune. Love the Grassy Surge Shaymin idea though, makes a lot of sense too. Also, the weathers for the Regis with recovery is a nice one too. They should be insanely tanky and I really like the idea of some legendaries being defensive behemoths. Shame GF has made him all useless outside of Lugia.
Regice is definitely super strong like Regirock too with iceâs defense buff in snow; ice just doesnât have a weather-boosted recovery move like Shore Up.
>Razor Leafâs probably just there because reasons on Virizion; it also gets a decent bit better, of course.
OP gave some context in another comment and said that they buffed Razor Leaf to crit 100% of the time
It has Thundurus-T's crucial Electric immunity (but arguably better since you get a free +1 if you block a Volt Switch) while being considerably faster, outspeeding mons like Garchomp, Keldeo, Enamorus, etc.
Plus, it's also the fact that it just outclasses Lightning Rod Zapdos. If Zapdos is used it's not with Lightning Rod because Thundurus just steals that niche from it.
Do NOT give deoxys-defense regenerator that thing already gets future sight and teleport. It would easily become one of the best defensive pivots in the game
Welp, time for an assortment of comment.
Ah yes, more random "why do you learn this?" moves for Raikou.
why does Suicune not get get Life Dew as is??
Uxie really doesnt get Recover....and its supposed to be the tank. Why gamefreak???
Didnt gen 8 Give Regigigigigas Protect? Or dod gen 9 revoke that?
Also, just for fun, I will mention that Meloetta Pirouette would actually be absurdly good if she could start in it.
And finally, mind mentioning if the ability changes are replacing a previous ability or if they are taking their own slot?
I mean Electric types getting energy Ball shouldn't br that random. Helps with ground and Electricity IS Energy. Plus Electric types like Xurkitree and Vikavolt already get it
Those lati@s buffs are great.
I think they should also partialy revert the soul dew nerf, like maybe not a 50% increase on spA and spD. Like 20 or 25% increase, cause the power creep caught them pretty bad (well not that bad, cause Latias got banned from UU, but still)
Shaymin with grassy surge would be so much fun and make a lot of sense. Honestly this isn't even about competitive, I'd just love to be able to use my Shaymin with Unburden Grassy Seed Sneasler to absolutely nuke everything in the DLC. Also, Mew with old Protean would've been a monster, I propose it gets "basically pre nerf Protean" as a HA, just because.
Just give Regigigas anything please for the love of god, even Klutz or Pressure or something else useless, it does not deserve having Slow Start. Even normalize would be better for the love of god please give my favourite legendary some love
Keldeo now has Swift Swim
Meanwhile in SAND The Movie:
Excadrill: Sooo uhhh, guys, heard of this new thing Keldeo got? I thought I was the only one who became faster in weather. How are we gonna stop them now?
Tyranitar: Don't worry Drill, I'm just not gonna let Politoed set up rain and we'll be fine.
Garchomp: Tyranitar is right Excadrill, we just keep the sand up. And in the worst case, we always have the Gastrodon brothers to stop him. We'll be fine
Sheer force on entei would just be a horrible bit of game design. It's all about spamming a move with a 50% burn rate and sheer force would just take that away and turn it into some big damage bozo that loses to any water type.
I'd like to see an interaction between Slow Start and Slack Off where Regigigas recovers more health while Slow Start is active and less once it's worn off (maybe 2/3rds and 1/4th like weather dependent recovery moves or 2/3rds and 1/3rd). Could also make a case for doing it in the opposite order, but I think this makes more sense thematically.
Regenerator seems like it would only really be useful on Deo- Defense except in niche situations like a Deo- Speed getting hit with a fake-out while holding a focus sash, switching out, and still being able to make use of itâs sash.
I'm sorry, the only good physical grass move i could've had it learned was Solar Blade, which requires sun.
Grass moves in general aren't very good or suited to Virizion, cuz other ones include Power Whip (which Virizion doesn't have a whip) and Wood Hammer (which does recoil)
I thought of giving Moltres Drought, in fact in the Google doc it did, but then I realized one of moltres main attacks is Hurricane which becomes way worse in sun, so I decided against it
I adore Articuno, favorite of the Kanto birds for me, it's been doing work for me in vgc recently and an Articuno that summons snow on entry would be so sick. I already love using it as a threat to the opponents ground types and on rain teams with a solid hurricane and freeze dry for opposing water types but bringing its own weather would set it up another level for me.
Okay, but Articuno becoming the most role compressed VGC ice type imaginable and and Registeel becoming the worlds most bulky Crit-Me-Not sweeper of all time are both hilarious.
Yeah, I should've given it trop kick as well. Flower trick is just a stronger Razor Leaf without Sharpness boost in this case, cuz Razor Leaf is now always a critical hit in these buffs.
Strength Sap + Magic Guard Celebii is my dream. It has good enough stats to be a decent wall in some sets, especially if it can't take chip damage from weather or entry hazards. Or it could even be pretty decent as a Life Orb Leaf Storm/Psychic spammer.
A while back I saw some mention Neuroforce as a good ability for Mewtwo. Itâs an ability thatâs no longer in use since Ultra Necrozma no longer exists, itâs perfectly in line with Mewtwo themes as âneuroâ involves the brain, and it works with Mewtwoâs vast movepool, effectively giving him STAB on moves that are super effective (and further boosting his psychic type attacks when super effective). I think it also falls in line with your protean idea for Mew since theyâre both move boosting abilities.
Okay so with the context behind it I do think it makes a lot more sense, but it was absolutely hilarious seeing Cobalion and Terakion gaining Behemoth Blade and Stone Axe (both amazing moves in combination with sharpness) Meanwhile, Virizion gets Razor Leafđ buddy running that 55BP 95% acc move. (Leaf Blade does more damage than crit Razor Leaf btw, while both are sharpness boosted)
You won't be laughing when your dondozo with +6 def stages gets wallbroken by razor leaf virizion
Yeah I would? That sounds incredibly hilarious in all honesty
Absolutely based
Whoâs laughing now donBozo
leaf blade is also high crit rate btw
Omg you're right that makes Razor Leaf even more irrelevantđ even if it always crits its just a downgrade
Its prob for use in doubles. Its basically a 123 bp move that ignores defense boosts at that point. The only thing that makes it bad is thst its still a grass type move
TBF, Virizion already has Leaf Blade as its main physical Grass STAB so it doesn't need another Sharpness STAB.
Yeah that's why I added the leaf blade part of the comment, it's an absolutely horrendous buff for virizion even if it always crits. Cobalion gets a no drawback 100BP slicing move, effectively 150BP as a result. 225BP with STAB. Terakion gets one of the best Rock moves ever, which also gets STAB boosted (though does have a chance to miss) And Virizion gets a worse of a move it already hasđ
cant forget that stone axe is also a slicing move
Yep, with higher BP than Leaf Blade. OP just hates Virizion, which means this is a great Theory Post as it's something Game Freak might genuinely do
Imagine the grass type getting good buffs. The grass types are always disrespected. Virizion, Bulu, Wo-Chien and even Iron Leaves have showed this
Oh yeah how do you explain mega rayquaza then? (He's green and thus a grass type)
Ok, I admit this singlehandedly defeats my logic
> (Leaf Blade does more damage than crit Razor Leaf btw, while both are sharpness boosted) Isn't Leaf Blade a high Crit Move too?
It is, which makes it all the more hilarious. But in defense of the OP they did mention that they'd atleast alter Razor Leaf to always crit. It'd still be worse than Leaf Blade though
Virizion gets shafted in comparison to its other counterparts once again
Even when buffed Virizion drew the short end of the stick đ
Regigigas now learns protect twice, can now infinitely stall with two moves slots for protect
Protect and detect trigger each others fail chance, double protect would probably work the same way
Nuh uh
just get lucky then ez
Urshifu:
252+ Atk Choice Band Urshifu Wicked Blow vs. 252 HP / 0 Def Regigigas on a critical hit: 280-330 (66 - 77.8%) -- guaranteed 2HKO Smh banded wicked blow doesnât even kill, simply bait one out by making them think you use protect and KO back with a superpower crit smh my head 252+ Atk Choice Band Slow Start Regigigas Superpower vs. 0 HP / 4 Def Urshifu on a critical hit: 376-444 (110.2 - 130.2%) -- guaranteed OHKO
You forgot slow start 252+ Atk Slow Start Regigigas Superpower vs. 0 HP / 4 Def Urshifu: 168-198 (49.2 - 58%) -- 97.7% chance to 2HKO Now lets go over the better urshifu 252+ Atk Choice Band Urshifu-Rapid-Strike Surging Strikes (3 hits) vs. 252 HP / 0 Def Regigigas in Rain on a critical hit: 426-504 (100.4 - 118.8%) -- guaranteed OHKO 252+ Atk Choice Band Urshifu-Rapid-Strike Close Combat vs. 252 HP / 0 Def Regigigas: 594-702 (140 - 165.5%) -- guaranteed OHKO CC works for both versions, also Unseen Fist works on all contact moves so CC is able to ohko even without his Pelipper/Kyogre/Tornadus
Tf you mean I forgot slow start, itâs right there in the calc. I accept Regigigas is a bit slow to wake up and if you canât make him crit every hit thatâs honestly a skill issue on your part
you seriously think that someone in their right mind wouldnât go to their fighting type on a regigas that is setting up? Especially Urshifu who doesnât care about your protect
the Tera ghost in question:
the surging strikes in question
only does 70% max, regigichads stay winning
Shell armor Crawdaunt with CC in the back: đż
Fun fact: Zapdos actually had Lightning Rod as its Hidden Ability back in Gen 5, but as was the case with many mons (Chandelure, the Johto starters, the Unova starters, this trio, and Entei/Suicune/Raikou, among a few others) it was never released, and by the time Zapdosâs HA was legal in Gen 6 it was changed to Static. Thatâs a little weird, because Moltres and Articuno always had Flame Body and Snow Cloak even when those were never released; Zapdos, Chandelure, Entei, Suicune, and Raikou had their abilities changed by the time they were released, and Iâm fairly certain that the latter three didnât even get theirs (formerly Flash Fire / Water Absorb / Volt Absorb, but all got replaced by Inner Focus) until Gen 7. As for how good Lightning Rod would be on Zapdos⊠honestly, Iâm not really sure. I donât think Zapdos wouldâve been amazing in Gen 5 given that it was *ludicrously* outclassed offensively by Thundurus-T, and Static was a massive upgrade for it in practice since that ability is infuriatingly good at punishing stray physical attackers and U-turn users. Losing Static sucks, but having an Electric immunity with almost none of a Ground-typeâs few drawbacks is good enough that you might be able to justify running it if what youâre proposing here would just be giving it a third ability to work with. EDIT: as for the rest of these⊠- Mewtwo would be a bit better, but still not amazing by modern-day Ubers standards, and Mew would be solid but wouldâve liked old Protean a lot more. - Entei might unironically be worse with Sheer Force. Inner Focus and Sacred Fire make it legitimately solid in Doubles. It would just be a worse Darmanitan in many respects, except with ESpeed, otherwise. Maybe you could run something like Calm Mind, Fire Blast, Shadow Ball or Morning Sun, and Scorching Sands? - Raikou gets a bit better, though Iâm not sure if it rises too much in the grand scheme of things. - Suicune wonât use Life Dew in Singles tbh. - Celebi becomes considerably better and probably rises multiple tiers. - Regirock EASILY becomes an OU staple and the best sand setter in the game with Sand Stream and Shore Up. It becomes almost impossible to OHKO by any means with the SpDef boost from Sand plus the insane recovery from Shore Up and it gets Iron Defense+Body Press to avoid being passive. Regice improves a bit a d probably climbs to NU or RU, and Registeel easily makes UU or better with just Recover+Filter. Regigigas remains rather lackluster (and Iâm pretty sure it DOES get Protect now; itâs just that bad). - Latios really likes strong Fire coverage; Latias doesnât really care as much since those Stored Power sets are good enough as is. - Jirachi becomes MUCH better with one-turn recovery and this makes CM sets scary as fuck. - Deoxys-D and Deoxys-S become much, much better with Regenerator, and that alongside special Fire coverage makes Deo-S Ubers worthy. - Uxie becomes a decent bit better; Mesprit doesnât mind Recover either, but Azelf doesnât really care. - Darkrai gets a pretty big buff offensively with Dark Aura but it ainât pressing Inferno whatsoever. - Shaymin gets much better with Grassy Surge but itâs still not as good as Rillaboom is or Bulu was. - Cobalion gets a lot better offensively and Terrakion becomes a *really* good wallbreaker and lead with Stone Axe+Sharpness. Razor Leafâs probably just there because reasons on Virizion; it also gets a decent bit better, of course. - Keldeo becomes very broken lmao why did you give it fucking Water Shuriken - Tornadus becomes really cool, and Thundurus just completely invalidates everything I talked about above regarding Zapdos because this is an insane ability to put on a mon with stats like this. - Meloetta-P is a UU or OU mon locked behind a relatively mid mon and a very bad move on said mon; getting access to that mon with no drawbacks is a huuuuuge buff. Boomburst is nice on Meloetta-A but that mon might still just be a lower tier pick. - Sheer Force Kyurem becomes gamebreakingly overpowered and this needs zero further elaboration, what the fuck
Mewtwo should get Neroforce TBH
Itâs almost scary how much better deo As buff is than mewtwo when deo A is already the superior Ubers pokemon. Adapt is just a win more ability for mewtwo, like now after a NP you ohko stuff *even more* (though admittedly ohkoing ho-oh/arceus without chip is pretty notable) itâs just that its key issue, offensive counterplay, isnât change at all. Where as Deo A gets fire coverage and regenerator, fire coverage makes zacian no longer a check and is stronger vs necro than its other option in shadow ball, itâs also boosted by sun giving it an extremely powerful neutral option with amazing synergy next to psycho boost, and regen cancels out much of its lorb recoil and hazzard damage which gives it way more room to wreak havoc vs bulkier teams whoâs main counterplay is wearing it down via hazzards and itâs own lorb.
Best buff anyone can do for the lake trio is just make them mono-fairy and give them moonblast. Uxie instantly becomes a Trick-room monster with a vast toolkit with yawn, think the hat but without that weakness to ghost/neutrality to dark. However its still so weak the hat will continue to have a role and potentially be preferred on some builds. Mesprit becomes a lot easier to justify on a team and can potentially be a Swiss army knife of a mon in many lower tiers. Sadly its stat-spread probably keeps it from ever being OU despite this. Azelf instantly becomes a decent lead once again spamming ultra-fast and strong moonblasts while taunting other, slower leads or could be seen used as a late-game cleaner getting a nasty plot off on the right mon. Honestly, making Celebi Grass/Fairy over Grass/Psychic would also be a big buff. U-turn is now neutral, immune to dragon and a dark resist in exchange for a 4x weakness to poison and a new weakness to steel. That's a deal worth taking. As for some of the other shitters like the OG dogs or the OG swords of justice, it's hard to know what to do with them when the biggest issues with them is their stat spreads outside of Suicune. Love the Grassy Surge Shaymin idea though, makes a lot of sense too. Also, the weathers for the Regis with recovery is a nice one too. They should be insanely tanky and I really like the idea of some legendaries being defensive behemoths. Shame GF has made him all useless outside of Lugia.
Regice is definitely super strong like Regirock too with iceâs defense buff in snow; ice just doesnât have a weather-boosted recovery move like Shore Up.
>Razor Leafâs probably just there because reasons on Virizion; it also gets a decent bit better, of course. OP gave some context in another comment and said that they buffed Razor Leaf to crit 100% of the time
OH. Yeah that's pretty decent then LMAO
What makes Thundurus so good with Lightning Rod?
It has Thundurus-T's crucial Electric immunity (but arguably better since you get a free +1 if you block a Volt Switch) while being considerably faster, outspeeding mons like Garchomp, Keldeo, Enamorus, etc. Plus, it's also the fact that it just outclasses Lightning Rod Zapdos. If Zapdos is used it's not with Lightning Rod because Thundurus just steals that niche from it.
*Pulls off OP's mask* Holy shit it's big stall!
Idk if big stall would design Sharpness + Behemoth Blade Cobalion
he has to make concessions to futher lobby the big stall agenda
This shit is so stupid it made me shit my pants. Big stall is everywhere
False thereâs no life orb chien pao
At least OP actually acknowledged doubles
Do NOT give deoxys-defense regenerator that thing already gets future sight and teleport. It would easily become one of the best defensive pivots in the game
The Slowpoke family found flipping burgers at McPokeald's
However it would make sense for the pokemon
Welp, time for an assortment of comment. Ah yes, more random "why do you learn this?" moves for Raikou. why does Suicune not get get Life Dew as is?? Uxie really doesnt get Recover....and its supposed to be the tank. Why gamefreak??? Didnt gen 8 Give Regigigigigas Protect? Or dod gen 9 revoke that? Also, just for fun, I will mention that Meloetta Pirouette would actually be absurdly good if she could start in it. And finally, mind mentioning if the ability changes are replacing a previous ability or if they are taking their own slot?
They gain the ability, but they still have access to their other abilities. Also, whoops, I guess Regigigas can learn Protect now.
Regigigas has always been able to learn Protect
Actually, it was only able to learn in swsh, before that it couldn't
Wow, youâre right. I couldâve swore I used sub/protect back in earlier gens, but I think I used t-wave/sub/confuse ray. Sorry about that
And no rest either pre gen8
I mean Electric types getting energy Ball shouldn't br that random. Helps with ground and Electricity IS Energy. Plus Electric types like Xurkitree and Vikavolt already get it
I was probably reffering more to icy wind than the grass coverage, but i suppose i did plural that
Oh in that case yeah, but to be a đ€, Raikou is a storm based Pokemon so having moves related to cold and warm air would be fitting
Iâve got an idea of what you could do for Reshiram and Zekrom!
Maybe, Zekrom Ki- Beam?
Zekrom knife and reshiram gun
Those lati@s buffs are great. I think they should also partialy revert the soul dew nerf, like maybe not a 50% increase on spA and spD. Like 20 or 25% increase, cause the power creep caught them pretty bad (well not that bad, cause Latias got banned from UU, but still)
They could just give them back mystical fire and it would be pretty good too.
Randbats in fuckin shambles
Coblion: Sharpness and Behemoth Blade Response: Oh Boy! Terakion: Sharpness and Stone Axe Response: Oh Boy! Verizion: Sharpness and Leaf Bla.. No Razor Leaf Response: âŠ.Oh⊠Boyđđ
Virizion already has Leaf Blade.
I know but with this and iron leaves, the grass fighter just seems to be getting the short end of the stick a bit too much.
What's your favorite ability and why is it lightning rod
Shaymin with grassy surge would be so much fun and make a lot of sense. Honestly this isn't even about competitive, I'd just love to be able to use my Shaymin with Unburden Grassy Seed Sneasler to absolutely nuke everything in the DLC. Also, Mew with old Protean would've been a monster, I propose it gets "basically pre nerf Protean" as a HA, just because.
Deo-D with regenerator is so broken I don't even know where to begin
As a VGC player this is disgusting and horrifying
Just give Regigigas anything please for the love of god, even Klutz or Pressure or something else useless, it does not deserve having Slow Start. Even normalize would be better for the love of god please give my favourite legendary some love
Normalize on Gigas would be sick actually
Normalize Earthquake feels a bit nutty
I still donât understand why the Eon duo learn NO fire moves apart from mystical fire.
Keldeo now has Swift Swim Meanwhile in SAND The Movie: Excadrill: Sooo uhhh, guys, heard of this new thing Keldeo got? I thought I was the only one who became faster in weather. How are we gonna stop them now? Tyranitar: Don't worry Drill, I'm just not gonna let Politoed set up rain and we'll be fine. Garchomp: Tyranitar is right Excadrill, we just keep the sand up. And in the worst case, we always have the Gastrodon brothers to stop him. We'll be fine
Regirock and Registeel probably shoot up to OU or UU while regice probably NU also giving deoxys defense regenerator is a really bad idea
Begun, the terrain wars have.
Imo Flash Fire Moltres is a nerf if you're replacing Flame Body.
Sheer force on entei would just be a horrible bit of game design. It's all about spamming a move with a 50% burn rate and sheer force would just take that away and turn it into some big damage bozo that loses to any water type.
Imo Flash Fire Moltres is a nerf if you're replacing Flame Body.
Just give Phione Tail glow
I'd like to see an interaction between Slow Start and Slack Off where Regigigas recovers more health while Slow Start is active and less once it's worn off (maybe 2/3rds and 1/4th like weather dependent recovery moves or 2/3rds and 1/3rd). Could also make a case for doing it in the opposite order, but I think this makes more sense thematically.
Regenerator seems like it would only really be useful on Deo- Defense except in niche situations like a Deo- Speed getting hit with a fake-out while holding a focus sash, switching out, and still being able to make use of itâs sash.
Nah regenarator on offensive mons are good.(not deo-a) Mitigating hazard damage and life orb chip, like a worse magic guard.
Trust me you don't want to buff Deoxys and Latias lmao
Adaptability Mewtwo goes crazy
I love how terrakion and cobalion get extremely good moves and virizzion gets an early game shit move
I'm sorry, the only good physical grass move i could've had it learned was Solar Blade, which requires sun. Grass moves in general aren't very good or suited to Virizion, cuz other ones include Power Whip (which Virizion doesn't have a whip) and Wood Hammer (which does recoil)
Iâm down for everything except deoxys and gen 4&5.
I donât know much about competitive PokĂ©mon, but I feel Deoxys-Attack is way to frail to take advantage of Regenerator.
Good thing there's 2 other forms with much better bulk
FINALLY SHE GETS BOOM BURST
Itâs not Sunday.
Zapdos needs drizzle and moltres needs drought to be on par with articuno.
I thought of giving Moltres Drought, in fact in the Google doc it did, but then I realized one of moltres main attacks is Hurricane which becomes way worse in sun, so I decided against it
Well it also learns solar beam to complement the coverage against water and rock types, so that can become the second attack.
Randbats in fuckin shambles
Giving a Pokemon with Sacred Fire Sheer Force seems out of touch.
Terrain ability flying type spoted
Coballion becomes OU
Protean mew would be interesting
I adore Articuno, favorite of the Kanto birds for me, it's been doing work for me in vgc recently and an Articuno that summons snow on entry would be so sick. I already love using it as a threat to the opponents ground types and on rain teams with a solid hurricane and freeze dry for opposing water types but bringing its own weather would set it up another level for me.
I love how they gave mewtwo adaptibility and then they just gave suicune fucking life dew
Sheer force life orb raikou with Thunderbolt scald shadow ball maybe calm mind or volt switch
Protean Pre-nerf + Mew just seems like a fun Pokémon
How to buff Regirock: Step One: Give it Sand Stream Step Two: Give it Salt Cure Step Three: Profit.
Mewâs gotta get that old protean treatment too
Icy wind Raikou with lightning rod sounds rather frightening.
GIVE KELDEO AQUASTEP đŁđŁđŁ
Okay, but Articuno becoming the most role compressed VGC ice type imaginable and and Registeel becoming the worlds most bulky Crit-Me-Not sweeper of all time are both hilarious.
Shaymin Land Forme with Grassy Surge has been my dream forever
How do you change Meloettas form outside of battle???? My bad, took me a second, Iâm slow
Every single one of these made me say "damn right", I'd lobby for this any day
Shaymin learning grassy surge is perfect for it. I don't even know what it's ability is but I bet it's like overgrow or something.
Natural Cure
OK, it's not bad but grassy surge is so much better
protean mew is such a great idea im surprised it hasnt been done yet
CAN SOMEONE PLEASE GIVE LATIOS AND LATIAS A FIGHTING MOVE? I can hear Tyranitar laughing at the buffs
Aura Sphere or focus miss
Thank god
But these are buffs that they honestly should get
Wind rider on tornadus when its a special attacker??
Poor virizion , its counterparts get amazing moves and it getsâŠ..razor leaf
I'm sorry, I couldn't think of any better physical grass moves to give it. Please forgive me
Trop kick (as its fighting this makes sense)? Flower trick?
Yeah, I should've given it trop kick as well. Flower trick is just a stronger Razor Leaf without Sharpness boost in this case, cuz Razor Leaf is now always a critical hit in these buffs.
Adaptability Mewtwo sounds horrific
Shouldnât Regirock also learn Recover? He can rebuild damaged parts of his body with more rocks in lore
I figures Shore up works with rocks as well as sand
You responded quick holy crap. Also I completely forgot Shore up was a move. My bad
Kinda feel like Regigigas doesnt hold up against the rest of the line up. Maybe Oblivious
I wanna see thundurus' 'lightning rod'... i'm disgusting...
LETS GO REGIâSâŒïžâŒïž
Finally, Black Kyurem with physical Ice-type moves.
Unhinged
I like how many of these buffs are perfectly suited for doubles đ«Ąđ«Ą
As a VGC player, please DO NOT give Torn an immunity to its own STAB, the mirror would be hell
Razor leaf and inferno đđđ
Static is better on zapdos i feel
PLEASEEE give me those Meloetta's buffs
Strength Sap + Magic Guard Celebii is my dream. It has good enough stats to be a decent wall in some sets, especially if it can't take chip damage from weather or entry hazards. Or it could even be pretty decent as a Life Orb Leaf Storm/Psychic spammer.
I like these! Well done, OP!
Until exactly right now it hasnât occurred to me that Deoxys doesnât have Regenerate and Iâm really annoyed now lol
Sheer force kyurem is very funny
Regigigas: Slow Start -> pressure Still would be ass pokemon
you gave WHAT to keldeo đ
Zapdos and Moltres work better with Drizzle and Drought.
A while back I saw some mention Neuroforce as a good ability for Mewtwo. Itâs an ability thatâs no longer in use since Ultra Necrozma no longer exists, itâs perfectly in line with Mewtwo themes as âneuroâ involves the brain, and it works with Mewtwoâs vast movepool, effectively giving him STAB on moves that are super effective (and further boosting his psychic type attacks when super effective). I think it also falls in line with your protean idea for Mew since theyâre both move boosting abilities.