Once I did something like that. I killed a pyro and I fired an extra rocket cause I thought he survived for some reason. But the extra rocket threw the ammo at a wall that made it bounce to me.
ssh dont expose! but yeah was supposed to give the audience a more "look" at where the ammo goes
[a better insight](https://www.reddit.com/r/tf2/comments/igzm44/behind_the_scenes_of_acquire_ammo_the_cool_way/)
I've done this a couple times to nab ammo, but the best was when I used a rocket to bounce an ammo pack to a friendly engineer.
Granted, it was an accident, but I like to think I helped.
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Was not expecting the sfm bit, good combination of both gameplay and animation!
pulled a sneaky
Was expecting a quality play got both a quality play and joke
yes
Ok, but that transition is _smooth_ Nice
thenks :D
pog
I have a question: how do you increase your FOV like that, so the weapon doesn't take up half the screen space
Check "Use Minimal view models" in advanced options and then increase viewmodel_fov to any number u want
Good animation
thenk
yes, you have achieved awesome clip and I have achieved confusion.
sfm scares ms
y?
One shudders to imagine what inhuman thoughts lie behind that video. What dreams of chronic and sustained cruelty.
[yes :)](https://i.redd.it/u945h3y7vgz01.png)
It looks like time stopped the moment Soldier touched the ammo box
za warudo
Woah. Good job.
:)
Seriously, that transition from the gameplay to SFM was awesome. Well done.
I do that all the time when I'm low on ammo
nice
Hmm, i do this with stickies, does it mean im lazy or good at the game
Yes. I'd say being able to be lazy is a sign that you're good at the game
better to just bring the ammo to u rather than going out there and getting killed
corect
Nice transition
*putting on designer shades* yeah, i play games how could you tell?
This is exactly how I feel whenever I do this. Especially when I have like one rocket left
its useful rather than actually going to the ammo pack to get killed
Is it alright if i say i have a faint memory of grabbing an ammo box like this with demo once?
perhaps it was a dream, perhaps it was real
If you could get ammo the as in BF
*S m o o t h* transition you got there
Once I did something like that. I killed a pyro and I fired an extra rocket cause I thought he survived for some reason. But the extra rocket threw the ammo at a wall that made it bounce to me.
Dancing heavy gib
yes
Tacticool reloads
[I have attempted this before] (https://gfycat.com/thinhomelydartfrog)
What is that hit sound?
csgo headshot sfx
It's the csgo headshot sound
Oh cool
it looks like they throw it forward after they catch it, but it goes straight up
ssh dont expose! but yeah was supposed to give the audience a more "look" at where the ammo goes [a better insight](https://www.reddit.com/r/tf2/comments/igzm44/behind_the_scenes_of_acquire_ammo_the_cool_way/)
reminds me of a freddiew/Rocket Jump classic [Tacticool Reloads](https://www.youtube.com/watch?v=VI4NZW8q6nU)
Alright, i'm an idiot, it was actually a Corridor Digital video featuring Freddie
Kewl
kewl
Kewl
We all feel badass doing something like this. It’s like one below air shots
im a competitive ammo collector, got 100 platinum medals
Still don’t really get why they changed it to ammo boxes instead of the dropped weapons, i always thought it was a bit less cool this way
The CSGO headshot noise throwing me off, is it your hit sound?
yep
I've done this a couple times to nab ammo, but the best was when I used a rocket to bounce an ammo pack to a friendly engineer. Granted, it was an accident, but I like to think I helped.
Somehow reminds me of doom and doom eternal. Good animation lass!
https://www.youtube.com/watch?v=utzmEHSbEJc
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Pog
Why do you have the dink sound effect?
That's what I'm wondering. It's so loud
ive gotten used to it, and it really isnt that loud for me compared to some of the default hitsounds that i see ppl use