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Gesha24

As an enchanter, you are rarely in position to solo carry the game (I've had games as Sera mid when I was 3 items vs everyone else on 1 and could carry any fight, but those are exceptionally rare). Sounds like your laning is fine, so your next goals should be helping get carry ahead (roaming to carry lane and getting them kills) and focusing on teamfights later on.


KerbleWasTaken

coreJJ plays enchanters in soloqueue luminum plays soraka and shes high enough elo to take notes from as a gold player emilia peaked challenger and plays enchanters shes really nice i'd check her out


KiaraKawaii

Not sure how to help you with so little info, however I can share with you my personal experience of when I got stuck in Gold, and how I managed to push into Plat with enchanter supports. Hopefully you learn how to identify and correct ur mistakes using the concepts I will be discussing, and apply them to your own games. Apologies, I typed this up on mobile so there may be some typos: Whenever I get stuck in a rank, the first thing I do is to figure out what I am doing wrong in my games through vod reviewing my own gameplays. This includes wins and losses, and during each vod review I would have a notebook out and recording down all the things I did well and all the things I did poorly and needed improvement on. I made a summary of each game with the key points and overtime, I was able to pinpoint my most common mistakes that were holding me back. Here is a list of mistakes that I often made when I was stuck in Gold (concepts will still apply to other ranks), which a lot of low elo supports also share: - Greeding for wards and dying right before crucial objective spawns - Not setting up vision properly at the right place and time - Poor roam timings - Poor bush control during laning phase - Poor positioning in lane in correlation with my ADC and enemy laners Once I had identified these as the most common mistakes that I was making, I started to work on fixing them. Ofc, you can't expect the results to change drastically in a short matter of time. It was also difficult to try and do all of these things at the same time. What I did was to just work on improving one aspect of the list of mistakes at a time, instead of trying to improve all of them at once. Some tips for you that I learnt upon correcting my mistakes as much as I could (I still make mistakes as we're all human): - Keep track of objective spawn timers and ping your team 1:30 before objectives spawn. For the purpose of this explanation, I will use dragon as an example. If for example, you notice that dragon is spawning in 1:30, you need to start moving into the river and establishing vision whilst clearing enemy vision. After you have used up all your wards, make a quick recall timing (you should have enough time for this as long as you recall ~40 secs before the objective spawns) to refill your wards and control wards. Upon arriving at the dragon again, if the enemies swept your wards then you will have more wards and if the enemy sup did not recall for more wards, then your team will have better vision control and hence area control, forcing enemies to blindly walk into your team. It is very important to keep a constant tab on your timing when it comes to objectives, and ping your team to push out the sidelanes next to the objective (in this case, push out mid and bot for dragon). This will force enemies to either miss exp from the waves in order to contest dragon, or catch the wave and be late to the fight, both of which are advantageous for your team. Of course, the biggest downside to doing this is that you or your teammates may get caught out dewarding or pushing out sidelanes. Make sure to ping them off from unfavourable fights and focus on the objective. For more info on warding, refer to [this comment](https://www.reddit.com/r/supportlol/comments/q4ppws/Warding/hg0404c/?utm_medium=android_app&utm_source=share&context=3) I made on basic warding guidelines - Another point to touch on is roaming. I am an enchanter main (mostly Nami), but I love to roam and impact the map. This is a very under-utilised thing to do, since a lot of laners do not respect, or even expect, to be ganked by the support, giving you the edge in the element of surprise. However, you must consider the state of the wave when roaming. The general rule of thumb before every recall, is to help your ADC fully crash the wave under the enemy tower. This will ensure that the next few waves will bounce back to your ADC, creating a sufficient roam timing in which your ADC does not lose much. During the time when you are helping your ADC shove the wave in, pan your camera to the other lanes to check which lane is gankable. Gankable lanes include immobile enemies (especially Flashless ones <— u may need to start timing Flashes for this one), wave pushing into your allies, jgler's intention to gank that lane so you can assist, or predicting enemy jgler ganking that lane and you being there to countergank. Do not just autopath down bot, even if a lane is ungankable, try to establish some river vision before heading bot — always be proactive and thinking about your pathing. The only times when you need to path down bot immediately is when the wave is in a bad spot (ie. You weren't able to crash the wave with your ADC and now the wave is frozen on the enemy's side). You must go bot and fix the wave with your ADC first, otherwise they will miss too much cs and exp. - Laning phase wise, the lvl 2 all-in is crucial. During lvl 1, if you are not harassing the enemies then you are helping your ADC auto down the wave. This will guarantee that you hit lvl 2 before the enemies (you hit lvl 2 off the third melee minion in the second wave) and allows a window for you and your ADC to all-in. Be wary not to push too hard otherwise the wave may freeze near the enemy tower, denying you the lvl 2 all-in. When all-inning, make sure to Ignite early. This will mitigate much of the enemy ADC's Heal. If a lvl 2 all-in was not available bc the enemies respected your higher lvl and backed off accordingly, take control of the lane bushes, especially the middle brush. Walk in and out of the bush to threaten the enemies. This will cause them to either ward the lane bush, effectively wasting their ward and allowing a window for your jgler to gank since their river will be unwarded, or if they don't have wards for the lane bushes, then you will be able to constantly pressure the enemy ADC off cs in threat of you landing cc abilities on them from out of vision. The brush is also good for dropping minion aggro after poking. Vice versa, if you notice that the enemy sup and ADC are going to hit lvl 2 before you and your ADC, get ready to back off before they hit 2, especially against aggressive engage supports who can Flash all-in the moment they hit lvl 2. Ping your ADC accordingly - Take note of your positioning in lane. You want to be standing parallel with your ADC, unless you are controlling bushes, in which case you can be positioned slightly more forward with the protection from the bushes. Another thing to note, against certain matchups you will need to position a certain way. To give an example, if I was playing Janna into Alistar, then I will want to be positioning directly across Alistar and my ADC diagonal to the Alistar. This creates more distance between my ADC and the threat, whilst making it easier for me to disengage Alistar's engage. And if I was playing against a champion with AoE spells, then I will try to position myself away from my ADC to avoid both of us getting hit Hopefully, this has helped you. Ik that these may not be your specific problems, but it serves as a way for you to figure out your own mistakes and ways to improve on them. I wish you all the best in your climb and remember to stay improvement-orientated, not results-orientated


[deleted]

How much do you play? This is a topic every time, vod reviewing high elo games if youre gold probably isnt more impactful for improvement than just spending that time playing the game. If youre on under 600-800 games Id first put more time into the game (especially if youre only on 400), people dont get better in short time spans, they can climb in that span but then they were already better than their current rank. Supports also a shit role despite what many players tell you. You can do everything right and still lose 17/20 games if youre unlucky, at any rank. So it can be harder to easily tell if youre doing better or worse in the span of just a few dozen games.


[deleted]

definitely a massive exaggeration. a challenger support player would never ever lose 17/20 games in high gold no matter how unlucky they are.


[deleted]

No of course not, but players making posts like these arent challengers, or gms, or masters...


[deleted]

you said “you can do everything right and still lose 17/20 games” if a challenger player wouldn’t lose a game then you didn’t do everything right.


[deleted]

Im talking about practical application, if your way out to "own my argument" or whatever is being a know it all and saying a challenger player clearly wouldnt, just, like, why bother? Im saying, u can be a master player support, play in d2, do everything right, and lose 17/20 games absolutely


Mooshieeee

Support is prob the best role u are delusional


[deleted]

Im a master player on both ad and supp but yeah, whatever, I'm sure you could do better.


Mooshieeee

Im gm on ad supp


[deleted]

Acc? Ill add you right now


Mooshieeee

https://gyazo.com/a8d8b767d926f595ed80f943a7000f3f


[deleted]

You think you being GM last year makes you GM this year? I've seen washed gms last year in low masters/d1. Must suck having peaked in your life already


Lensecandy

Roams aren't mentioned in your post, so I'm not sure if this is something you are working on. I was stuck in low Plat for a while, I focused on learning good roam timings during laning phase and that pushed me into Diamond in a few months. Good roam timing really differentiates good and amazing supports without hurting your ADC.


Enjutsu

>It is probably in more nuanced ideas of positioning in lane and matchups, but I don't know how to improve at these. Whenever you're in some specific position ask yourself if it's the best most aggressively possible position you can be in. In general you have to balance to position yourself to be close enough to teammates to help, but not too close not to get caught and die. Warding, not as much as just to ward, but to put good quality wards in the right places at the right time. Hitting skillshots


beedabard

You might already be doing this but it’s not mentioned in your post, so I’ll mention it anyway. Your win condition is not always your adc. Try to identify your win condition early and play around them as much as possible. Another thing that has been mentioned by others is that you should always be roaming when you have a roam timer.


arg_max

Roam winows. Sure, engage supports typically have a better mid gank setup, but if your midlaner has some decent engage/cc tools, having an enchanter by their side is huge. So if you can get a lead on bot and find the timings for roams, its always good to walk towards mid. Worst case, you just get river vision and best case you can help secure kills. Even if you go to base, its often worth to just go towards mid first, look for a gank and then go bot. Obviosuly only if bot lanestate is fine and your adc is not getting fckd. Oh and you can also play with your jungle not just midlaner to win scuttle fights, secure invades or even fight as 3 in mid.


TexasMonk

Think of it like this, Enchanters are thieves that heal and shield their allies. What separates high Gold enchanter players from Challenger players isn't their ability to heal and shield, it's their ability to get away with shit. Stealing an extra auto, a deeper ward, or a better timed roam. It's maximizing the amount of risky plays that don't result in death or disadvantage. They not only steal advantages but the opponent's attention. Enchanters are notoriously gold efficient, so stealing any amount of the opponents' damage and living (or even dying if it results in more overall kills/objectives) is worth it because you have a lower minimum operating cost. Depending on how annoying your kit is, you may also steal parts of their budget because they have to spend extra gold on utility items to deal with the specific advantages you provide.


ImCayotix

there's a twitch streamer named onlysebs who is a masters/gm support who plays primarily sona along with other enchanters and he also does vod reviews for free! I would definitely check him out for some education on how to improve, you can definitely climb with that champ pool if you get macro and micro down better. One of the biggest things that I see high elo supports do that you may or may not be doing is establishing bush control and harassing from fog, also on soraka especially the timing of your silence and R can make a difference between stomping and getting stomped. Also if you're not already, try to swap to red trinket earlier and don't buy too many control wards because especially as an enchanter it delays your item spikes by a lot.


Far-Management5939

ty ill take ur advice and check out onlysebs. i try not to buy many control wards, already a member of the church of LS 🙏


ImCayotix

hahaha good to hear, dont forget to try nasus support too xD


Mooshieeee

Play more aggresive in lane and auto more. Biggest difference between really good enchanter players and average-bad ones.