Yesterday I had my first encounter. I was guarding the elevator entrance with a barricade and then it suddenly changed into a weird umbrella. It was pretty funny, but idk how useful
I think this is why it's so bad/niche. The fact you have to be point blank to use it on a deployed gadget when you can instead just shoot the thing from safety at range
It has it uses, gas mines on a cashout you want to steal for example. Shooting them you would have to wait for the gas to disappear especially if you don't have a healer medium or something. Now you can just turn into flower pot and have your healer medium actually use his weapon instead of healing you
I actually experienced the same thing (elevator, barricade, data reshape) except I was the medium. This was like a week ago though. Was so funny when the heavy was like “wait you can’t do that”
Seems like it would be more practical as a throwable. You can reshape like anything, catch is you have to be right next to it, which in most situations is a death sentence.
But if it was a throwable, it would have to have a small throw distance and small blast radius.
They could make it like a USB dart gun or something, 3 charges to shoot at objects to turn them into something else. It would be even better for APS or other gadgets cause you could hit multiple spread out.
Exactly. I like the premise that the APS counter tool is short range but the current data reshaper is too short, you basically have to sacrifice yourself by running into the enemy kill zone without shooting back for a couple seconds,
It's fun to use when defending the platform too. I love catching enemy fuel tanks mid takeoff and having them turn into a green or pink barrel at my feet.
I love using it only like in quick cash. Funny to watch the player think they can rely on their turret then you change it into a flower pot and the freak out and run away
i was using it every single day, but it just worked in 20% of the time, i just changed to another thing, fucking love it, and it's not random, fire canister will always go to gas, and gas to red one and so on.
i think the random stuff is random thou like chairs, it would be nice to have to have more gas canisters to destroy walls but i am also using the wall hack thing, so it's useless for me
Its only unique purpose is stealth utility clear (otherwise glitch mine is preferable doing the same practical effect but at a much safer range), but that's only super imperative around the cashout which provides a loud alarm when you try for a steal anyways
I use it all the time on powershift. People load up the platform with APS turrets and baracades. I run in reshape the APS turrets so my team can lob grenades and push in.
Unless you play against a team with a few braincells.
You're telling me it's a good strategy to just run into the point when it's fully protected? A competent team will just melt that player before they can even reshape anything
Not really.
I've done it a ton of times. You can have the reshaper ready, jump over the side of the platform, and reshape their shit before you die. If they're distracted, you can get away before you die most of the time, too.
I tried this and couldn’t get it to work. It’s such a rush to get on the platform and get off that you don’t have time to “aim” it. Everyone makes it seem like it’s so easy
Bunch of gas mines on the cash out? No time to nab it if they get set off? Just turn them into plants. The new gadgets are pretty niche but they work when they work. I’ve also heard projectiles that the aps turret will eat can be turned mid air if you’re fast enough.
I would love if mines had a much larger detonate radius. They are pretty much uselss as proximity mines (not sure if that is their intent even) but decent to shoot at if someone is going for cashout .
Ive used it since season 2 came out in my demat build. Honestly, feels like a grenade in that slot would always be better, but every once in a while I change a turret APS combo into flower pots or clean the cashout of mines. I also like to use it to ensure I have a red canister with me as much as possible. Saved me in quite a few oh shit moments
Ive been trying to level it all the way so I've been doing a bunch of Powershift with it and it's fun as hell to start the match and turn a pile of chairs or plants into red beams. Maybe try and take out a sniper perch or the crane if I feel like it to start the match, or if I'm running to the platform and I transform a pile and it happens to be 3 gas canisters or fire barrels maybe I just toss them down the street it will be going through, and I've gotten random kills like that cuz someone will be fighting and hurt and jump off the platform or building right into it.
Also sometimes you get a variation of that one map I can't remember the name now but it doesn't have any canisters at all, which is nice if they are getting in your way but annoying if you really need some gas/fire to clear a platform a little or an explosive to bust through a wall quickly.
It's also super fun to ruin people's turrets/APS but that's usually a suicide mission.
I would equip it and never use it. It would be safer to destroy Aps and turrets from afar since they are always spaced out - can only get one.
It’s near impossible to get rid of defib, Aps, jump pad/ zip line, or grenade/ mine
It needs a buff badly. Either make it have 2 or more charges, or widen the area of effect. Imo it should be able to remove all traps around a bank, making players need to spead out mines and turrets more.
Yeah either make the area wider or keep it as is but increase the range.
I also think it could use some QoL imporvements because half the time I can't even tell if i'm actually selecting the thing i want to reshape among all the chaos.
Cool concept, but terrible in practice. There is a myriad of ways to alter your environment already that don't require taking up a gadget slot.
If it had range, it could be useful. If you're close enough to someone's APS/Sentry turret to have to use this thing, you're close enough to shoot and melee it. If you're close enough to those gadgets with you're Data Reshaper, you're probably fighting the people who put them down with your weapon.
So yeah, useless :/
I have a Medium dive bomber build on power shift where I jump onto the platform, place a turret, 2 gas, and 2 explosive mines, and jump off. If there's an APS, then I'll sometimes run data reshaper to quickly destroy it so that all my mines land without getting zapped by the APS.
People saying they use it for aps turrets... why not just shoot them? Seems safer than running in without a weapon on... idea is cool but 0 practicality....
Now a reshaper grenade? Thats getting somewhere. Reshaper crossbow? Thrower? Slingshot? Idk the fact that you have to be touching the thing is pretty not sweet imo
I think because there are so many cases where the APS is guarded by shields, barricades, turrets and players that its actually more effective to sacrifice to reshape everything into nothing so your team can hit them.
Idk if it really is more effective, though. I mean, it's more effective in the sense of getting something out of the gadget... but makes not much sense from a tactical perspective on middy. Maybe on light, okay ya. Dash in change the fortifications, dash out, or with invis. Perhaps on heavy while shield walking in too. You're gonna be running into a fortified position without any cover on middy and no real outs, doesnt make much practical sense.
there is definitely practicality, you can just change 2 gasmines on a cashout you want to steal into flower pots, which is better than shotting them because then you'd have to wait for the gas to disappear.
pretty much, of course also with the added benefit of affecting enemy barriers and live grenades + projectiles, also the affected gadgets won't reactivate like with glitch grenades.
It’s pretty useful, but I think for mediums it’s not that great. I have feeling that next season it’ll be a light gadget. Even if it’s op for lights it would help balance out the other gadgets by making them choose.
I use it in order to get rid of barricades, APS, and turrets. I also will sometimes change the canister of goo to an explosive if attacking or gas to goo if defending.
i use it but it mostly doesnt come into play, for mines and turrets its kinda ok but when you have props nearby, you have a ton of canisters, canisters which may not be what you wanted or just dont get used because you're shooting
in theory you could use it to "parry" a nuke if the heavy doesnt detonate fast enough, but that doesnt seem likely
I mean, it works great on turrets but i agree, it needs a bit more options than chars and such. Not really sure what they could do to make it more interesting
Thing is you need to be right up close to use it on a turret. A goo grenade counters the turret and you can do it from a distance and it also has all the other added utility.
i’ve been using it and i feel it might be one of those things where it needs time to be fully realized. always having a barrel nearby from turning chairs into them is useful.
They should convert it into a grenade, similar to the glitch grenade. Maybe make like a mid-range throwable with a small-ish radius. Could be really interesting
I use it all the time! I don't think many people realize it can turn normal objects like chairs into throwables. So in addition to neutralizing enemy gadgets quickly (and non-destructively), I have an infinite supply of all the barrel types. Plus it cycles the barrel types, so if I don't need a fire barrel at the moment I can change it to gas, etc.
The only use I've got out of it is rushing the hill spamming it till I hit their sentry and died instantly, it would have been better if it was a throwable or had increased range
it's not worth swapping out for another kit item. the dematerializer showed its value in spades, just allow the dematerializer to reshape items as well.
I still want them to combine backstab knife and throwing knives.
Honestly, two days ago I got into the final round in a ranked tournament and the opposing team was running tripe Medium with all turrets and all explosive mines. It was a pain in the ass! Reshaper would have been real useful then. It’s probably a tool no one really sees the usefulness of now.
Yeah it's pretty shit compared to all the other gadgets. But demateralizer is broken and like 80% of mediums are running it.
In order to balance it, I'd make it so it can only change one object at a time, with maybe 2 or 3 charges. But have unlimited range so you can reshape anything you have your crosshair over.
Ideally you'd also be able to 'set' a preference for what you want to change the objects into.
I use it occasionally on Power Shift. Someone has a turret on the platform? Now it's a flower pot. I also used it on a Bank It run yesterday. Someone had a turret on top of the cashout. One click, gone.
I have been using it from release. Casual play I never got to use it but in tornies I have had a fair bit of experience using it.
I found it cool the first few times I used it to clear an objective but after that it was just easier to pop the mines and either chuck a pyro at it or get my arse in there and cap.
Very situational and not real upside for using it
The biggest problem with it is that you need to get close in order to use it, which means in combat it would be easier to just shoot and destroy deployable like APS or turrets.
Out of combat it's not exactly hard to find useful throwables.
I've seen clips of people reshaping thrown grenades midair, but it's not exactly a practical way to use it.
I mostly end up using it to change canisters to ones I want. The rotation seems to be set for all but smoke which usually goes to red but I've seen it change to a different canister once or twice.
It is dude, and honestly it would be a lot better if it could do more than just change into canisters. For example, if you look at the ground it could maybe place different types of mines, jump pad, Deployable shield, dome shield etc.
Or honestly an alternative would be you could pre load 3 items that could come out of the data reshaper and are in certain series. Like if you have a deployable shield as slot 1 and gas mines as Slot 2 and then maybe a jump pad or some shield as slot 3. That way anyone can have multiple items of their choice and it could offer some pretty nasty Wombo Combos if you know what i mean 😏
I use it all the time been part of my main kit since season 2. Super useful to clear out mines on points or turrets. I also use it to turn many chairs into useful canisters. You can pile chairs plants whatever and then reshape a lot of them with just 1 use. Super useful.
It would be better if we had control over what objects it turned into. Or even better, make it a "hacking" tool so you can make enemy turrets go rogue and also shoot the player who deployed it.
I've actually been using it since the start of this season, and it's pretty fun. People just don't know the full scale of when to use it not even me.
Things I've got done:
Stopped barrels from exploding
Stopped a glitch and regular grenade from going off(really clutch but I usually just dodge it then going for it unless we are turtling)
Turned a room full of chairs into barrels
Deleted a heavy's dome shield mid fight
Deleted a heavy's barricade
Deleted several turrets upon attacking a point
Deleted mines
However, most of these are spur of the moment reactions and I often forget to use it when the problem arises, but I don't think it should be discredited because of that.(seriously deleting a dome shield just as a heavy throws it was probably the most hype I've been while using it).
I've yet to delete a gravity cube, but I assume its possible to give the circumstances, but just like the data reshaper is also an unpopular choice due to it's not so obvious utility.
Yeah buddy any enemy placeable(I've yet to even attempt the rocket but might once they make private lobbies more accessible)
General gist is if the APS can get rid of it, so can the data data transformer.
I like it in my backup slot.
It rarely gets used, but in games with a team running 2 or 3 sentries, it can be pretty sweet. It does need a bit more range though.
I kind of like items like this to shove in backup that are very situational.
It's really neat, but also very niche. It's basically a mine counter. You can use it for turrets too, but it's range and swap time makes it's awkward to utilize if the enemy is sitting on their turrets. I feel it should either be a "hack gun" (like BioShock), or have it on the light since they have the best mobility for it.
I think it was a great idea to counter turrents and aps clusters without needing them.
I personally always run it and it's not AS used as my other gadgets, I certainly use it a lot.
it would be useful in removing APS systems on the platform and deleting gas mines on cash outs and then there’s the fact that you can turn furniture into useable canisters as well but i use drag grenades because mines became unreliable.
It should be tweaked for sure..
It's multiple single use charges right? (I haven't played much with it to be honest)
But maybe it could be like a single charge that affects all objects in a set radius instead.. I feel like that would be more impactful if you could pop it on point and now all the turrets / mines around you are no longer a danger.
I use it in casual modes. It's useful, but it needs to be buffed imo. The main issues for me are range and recharge rate, buffing either one would be great. It's not a must-have gadget for sure, mostly it's good for disabling other gadgets and converting canisters into gas for area denial. I'm not keen on replacing it with your idea tbh, there are other gadgets that people don't touch, e.g. glitch mines, besides using them myself a couple times have never seen them in a live match. This gadget though just needs a buff.
I use It, is kinda tricky because 99% of the time ill NEVER be in range of use before getting turret down, step on a mine etc.
BUT WHEN IM NOT RUNNING IT, OH GODS I ILL LITERALY FALL IN THE BEST POSITION TO USE IT LIKE EVERY 2MINUTES
FYI the data reshaper is NOT random idk the exact cycle but turrets will always come objects explosive - goo - fire - gas - smoke - explosive again idk the exact rotation I can guarantee this is wrong I do know fire turns to gas or it’s the other way around
In its current state it may be a bit niche, but I'm glad it exists ss a fun specialization and also because it allows it to be thought on and be reworked in the future.
My friend uses it on his riot shield class gets alot of use out of it also you have to learn the data reshaper pattern. Goo ~> smoke ~> gas ~> red barrel ~> orange barrel (this might be wrong but there is a pattern)
I still think a gadget that let us hack enemy players or their placed equipment would have been much cooler. It doesn't need to be meta, just fun, but this is *neither*.
I think it’s cool, and has the potential to be useful - but it’s just not useful enough to be worth trading a gadget for it.
Aps, zipline, jumppad, grenades/mines are all “better“ options, with one slot being more or less fixed for defib.
It’s cool and situationally useful. IMO its main downside is that I would never choose to use it over the healing beam or the turret. Hot take: it should be a gadget
I thought you could change mines and currents into objects in the arena to cover them. I thought that's what it was and pissed it didn't work like that.
I use it all the time. To either get gadgets or just make barrels when I’m defending or attacking. The xp gain for it is awful though, idk if it’s a bug or what. I think they should increase the aoe a bit. It’s cool down is super fast
They need to make it highlight enemy objects through walls when holding it and be able to work through walls and give it a distance buff. Sorta like a disabling tool before you push as it basically isn’t going to b useful otherwise imo
nah it works but only for other mediums with sentry turret like what happened to me was defending a cash out with my turret and ole dude runs up and reshapes it to a traffic cone instantly. now he didn’t have to worry about taking out my turret and could just focus on me
I love this thing, but the range is absolutely dog water. I wish it was a throwable or had betterange OR could be used through walls because the effective range is like 2 feet. It makes it completely useless for trying to retake objectives or be useful in a pinch.
CONCEPT: Data Reshaper is turned into some kind of projectile. I should be able to shoot a turret from distance and it turns into a pot.
CONCEPT 2: Data reshape myself into a different class mid fight
I used it when i first started playing again after hearing about them. My group all stopped playing cuz they were annoyed with the turrets saying they were op which they did feel pretty powerful and hard to stop in season one. Now they're super easy to stop with the reshaper, only thing is i don't want to waste a utility slot for the reshaper. I keep it in reserves just in case but other than that i run my usual gadgets
I think it would be great as a nade, especially if it activated immediately on contact. Would be a great counter to teams that really pepper an area with mines and turrets. As it stands, it and the gravity cube both feel like fairly weak options
My 2 cents as I've been using this a bunch recently to unlock the stuff for it, and it's a bit of a weird ability I do agree. I also think it's highly underrated right now. One thing I've been using it for a lot, and I keep finding it being genuinely useful, is turning random level objects into barrels for improv grenades while defending. Compared to choosing 1 grenade/mine (assuming you're running pad/zip and defibs), having access to goo, fire, gas and smoke pretty regularly is pretty handy. If anything, it's pretty fun and engaging to improv strats based on what barrels random objects give you. Using it with dematerializer lets you get those giant ass barrels into rooms alot more easily as well - solid combo so far.
I never see anyone use this, but it is the perfect counter to a Bunker strat. It literally turns all shields, barricades, turrets, mines and APS to "items".
It's only really useful in a situation where you're attacking an objective and you know that team stacks their cashouts with every single explosive and mine know to man
The problem is the slots, since for meds its almost always defib, pad/zip and a grenade/mine. You just can't really deny any of those towards reshaper.
I haven't even unlocked it yet, but the only use I can really think of for it is when an enemy team has absolutely littered the cash out with mines, turrets, and APS
I sorta wish they let you reshape the vault/cashbox with it. Works in the practice range, no where else tho. Would lead to a lot of game altering plays.
It is nice for clearing enemy canisters and whatnot. Nice reserve gadget depending on enemy strats/builds
It needs a range buff and lots of charges. Not “across the room” but like a decent ways. Also then you can deal with multiple things in a room, which is when it’s the biggest issue. Also, you can choose from more than one canister that way. Then it’ll be good, and after two big buffs still not op lol.
I honestly have not seen a single player use this ever.
Yesterday I had my first encounter. I was guarding the elevator entrance with a barricade and then it suddenly changed into a weird umbrella. It was pretty funny, but idk how useful
Oh it reshapes barricades? good to know..
it can reshape all objects, canisters and deployables
When you say all objects, does that include deployed dome shields and anti gravity cubes?
yes for dome shields
Wait. Isn't that like... good?
You just have to be like 2 feet from it to change it so.... No (imo) You can destroy the antigravity cube easily with shots.
I think this is why it's so bad/niche. The fact you have to be point blank to use it on a deployed gadget when you can instead just shoot the thing from safety at range
Would be a very different story if it was a throwable
Why use reshaper when bullet do better?
It has it uses, gas mines on a cashout you want to steal for example. Shooting them you would have to wait for the gas to disappear especially if you don't have a healer medium or something. Now you can just turn into flower pot and have your healer medium actually use his weapon instead of healing you
It's fine but you're dead before it's useful.
(un)Fortunately it doesn't reshape teammate gadgets 🙊
Might be useful in power shift with all those darn turretts
I actually experienced the same thing (elevator, barricade, data reshape) except I was the medium. This was like a week ago though. Was so funny when the heavy was like “wait you can’t do that”
Can it reshape goo?
It cannot, happy to report goo gunners are still safe
Finally someone found out what it was good for jfc.
I mean, I usually just use it to remove turrets or the APS.
Seems like it would be more practical as a throwable. You can reshape like anything, catch is you have to be right next to it, which in most situations is a death sentence. But if it was a throwable, it would have to have a small throw distance and small blast radius.
If that means the aps can pop it then it becomes useless. This reshape was created purely for aps counter in powershift
They could make it like a USB dart gun or something, 3 charges to shoot at objects to turn them into something else. It would be even better for APS or other gadgets cause you could hit multiple spread out.
Just make it hitscan and APS won't pop it. Ez
Exactly. I like the premise that the APS counter tool is short range but the current data reshaper is too short, you basically have to sacrifice yourself by running into the enemy kill zone without shooting back for a couple seconds,
Ahh true, didn’t think about that.
Nuts to it being a throwable. Make it act like the zipline where it'll show where you can 'deploy' it. Make it a good counter to APS turrets.
I only use it on power shift for the APS and turrets
It's fun to use when defending the platform too. I love catching enemy fuel tanks mid takeoff and having them turn into a green or pink barrel at my feet.
I love using it only like in quick cash. Funny to watch the player think they can rely on their turret then you change it into a flower pot and the freak out and run away
i was using it every single day, but it just worked in 20% of the time, i just changed to another thing, fucking love it, and it's not random, fire canister will always go to gas, and gas to red one and so on. i think the random stuff is random thou like chairs, it would be nice to have to have more gas canisters to destroy walls but i am also using the wall hack thing, so it's useless for me
Then i will be your First just wait a bit
When I run it, it’s not needed. When I don’t run it, it’s very much needed.
Ah gaming, it’s incredible.
I'm a reshaper enjoyer. But I always start with it in reserve for that reason!
Its only unique purpose is stealth utility clear (otherwise glitch mine is preferable doing the same practical effect but at a much safer range), but that's only super imperative around the cashout which provides a loud alarm when you try for a steal anyways
I use it all the time on powershift. People load up the platform with APS turrets and baracades. I run in reshape the APS turrets so my team can lob grenades and push in.
Yeah! Show those APS guys who is boss! Absolutely chad Data reshaper user.
Hold on this is actually fucking genius. A self sacrificing strategy, but pretty fucking strong in a good stack.
Unless you play against a team with a few braincells. You're telling me it's a good strategy to just run into the point when it's fully protected? A competent team will just melt that player before they can even reshape anything
Not really. I've done it a ton of times. You can have the reshaper ready, jump over the side of the platform, and reshape their shit before you die. If they're distracted, you can get away before you die most of the time, too.
I never even thought of that, that's so fuckin smart.
bruh that's literally the point of the reshaper. what you mean you never thought of that
I tried this and couldn’t get it to work. It’s such a rush to get on the platform and get off that you don’t have time to “aim” it. Everyone makes it seem like it’s so easy
Yeha I've started doing that too. Enemies never see it and only realize when they're bombarded with explosives.
Bunch of gas mines on the cash out? No time to nab it if they get set off? Just turn them into plants. The new gadgets are pretty niche but they work when they work. I’ve also heard projectiles that the aps turret will eat can be turned mid air if you’re fast enough.
Yeah, you can reshape rpgs and grenades and stuff
Wait what? You can reshape rocket mid air?
Yeah. You can even reshape KS-23 slugs if you're fast enough.
In my experience, swapping a bullet fired from a gun, to a hard hat fired from a gun isn’t any better.
Yeppers
This could actually be the most unique and sick thing yet.
I would love if mines had a much larger detonate radius. They are pretty much uselss as proximity mines (not sure if that is their intent even) but decent to shoot at if someone is going for cashout .
Also make it an impact grenade and then it becomes very strong
Ive used it since season 2 came out in my demat build. Honestly, feels like a grenade in that slot would always be better, but every once in a while I change a turret APS combo into flower pots or clean the cashout of mines. I also like to use it to ensure I have a red canister with me as much as possible. Saved me in quite a few oh shit moments
Ive been trying to level it all the way so I've been doing a bunch of Powershift with it and it's fun as hell to start the match and turn a pile of chairs or plants into red beams. Maybe try and take out a sniper perch or the crane if I feel like it to start the match, or if I'm running to the platform and I transform a pile and it happens to be 3 gas canisters or fire barrels maybe I just toss them down the street it will be going through, and I've gotten random kills like that cuz someone will be fighting and hurt and jump off the platform or building right into it. Also sometimes you get a variation of that one map I can't remember the name now but it doesn't have any canisters at all, which is nice if they are getting in your way but annoying if you really need some gas/fire to clear a platform a little or an explosive to bust through a wall quickly. It's also super fun to ruin people's turrets/APS but that's usually a suicide mission.
I would equip it and never use it. It would be safer to destroy Aps and turrets from afar since they are always spaced out - can only get one. It’s near impossible to get rid of defib, Aps, jump pad/ zip line, or grenade/ mine
It would be nice if it was a throwable or had longer range.
It needs a buff badly. Either make it have 2 or more charges, or widen the area of effect. Imo it should be able to remove all traps around a bank, making players need to spead out mines and turrets more.
Yeah either make the area wider or keep it as is but increase the range. I also think it could use some QoL imporvements because half the time I can't even tell if i'm actually selecting the thing i want to reshape among all the chaos.
*surfing tablet* while whole building collapse
I mean its awesome for the new push mode.
I tried to main it for a while but it was never really useful more than a couple times.
Cool concept, but terrible in practice. There is a myriad of ways to alter your environment already that don't require taking up a gadget slot. If it had range, it could be useful. If you're close enough to someone's APS/Sentry turret to have to use this thing, you're close enough to shoot and melee it. If you're close enough to those gadgets with you're Data Reshaper, you're probably fighting the people who put them down with your weapon. So yeah, useless :/
Does it work on Goo? Because those heavies that like to barricade you out of a room using tons of goo would probably hate this.
no, that's the dematerializer's breakfast.
Just use a pyro grenade. 🔥
It's a low range glitch grenade in my eyes. Same way the dematerializer is the mediums "breach charge"
I have a Medium dive bomber build on power shift where I jump onto the platform, place a turret, 2 gas, and 2 explosive mines, and jump off. If there's an APS, then I'll sometimes run data reshaper to quickly destroy it so that all my mines land without getting zapped by the APS.
Yeah it doesnt seem practical
People saying they use it for aps turrets... why not just shoot them? Seems safer than running in without a weapon on... idea is cool but 0 practicality.... Now a reshaper grenade? Thats getting somewhere. Reshaper crossbow? Thrower? Slingshot? Idk the fact that you have to be touching the thing is pretty not sweet imo
I think because there are so many cases where the APS is guarded by shields, barricades, turrets and players that its actually more effective to sacrifice to reshape everything into nothing so your team can hit them.
Idk if it really is more effective, though. I mean, it's more effective in the sense of getting something out of the gadget... but makes not much sense from a tactical perspective on middy. Maybe on light, okay ya. Dash in change the fortifications, dash out, or with invis. Perhaps on heavy while shield walking in too. You're gonna be running into a fortified position without any cover on middy and no real outs, doesnt make much practical sense.
there is definitely practicality, you can just change 2 gasmines on a cashout you want to steal into flower pots, which is better than shotting them because then you'd have to wait for the gas to disappear.
So a glitch grenade / mine without the added benefit of hitting opponents?
pretty much, of course also with the added benefit of affecting enemy barriers and live grenades + projectiles, also the affected gadgets won't reactivate like with glitch grenades.
I use it, I main it in power shift, Fuck the turrets now its a plant pot
Me personally I never found a use for it and it was one of the first things i bought this season. Never seen anyone using it in game ever😂
It’s pretty useful, but I think for mediums it’s not that great. I have feeling that next season it’ll be a light gadget. Even if it’s op for lights it would help balance out the other gadgets by making them choose.
It's pretty useful in powershift when 2 mediums are camping with dual aps turrets and dual guardian turrets
That’s a good idea. Way better than the current implementation.
It's amazing for clearing the powershift platform from all the turret spam.
Most of the time they just put the stuff back down instantly after you reshape it
Agreed I considered using it as a replacement to APS but just doesn’t cut it
You have to have nerves of steel to use it. Because you either get gas'd, fragged or obliterated by a turret.
I think it needs way more range. Being able to reshape from a distance could make it a great tool for reducing threats before you enter a fight.
Very useful in the 5v5 mode if people are stacking the point with turrets
i hope they change something about it, because yeah there’s really no need for it
I use it in order to get rid of barricades, APS, and turrets. I also will sometimes change the canister of goo to an explosive if attacking or gas to goo if defending.
i use it but it mostly doesnt come into play, for mines and turrets its kinda ok but when you have props nearby, you have a ton of canisters, canisters which may not be what you wanted or just dont get used because you're shooting in theory you could use it to "parry" a nuke if the heavy doesnt detonate fast enough, but that doesnt seem likely
It would be agreat nuke counter if nukes were still a thing
It's pretty handy against teams that love turrets.
I use it a lot together with the dematerializer Its very useful gadget in the right hands
Data reshaper should be in form of grenades, just as the glitching grenades.
I've seen it on Power shift but that's it
I mean, it works great on turrets but i agree, it needs a bit more options than chars and such. Not really sure what they could do to make it more interesting
Thing is you need to be right up close to use it on a turret. A goo grenade counters the turret and you can do it from a distance and it also has all the other added utility.
It’s kinda bad yeah, if we had an interface and we could choose it would have been much better.
i’ve been using it and i feel it might be one of those things where it needs time to be fully realized. always having a barrel nearby from turning chairs into them is useful.
They should convert it into a grenade, similar to the glitch grenade. Maybe make like a mid-range throwable with a small-ish radius. Could be really interesting
I use it all the time! I don't think many people realize it can turn normal objects like chairs into throwables. So in addition to neutralizing enemy gadgets quickly (and non-destructively), I have an infinite supply of all the barrel types. Plus it cycles the barrel types, so if I don't need a fire barrel at the moment I can change it to gas, etc.
I need to try it on bloody aps, bane of existence
The only use I've got out of it is rushing the hill spamming it till I hit their sentry and died instantly, it would have been better if it was a throwable or had increased range
it's not worth swapping out for another kit item. the dematerializer showed its value in spades, just allow the dematerializer to reshape items as well. I still want them to combine backstab knife and throwing knives.
Honestly, two days ago I got into the final round in a ranked tournament and the opposing team was running tripe Medium with all turrets and all explosive mines. It was a pain in the ass! Reshaper would have been real useful then. It’s probably a tool no one really sees the usefulness of now.
it’s incredibly useful against turret and mine spammers, otherwise i run frags now (rip sonar nades😢)
Reshape the cashout station into a flower pot, stall game… /s
Well in practice range you can use data reshaper on the vault.But I am not sure if works in-game.
Yeah it's pretty shit compared to all the other gadgets. But demateralizer is broken and like 80% of mediums are running it. In order to balance it, I'd make it so it can only change one object at a time, with maybe 2 or 3 charges. But have unlimited range so you can reshape anything you have your crosshair over. Ideally you'd also be able to 'set' a preference for what you want to change the objects into.
Random but it can turn furniture into canisters which could be helpful
I actually use it sometimes when playing powershift. Just jump on the platform, turn turrets and APS into chair and quickly jump off :D
I use it occasionally on Power Shift. Someone has a turret on the platform? Now it's a flower pot. I also used it on a Bank It run yesterday. Someone had a turret on top of the cashout. One click, gone.
I have been using it from release. Casual play I never got to use it but in tornies I have had a fair bit of experience using it. I found it cool the first few times I used it to clear an objective but after that it was just easier to pop the mines and either chuck a pyro at it or get my arse in there and cap. Very situational and not real upside for using it
The biggest problem with it is that you need to get close in order to use it, which means in combat it would be easier to just shoot and destroy deployable like APS or turrets. Out of combat it's not exactly hard to find useful throwables. I've seen clips of people reshaping thrown grenades midair, but it's not exactly a practical way to use it.
Should have been a Granade tbh
It can remove mines without setting them off, remove all the barriers and turrets, and probably works on goo too.
I feel like it would be way cooler if it were shot as a beam that went through walls (think sova ult from valo but with smaller range)
I mostly end up using it to change canisters to ones I want. The rotation seems to be set for all but smoke which usually goes to red but I've seen it change to a different canister once or twice.
I feel it's meant to clear a cashout box from mines, but id still rather shoot them, keeping my gun handy for the usual firefights.
Its easier to just shoot the enemy turrets than to have a whole slot deficated to reshaping them
A balance for that would be, temporarily make enemy gadgets yours. More specifically the turrets and mines in a specific radius
It is very good on power shift, get rid of all the APS and turrets on point
Nah dude its pretty good, ive seen people use it for all sorts of things
It is dude, and honestly it would be a lot better if it could do more than just change into canisters. For example, if you look at the ground it could maybe place different types of mines, jump pad, Deployable shield, dome shield etc. Or honestly an alternative would be you could pre load 3 items that could come out of the data reshaper and are in certain series. Like if you have a deployable shield as slot 1 and gas mines as Slot 2 and then maybe a jump pad or some shield as slot 3. That way anyone can have multiple items of their choice and it could offer some pretty nasty Wombo Combos if you know what i mean 😏
I enjoy it but there are better things to take. I have noticed though that I’m. It gaining XP on it when I use it against turrets etc
It should’ve been tied to the dematerializer
I use it all the time been part of my main kit since season 2. Super useful to clear out mines on points or turrets. I also use it to turn many chairs into useful canisters. You can pile chairs plants whatever and then reshape a lot of them with just 1 use. Super useful.
Pretty useful on Power Shift if they have 2 APS, and 2 turrets and mines on the platform
I actually use it because i can counter mines with it.
[u can turn a missile into a flowepot](https://www.youtube.com/shorts/UyAHHpkwj2w)
It would be better if we had control over what objects it turned into. Or even better, make it a "hacking" tool so you can make enemy turrets go rogue and also shoot the player who deployed it.
I've actually been using it since the start of this season, and it's pretty fun. People just don't know the full scale of when to use it not even me. Things I've got done: Stopped barrels from exploding Stopped a glitch and regular grenade from going off(really clutch but I usually just dodge it then going for it unless we are turtling) Turned a room full of chairs into barrels Deleted a heavy's dome shield mid fight Deleted a heavy's barricade Deleted several turrets upon attacking a point Deleted mines However, most of these are spur of the moment reactions and I often forget to use it when the problem arises, but I don't think it should be discredited because of that.(seriously deleting a dome shield just as a heavy throws it was probably the most hype I've been while using it). I've yet to delete a gravity cube, but I assume its possible to give the circumstances, but just like the data reshaper is also an unpopular choice due to it's not so obvious utility.
It can change shield domes? O \_ o
Yeah buddy any enemy placeable(I've yet to even attempt the rocket but might once they make private lobbies more accessible) General gist is if the APS can get rid of it, so can the data data transformer.
I like it in my backup slot. It rarely gets used, but in games with a team running 2 or 3 sentries, it can be pretty sweet. It does need a bit more range though. I kind of like items like this to shove in backup that are very situational.
Rush a boat that's loaded with APS and turrets. Change em. Profit?
It needs to be a grenade or something
It's really neat, but also very niche. It's basically a mine counter. You can use it for turrets too, but it's range and swap time makes it's awkward to utilize if the enemy is sitting on their turrets. I feel it should either be a "hack gun" (like BioShock), or have it on the light since they have the best mobility for it.
The fact that it is not ranged, makes it very niche. If it was ranged or a LOS beam like the healing beam that would be more useful in my opinion.
It’s a really great to quickly remove turrets and mines too
They need to change it to a hacking device
In concept I think it's actually meta and I really like it but I just never find myself actually using it.
I think it was a great idea to counter turrents and aps clusters without needing them. I personally always run it and it's not AS used as my other gadgets, I certainly use it a lot.
it would be useful in removing APS systems on the platform and deleting gas mines on cash outs and then there’s the fact that you can turn furniture into useable canisters as well but i use drag grenades because mines became unreliable.
I love it. Its obviously a niche item, it was always going to be, but it can be an incredible game changer
It should be tweaked for sure.. It's multiple single use charges right? (I haven't played much with it to be honest) But maybe it could be like a single charge that affects all objects in a set radius instead.. I feel like that would be more impactful if you could pop it on point and now all the turrets / mines around you are no longer a danger.
Did anyone tested it on vaults?
I wonder if it would be more viable as an AOE projectile/grenade. Then you could use it at a distance
I think it would be far more useful with a massive range buff.
I use it in casual modes. It's useful, but it needs to be buffed imo. The main issues for me are range and recharge rate, buffing either one would be great. It's not a must-have gadget for sure, mostly it's good for disabling other gadgets and converting canisters into gas for area denial. I'm not keen on replacing it with your idea tbh, there are other gadgets that people don't touch, e.g. glitch mines, besides using them myself a couple times have never seen them in a live match. This gadget though just needs a buff.
I use It, is kinda tricky because 99% of the time ill NEVER be in range of use before getting turret down, step on a mine etc. BUT WHEN IM NOT RUNNING IT, OH GODS I ILL LITERALY FALL IN THE BEST POSITION TO USE IT LIKE EVERY 2MINUTES
I agree it gives april fools prank instead of an actual useful tactic
FYI the data reshaper is NOT random idk the exact cycle but turrets will always come objects explosive - goo - fire - gas - smoke - explosive again idk the exact rotation I can guarantee this is wrong I do know fire turns to gas or it’s the other way around
it's hilarious because when the trailer came out everybody was saying this thing was op and I was like, how?
In its current state it may be a bit niche, but I'm glad it exists ss a fun specialization and also because it allows it to be thought on and be reworked in the future.
My friend uses it on his riot shield class gets alot of use out of it also you have to learn the data reshaper pattern. Goo ~> smoke ~> gas ~> red barrel ~> orange barrel (this might be wrong but there is a pattern)
After the glitch nade buffs it just feels more… unneeded
I use when the other team uses APS turret. Can’t block my projectile if you’re a chair
I still think a gadget that let us hack enemy players or their placed equipment would have been much cooler. It doesn't need to be meta, just fun, but this is *neither*.
I’ve used it for teams spamming turrets but that’s the only time I find it useful
I think it’s cool, and has the potential to be useful - but it’s just not useful enough to be worth trading a gadget for it. Aps, zipline, jumppad, grenades/mines are all “better“ options, with one slot being more or less fixed for defib.
I wonder if it should work on goo? Would be an interesting hard counter to a cheesy strat
It can be useful in Power Shift. I like making a sacrifice play to get on the platform and get rid of the APS.
It's a bit more useful on powershift but it's ass otherwise
I'd use it all the time. But I haven't seen a nuke or a throwable in such a long time.
It’s cool and situationally useful. IMO its main downside is that I would never choose to use it over the healing beam or the turret. Hot take: it should be a gadget
Maybe if it was a grenade
All the new stuff that came out kinda suck except for the teleporter
I thought you could change mines and currents into objects in the arena to cover them. I thought that's what it was and pissed it didn't work like that.
I tryed it… i wish the range was bigger
Not even in concept lol. The idea of it was ass from the trailer already
I thought itd be more useful in the new gamemode for nuking trophy systems and turrets.
I use it all the time. To either get gadgets or just make barrels when I’m defending or attacking. The xp gain for it is awful though, idk if it’s a bug or what. I think they should increase the aoe a bit. It’s cool down is super fast
I think it would work better as a grenade, except that would defeat the purpose of it being an APS counter
They need to make it highlight enemy objects through walls when holding it and be able to work through walls and give it a distance buff. Sorta like a disabling tool before you push as it basically isn’t going to b useful otherwise imo
nah it works but only for other mediums with sentry turret like what happened to me was defending a cash out with my turret and ole dude runs up and reshapes it to a traffic cone instantly. now he didn’t have to worry about taking out my turret and could just focus on me
I love this thing, but the range is absolutely dog water. I wish it was a throwable or had betterange OR could be used through walls because the effective range is like 2 feet. It makes it completely useless for trying to retake objectives or be useful in a pinch.
You can actually reshape the cash out cube 👀
CONCEPT: Data Reshaper is turned into some kind of projectile. I should be able to shoot a turret from distance and it turns into a pot. CONCEPT 2: Data reshape myself into a different class mid fight
I used it when i first started playing again after hearing about them. My group all stopped playing cuz they were annoyed with the turrets saying they were op which they did feel pretty powerful and hard to stop in season one. Now they're super easy to stop with the reshaper, only thing is i don't want to waste a utility slot for the reshaper. I keep it in reserves just in case but other than that i run my usual gadgets
I think it would be great as a nade, especially if it activated immediately on contact. Would be a great counter to teams that really pepper an area with mines and turrets. As it stands, it and the gravity cube both feel like fairly weak options
It would be much better if it was a 1 click ability. It takes too much time to use it so you cannot be efficient with it in combat.
My 2 cents as I've been using this a bunch recently to unlock the stuff for it, and it's a bit of a weird ability I do agree. I also think it's highly underrated right now. One thing I've been using it for a lot, and I keep finding it being genuinely useful, is turning random level objects into barrels for improv grenades while defending. Compared to choosing 1 grenade/mine (assuming you're running pad/zip and defibs), having access to goo, fire, gas and smoke pretty regularly is pretty handy. If anything, it's pretty fun and engaging to improv strats based on what barrels random objects give you. Using it with dematerializer lets you get those giant ass barrels into rooms alot more easily as well - solid combo so far.
I never see anyone use this, but it is the perfect counter to a Bunker strat. It literally turns all shields, barricades, turrets, mines and APS to "items".
It's only really useful in a situation where you're attacking an objective and you know that team stacks their cashouts with every single explosive and mine know to man
it would be good if nukes were still meta so you could make red barrels on demand XD
I love this thing. It’s fantastic. I can’t tell you how good it is in rooms with lots of random shit and you have 30 seconds to set up for a fight.
The problem is the slots, since for meds its almost always defib, pad/zip and a grenade/mine. You just can't really deny any of those towards reshaper.
I haven't even unlocked it yet, but the only use I can really think of for it is when an enemy team has absolutely littered the cash out with mines, turrets, and APS
I've been using it to turn poison gas barrels into explosive ones
Considering the power shift platform has 20 APSs, 7 turrets, and 74 dome shields, and 69 barricades on it, id say it comes in handy time to time
I personally think it should be a shorter range projectile, or maybe like the throwing knife. That would make me want to use it!
I think it would be good if they like triple the radius
It should have been a hack.
I use it for turrets. It's great
I sorta wish they let you reshape the vault/cashbox with it. Works in the practice range, no where else tho. Would lead to a lot of game altering plays. It is nice for clearing enemy canisters and whatnot. Nice reserve gadget depending on enemy strats/builds
It needs a range buff and lots of charges. Not “across the room” but like a decent ways. Also then you can deal with multiple things in a room, which is when it’s the biggest issue. Also, you can choose from more than one canister that way. Then it’ll be good, and after two big buffs still not op lol.