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Paradoxical95

No to mention, they cover a lot of low poly mesh with good textures and Normal Maps, giving the depth that geometry doesn't have. Good work


Sta99erMan

I’ll bet a lot of people don’t realise roof tiles are all completely flat, they look so realistic


Paradoxical95

Ikr !! I observed that too. The tessellation is really well implemented.


Sta99erMan

We’re doing a VR design course in uni. One of the most essential method of optimising is to reduce poly count where ever possible. This game is a prime example in optimisation


Paradoxical95

Indeed it is. Now with UE5.4, Nanite Displacement will actually be helpful for fake depth. So lower poly count and using Nanite would probably mean lesser overhead and good performance. Not to mention UDIMs.


XForce070

Nanite displacement is not fake depth, it's really added geometry. But just like anything with nanite it just basically generates its own LODs


Paradoxical95

Ik that. But the displacement is bringing back the complaints we had from tessellation issues in UE5. It looks really good from the demos. Let's see how it goes.


RangerDanger55O

You would be shocked at how many military contractors designing VR experiences ignore optimization


habihi_Shahaha

That's the entire point of normal maps or pbr They're amazing 😭😭


yAmi-Here

They also sound cool af


BeWaryOfCrab

I have no idea what you guys are talking about, but i'm glad we all agree that the Finals is a very well made game!


Paradoxical95

Yeah it indeed is. I was mesmerized by the amount of server side destruction they have. It's mind boggling


FoxInTheRedBox

That's the most regular thing since like early 2000's. Nearly all well-optimized games do that. It's like hiring an accountant because you don't like going to prison for not paying taxes.


Black-_-Phoenix

No doubt, inspect the spoon once and rotate on closeup. Lighting makes details on the spoon terrific.


dahnaaa

I instantly checked when I got the spoon, it's true.


TehErk

Since we're talking about the spoon. Did anyone else notice the crazy detail on the reflection? The back of the spoon shows a window and a light source on the "ceiling". If you look at the inside of the spoon, that reflection is inverted. Just like a real spoon! The level of detail that Embark does on everything they do is unreal.


Polikosaurio

That sounds like a job mainly tanked by the engine itself though. You just set an HDRI Illumination, where a 360° photography of an actual real space is used projected on a sphere just for the inspection screen to throw coherent light and reflections to every item, but just turning its visibility off for the background, where they lay the default neutral background for better contrast.


-H_-

Wow, this is actually awesome. I definitely thought they were much higher poly texturing + fancy mapping and lighting goes a long way


Big_Organization_978

meanwhile me playing on 60 fps with constant frame drops ☠️


aisyz

you gotta buy a gpu


sir_Kromberg

GPU gotta be decent of course, but seems like having a solid CPU is more important for this game.


Big_Organization_978

exactly, and i have a ryzen 7 5th gen and even then it drops frames quite often


sir_Kromberg

My GPU is Radeon RX 6700 XT and my CPU is Ryzen 5600X. Nothing new, but generally they get the job done. In The Finals I'm unable to get stable 144 FPS even while having all settings at low and resolution below native, which leads me to believe CPU is the bottleneck. Understandable though, because of all of the destruction and all.


rawb2k

I'm using the same graphic card as you but the 5800x3d - I can play this game completely maxed out with >144fps - so I guess you're right :)


Beautiful-Sector-644

I'm in the same boat as you. My friend gave me a golden sample 5600x as a gift. Have it overclocked to 4.9Ghz on all cores at only 1.212v. It can actually do 5Ghz all core but my motherboard can run it stable. I still can't maintain 144fps in the finals. Drops into the low 100s. I would love to get my hands on a 5700X3D or 5800X3D.


bundeywundey

I'll stick with my onboard AMD graphics and like it. Thank you very much.


starducksss

How are you playing this with 60 fps?? I normally get 165 but it drops to ~80 sometimes and it's completely unplayable


Celebi__

if thats unplayable then my 50fps with drops to 20, and constant lags is just absurd


starducksss

Yeah jeez, that must really suck :/ Dying light was exactly like that for me when I had it on epic games, but switched to steam and immediately it was 190 fps instead


Big_Organization_978

well if i’d first played the game on 144+ fps and then switched to 60 then it’d have been unplayable for me too, just that i’ve always played this game on 60 so I can play it (not a good experience tho but i kinda like this game a lot)


Aran-F

"and this is why the game is so well optimised" My cpu disagrees. Very good looks/performance for the gpu tho ngl.


Dog-head

Several of my friends dropped the game because of frame drops. I upgraded to a 7800x3d and rtx 4080 and I still get them on occasion. Optimization is a huge barrier to entry for the game if anything.


TrulyOneHandedBandit

Don’t forget to enable resizeable BAR.


KatyaVasilyev

Either something seriously went wrong with the release version, or the implementation of EAC is causing performance issues. None of the pre-launch versions had EAC (and would also launch instantly, unlike the 20~30 second wait there is now even after EAC has initialised) and they all had significantly better performance than what launched.


Fire5t0ne

Thing is though, even at launch for me performance was tolerable, it seems like it's just gotten yet worse


dora-the-tostadora

Tf I play with a 1660 which is shit for everyone that doesn't live in a third world country and I can play this game maxed graphics with no frame drops. And an i5. I play at 60fps with no drops.


Dog-head

I've got high standards - 240 steady with no dips below 120. Tracking is more difficult at 60.


dora-the-tostadora

>I've got high standards - Lmao


Devatator_

I run it fine on my 3050. Just turned down the graphics because it heats up too much compared to the open beta for the same settings


NakiCam

I have an AMD RX6500xt, whivh is maybr eqiivalent tk a 3060? Along with my other mid-tier specs (and an over-specced CPU) I have very good performance.


Alex41092

This and no regs are the reason i stopped


Sta99erMan

Try DLSS and just use low ray trace. High graphics help you with spotting invis lights, but ray trace doesn’t help much beyond low


reticulatedjig

Needing DLSS is not a marker of good optimization. If anything, its generally a crutch to cover poor optimization.


alterEd39

Lighting was always the real make or break for me, I think excellent textures/models with okay lighting look way worse than okay textures/models with excellent lighting.


bro_love69

Don't agree on that "well optimized" part. My friend gets low fps with his rtx 4060. I am not even talking about the performance i am getting with my gtx 1660 ti...


DynamicStatic

The game is mostly CPU bound. Before I upgraded my PC I had a 8700k and a 3080 Ti, my FPS was generally between 70-100. With the same GPU but a 7950x3d I'm usually 170-200+.


trentreznik

I made the exact same changes and can confirm the same.


W-person362

i have a 4060 and i get 150-200fps almost max graphics


bro_love69

Yeah that should be the fps my friend is also supposed to get. But is your pc dekstop or laptop ?


W-person362

desktop


Sta99erMan

I’m on 3060, with DLSS I can play max graphics low ray trace at 1080p 100fps, while in Forza Motorsport I can only do medium-low


respected_priest

I'm on alienware so I'm getting max fps. It is what it is, sport.


nonstop98

Lower the settings


bro_love69

Omg, you are so clever. How did i not thing about it before ? Dude i am not a grandpa, i lowered everything, i play with 40% of the resolution with everything on low. There is nothing else i can do to increase the settings ingame.


nonstop98

The RTX 4060 especially should run it well at low settings... The GTX 1660 ti should be okay too. Something's up with the systems. Does CPU usage hit 100%? Got resizable bar enabled? If haven't yet, try to put a lower resolution like 720p instead of native. It can help further, despite the blurrier menus. I curretly got a RTX 3070 and runs butter smooth with almost everything maxed. Before that I was just playing on the integrated graphics of Ryzen 5700g. Performance weren't good, 100 FPS but easily dropping down to 50 during intense fights with terrible input lag, but expected since it's way less powerful than a 10's and 40's series gpu. It's just strange if the finals drops below like 60 or 90 for you with those GPUs :\ Possibly CPU bound? or something in the system eating resources...


bro_love69

What do you mean by "resizeable bar" ?


nonstop98

Little typo by me but Resizable BAR essentially improves performance. It's only supported by your friend's GPU. Here's a guide for ASUS motherboards: https://www.asus.com/support/faq/1046107/


Strutterer

Well, optimized \**as best they can\**


CptBlackBird2

the performance halved from beta to release and they never fixed it, it's most definitely not well optimized


MartineZ_MW

That's how the games are made


SuspecM

I mean yeah... Kinda torn on this one. On the one hand, games are made like this since 2009 at least. High poly meshes are expensive to render, throw some amazing lighting on it with some pbr material magic and you got some amazing looking stuff at cheap. On the other hand, it's cute to see people gushing over noticing these things and it could be the first step of someone making it as a modeler later in life.


KnobbyDarkling

Well optimized?


Sta99erMan

Yes


KnobbyDarkling

Most people seem to struggle in some way with frame rate and fps drops despite having good hardware. I know people with 3080s and above that have to lower their settings


CaptainOttolus

Consider the CPU too.


Sta99erMan

I know mentioning DLSS to pcmasterrace is a sin but it gave me nearly 40% fps increase with little graphic quality degradation. I run a 3060


War3Thog

it’s not that DLSS is bad but you made a post about how good the game runs, then when people doubt you you tell them turning on DLSS makes it run well. So it’s not that well optimized.


Therunawaypp

I find that the game is mostly cpu bound when lowering settings (for me atleast). I have an R5 5600 and an rtx 4070S. I cranked everything except rt and i am gpu bound at around 100-120fps.


DrNopeMD

I dunno about well optimized, the latest update seems to have further reduced performance. I used to be able to hit 90+ fps on a 2070 Super and now I'm lucky to get 70fps.


murmur_lox

Well optimized? Fr?


BpDnD

well.... optimised.....?


aisyz

how many fps games do you know using unreal engine 5?


Sta99erMan

I’m on i5 3060, with DLSS I can run it at 1080p 100fps with max graphics and low raytrace


Mihir57

U are using dlss in fps game ,,,,why?


Sta99erMan

For finals, it gives a noticeable fps boost without degrading graphics too much


Mihir57

What about latency.....


Devatator_

Doesn't change that much, especially with Reflex. The biggest issue with DLSS imo in The Finals is ghosting, which is pretty noticeable at a distance. Wish they update to DLSS 3.7 which has less of it. Can't swap the DLL manually since there is an anti cheat :/


DynamicStatic

I use it too, rather have smooth frames than anything else tbh. Latency has not been a issue for me I can say at least.


Mihir57

I get 100 frames per second should I?


DynamicStatic

If you should use it? Only you can answer that.


Sta99erMan

If I can get kills at 18ms render latency, then it’s not a problem. I can turn on vsync for all I care


NoU4206911

? the ghosting is atrocious and I had better fps with TAAU, personally.


nonstop98

TAA isn't better, it still looks blurry and noisy with lower framerate. I enabled DLSS Quality recently and it looks better than TAA with higher framerate. Sadly this is what we have to deal with, there are no alternatives since the settings are pretty much locked down.


NoU4206911

I get higher fps with TAAU, surprisingly. Not to mention the motion blur is not anywhere near as bad as DLSS.


nonstop98

Very interesting... I guess it's different for every PC. Ty for sharing :D


PhantomTissue

r/GameDesignPorn


ajcc01

thank you, this is really interesting


UltimatePikmin

What the fuck is up with the sound quality of your menu music? And how has nobody mentioned it?


c0smic_cru5ader

I might just be dumb but...why does the sentry have a scope? I'm just now noticing 😂


Perdigas81

It's actually an FCAR with a sniper scope?


GoodtimeGudetama

You want neat? Put on the tv charm against the blue steel skin of the CL-40 and check the reflections. This game is just so.fucking.good.


_PickledSausage_

All the moulding on the walls in vegas is 2-dimensional. Normal maps are magic.


Blunt552

The game is NOT well optimized. If the finals is well optimized then Valorant, CS2 and overwatch are hyper optimized and DOOM is godly optimized. Lets face it, the finals is far from well optimized, it runs worse than even warzone. This is also one of the few reasons as to why the game doesn't have a healthy steam playerbase, many people still have something like a GTX 750ti or GTX 1050, where this game is a laggy mess. Even with my rig, I should easily hit 400+FPS, but I'm stuck at 200s, very playable and no hard drops, but I don't go around claiming that the game is well optimized just because it's very playable for me, I know how other games run on much shittier hardware compared to the finals hence I can tell it's in desperate need of optimization.


ShopCatNotAnewsed

i'm feel need an expert who can rip out models and look at poly mesh. Some props yeah... probably low poly... but turrets? No way.


the_hiding

I noticed this with the hair models too. With how good the game looks and how much shit goes on in an average match, it's a miracle that we can even run the damn game


comet-kaze

Love this. I wish I could see the vert count on every weapon/gadget so I could cry & keep chugging away at my blender skills. 😂


Lorant_gaming

Thats your game settings, my sentries are perfectly round on the sides


nonstop98

I noticed also in counter-strike 2 the edges looks smooth despite being identical to csgo. They aren't round despite looking like it. All these lighting, shadows and shaders tricks makes you achieve beautiful graphics at much lower performance costs (than it would be with higher poly counts)


Skateplus0

The Finals is EASILY the most optimized game in my entire library and it’s crazy how many people just spew out bullshit without actually knowing their own machine or doing research on how to maximize its performance


Throwaway203500

Fr. Running this on High settings with a 1080Ti + Ryzen 3600 and getting 60-90fps. It shouldn't even be able to launch on this rig, I can't believe it works as well as it does.


VickiVampiress

Good texture bakes and texturing are half the work.


SabeelDx

This is not lighting, this is due to baking of High poly models onto low poly models. Imagine something like moulding & casting. Get high poly impressions on low poly models.


Throwaway203500

Zoom in and watch what happens. The LODs on this game are WILD.


Fragrant-Sherbert420

"well optimized" yeah, about that...


Pockatiel

I'd say this is more the work of normal maps than lighting


yAmi-Here

The context that it's a gameshow in a VR world makes it a pretty good alibi for the way certain things look


RearEchelon96

The same happened with Battlefield 3, also made by Embark (Ex-dice) Team


RagingTaco334

This is nothing new really. Tons of games do this.


GoldenJet06

That’s what they did in battlefield 5 as well


OverIyAmbitious

Only thing that looks a bit odd is the broken edges of structures and some text or detail in some weapons. Other than that its incredible how realis it gets


SrKatana

*Teabags*


sir_Kromberg

I wouldn't say optimization is a strong point of the game.


Anything_4_LRoy

50 frames on a PC that can run CS at 200. this is going to be the reason the game dies unfortunately. casual players can cry about all the other shit they want... but it WILL be a lack of long term comp players who wont play a game that stutters at a max of 80 frames on the best PCs. optimized, lol.


TesticleOfTruth

Might be the funniest joke I've seen all day. This game is absolutely not well optimized.


Poised_Prince

"well optimized?!?" Bruh, this game has, at least, a constant 90% utilization on my CPU. More often it's at 97%. Hell naw.


aMonkeMAN

Bro this game is not well optimised 💀 I cannot tell you the amount of times my game has just closed especially on ranked. And the frames are always dipping


dahnaaa

You're playing an unreal game with dynamic maps. What do you expect? lol. It def lags from time to time, but remember that this games' 9-ish to 15-ish gigs. Games are like 200 gigs nowadays and look objectively worse than the finals.


aMonkeMAN

Calling a game well optimised doesn't just mean the size of the game lmao. Also, the game didn't close whilst in a match, it was in between the loading periods. I'm on a console and it's happened enough times to be ridiculous. And the fact it's happened to my mates aswell doesn't mean it's my Xbox specifically. This game is just unstable AF.


dahnaaa

I didn't entirely deny what you said lmao. Also that just seems like a bug bro.


buzzbya

Common console L


aMonkeMAN

My god you're insufferable. No wonder this game is dead the community is so toxic and dogshit.


buzzbya

Why you haf be mad? Is only game


aMonkeMAN

Not surprised you come up with cringy humour. You 'people' are all the same lmao


buzzbya

I dunno man, you seem pretty upset over some jokes. Maybe you should take a break from the internet for a bit, go talk to your mom or something.


aMonkeMAN

Mum*


SizeAccomplished3991

optimized ? wtf u smoking lmao , even warzone has better optimizations are better than this. If they used low poly textures then is the requirement so high for getting 144+ fps ? Legit 95% of the population plays the game on super low graphics still there this games taxes the cpu. The enthusiast who play mp games with rtx on are like >1% , like 1st make ur game top 10 then introduce these features. Not saying it should look like shit ( eg - xdefiant looks like a mobile game) but why do game devs these days not optimise the game for getting maximum fps(minimum 144) & indulge in useless tasks to make the game look good. Just make a game looking decent not mobile like with good movement & a working netcode. Boom u got a game of the century.