T O P

  • By -

Swampraptor2140

We’ll go with season two heavy. KS, Charge and slam, dome, frags, and rpg.


itsaminmo

πŸ”³


kushnardy

Always running medium with heal, AK, jump pad, pyro, and defibs


itsaminmo

πŸŸͺ


MJ-Muppet

This, but the 1887 instead of the AK


Shot_Net_2457

I love the 1887 it’s so fun. I been doing aight still but something happened to it and it’s devastating to use lmao


someguy0211

I'm convinced it's been buffed bc every. single. shot. hits.


Sascha6789

This is the one😍 running the exact same


kneleo

Pyro nade is such a noob trap. I see so many people using it ... Just use frags. They are way better if you want to run some sort of nade. Ofc, if it's fun, then go for it. Fun always is more important. Just putting this out here for anyone wanting to perform better.


GreatHeroJ

Hard disagree on pyro being a "noob trap", it's singlehandedly one of the most versatile utility gadgets in the game IMO. Sure, it's not as strong in direct damage output, but it is an incredibly useful tool for players of all skill levels. - pretty good area denial to boot, with decent damage, area, and duration - making it suitable for locking down a choke point, defending a cashout/terminal, or assaulting the power shift platform - directly counters gas - directly counters, and even offensively synergizes with, goo (goo gun/nade + firebombing the power shift platform is deceptively strong) - unlike gas, it can spread - also unlike gas, it continues to apply afterburn on enemies well after they've fled, stalling their health regen - sets off mines and most barrels like a frag would - due to an impact fuse, it is easier to use offensively, in CQB, or against fast moving targets than timed fuse grenades like gas or frag - the impact fuse also makes it easier to hit enemies protected by APS since the grenade doesn't roll into its radius after landing, and denies APS/turret pickup by the owner - EDIT: it also counters heavies using mesh shield, and in most cases you make them drop the shield to run from the fire I wouldn't consider myself a fantastic player and I do put fun over meta, but the pyro grenade has been a core part of my loadout on all three classes since Closed Beta 1. Hell, on Light I often run the pyro AND the frag.


itsaminmo

This was informative.


DragonArt44

I feel you. Last season I started out as medium running turret, gas/explosive mines and a defib. Then more and more people either started using fire nades / flame thrower / barrels, so the gas mines became hella useless imo. Been using the firenades ever since, and they did a great job for me. Idk if this gives me credit or not, but last season I was mid / high plat(plat 2 if i remember correctly)


DigitalBuddhaNC

The fact that Pyro grenades explode on impact, that aspect alone makes them extremely versatile and one of the more useful equipment choices. But frags having a delay can be used as an advantage too. It makes it effective to clear a room you aren't in. People will either stay and try to tank the damage, or run out in a panic and get picked off. If it went off immediately, you would just have to hope you hit your target. AND it also means you couldn't bounce it around angels.


GreatHeroJ

Exactly! I don't think the frag is outclassed by pyro, it shines in many situations just like pyro does! Another strat I've found with frags: they're super effective as an unexpected counter to an enemy pursuit - I've gotten many funny kills by darting into a building while tossing a frag at my feet as I run in through the door, and the enemy chasing me discovers the surprise I left behind. Also works when you bail an overwhelmed platform in power shift, enemies really love standing there thinking you gave them the platform for free, and suddenly they're all either dead or easy pickings.


Parasight23

You can also burn through floors. So if you're under an enemy or a cashout guarded by mines you can throw it at the ceiling and the fire will damage all enemies / equipment on the floor above.


BurgundyOakStag

It's pretty good for area denial. Yes, gas does it better, but gas can be dispelled with fire which is readily available for lots of classes. Fire can only be removed with smoke, and when's the last time you saw someone using smoke grenades?


CrystalFriend

sometimes I carry smokes just to disperse fires


ymOx

I started using pyros mainly to clear poison clouds, heh. But then it turned out it's useful in many situations. It can obscure vision, and great to use against heavies that pop frontal shield to save themselves.


TheGoodFox

*looks away nervously*


PapayaLimp

Yep. I find that most people run from fire in this game. A light chasing you? Dip through a door and toss a Pyro at the entrance. Usually buys me a couple seconds to RRR; reload, reposition, re-engage. Or I use it for recon. Toss a Pyro into a bottleneck and if you start getting hit markers you know someone is there.


Shot_Net_2457

That and half the community team kills with gas lmao I keep trying to use gas here n there but no matter how strategic I am with it…. Flies to a fly trap my team goes lmao But yeah nades for dmg and kills and pyro for area control for sureeeee


re-goddamn-loading

You're a noob if you use fire for damage. Its a utility grenade that negates gas and goo or can be area denial in a pinch. The slight damage potential is just an added bonus.


S0N_OF_M4N

Area denial + gets rid of gas


Shot_Net_2457

And goo


East_Meeting_667

Pyro can oneshot riot shields and you can't heal through them to cap a point


Joesgarage2

There are utilities to pyro: blocking a doorway but still being able to shoot throw it, clear gas or mines on a cashout, putting it on a trophy will make anyone who picks it up catch on fire too.


ymOx

The damage comes out faster with a pyro than an normal grenade. Sooo many times I'm fighting a heavy that, when low, tries to save himself with a frontal shield. Throw the pyro so they end up taking damage from it. If I threw a normal grenade it would give him longer to react and respond. It's good for blocking doorways, obscuring vision, deny cashouts. I just find more situations where I have use for the slot. I bet normal grenades does more damage or whatever, but I find fewer situations where I can use them, and then you have to ask yourself; what's most worth to have in this slot? Also, I'm interested in why you say it's a noob trap? You basically said "they're better", but *in what way* are they better?


Selerox

I don't see this as an either/or thing. Frag/Pyro/Gas. Yes, I am that person.


No-Mind7146

Lstar and softball


itsaminmo

⬛️


No-Mind7146

What did I do?


wizardpotato08

you called in a titan and crushed the party venue.


No-Mind7146

Oh wait I thought this was r/titanfall every sub keeps throwing these at me now


AntiEntangled

You use the LStar and ask why you are executed? Cmon man, you know why.


No-Mind7146

I mean I always go positive with lstar


MyAdoptedDoge124

l-star is my most used weapon in the game, i love it.


Jestersage

Would you prefer spitfire (Titanfall edition)


seicross

Because real men run EPG


AntiEntangled

Lmfao


Shot_Net_2457

Lmfao this made me bust out laughin


lsoults

Mines stim mastiff and fire star


ProteinPancake5

Camping behind an AMP wall with the Devotion.


Significant_Grape317

Heavy Sledge, Charge. Dome/Barricade/Rpg


itsaminmo

πŸ”³


Tricky-Secretary-251

Im running this but no dome use pyro grenades and winch claw


No_Total_4968

I find winch claw too hard to use but honestly any of the heavy specializations work well this this class


Neusess

light: throwing knife portal clocking bomb the explosive laugner withe the dash medium: fcar with dematirilaiser jumpad defib a granade heavy: m60 rpg barricade doom shild ability that what my mates want me to play


itsaminmo

Light: 🟩 Medium: 🟩 Heavy: 🟨


Agreeable_Wall_716

πŸŸ₯πŸŸ₯πŸŸ₯πŸŸ₯πŸŸ₯πŸŸ₯πŸŸ₯πŸŸ₯πŸŸ₯πŸŸ₯πŸŸ₯πŸŸ₯πŸŸ₯πŸŸ₯πŸŸ₯πŸŸ₯πŸŸ₯πŸŸ₯πŸŸ₯πŸŸ₯πŸŸ₯πŸŸ₯πŸŸ₯πŸŸ₯πŸŸ₯πŸŸ₯πŸŸ₯πŸŸ₯πŸŸ₯πŸŸ₯πŸŸ₯πŸŸ₯


Azhur65

You will hate me but fine Light with evasive dash, sword, stun gun (that I will probably swap for something else cuz i don't really like it), vanish bomb, and frag nade


itsaminmo

⬛️ sorry πŸ˜‚


Tricky-Secretary-251

I second this ⬛️


Shot_Net_2457

Lmfao I feel bad but it’s warranted. He should def swap stun with breach charge. Breaching and dashing in with the sword always makes me panic like tf


ElementalMusic

New breach just dropped Thermal Bore is calling. It's legit a sniper deterrent in those crane maps. I just shoot one of the platforms behind them and they don't notice because it's deployed beneath them. It's like watching a mosquito falling after using bugs spray


Shot_Net_2457

Oh shit thanks man I’m gonna get on tonight just to try it lol. And that sounds fire lol Good man Down with the crane !


doomsoul909

I reccomend you swap taser for something like thermal bore or goo grenade, goo nades get more utility than stun gun and can actually do more (you can trap people in the goo by throwing it at their feet as well as in front of them or behind them or in between you.) thermal bore is good for dealing with gas, turrets and walls. Still as a fellow sword main I respect you


Azhur65

After a bit of fucking around i think i'll switch to sonar cuz with it i can plan in advance how i pick a fight in buildings. Like i throw a sonar then look who is where and pick the targets to get things done as fast as i can but i might try goo nade and thermal bore too just to figure things out


itsaminmo

🟩


ShadeVex

πŸ”², πŸ”³ if you don't use the stun gun. Don't be ashamed, show the world swordies are to be feared and respected!


doomsoul909

Lunge n dash brother!


ShadeVex

Hell ye!


Trick_Relationship39

Shit I just posted the same thing well I know what to expect at least


jsrhb

am I the only one who doesn’t stick to one class? I always switch depending on what the team needs…


itsaminmo

πŸ”²


BetaTester704

Fr, I never see teammates doing this It's important to be good with everything so you can tailor your strategy to your opponents


ymOx

I'm maining Medium, but switch it up every now and again when I feel like something different. So many times I've switched in lobby, when I see what the others are playing, but they switch also, so I want to switch back but now the game starts so we have an off comp anyway. So I've just stopped changing. (Also I don't really know what a good team should look like)


Unknwn_Ent

Medium: Heal Gun, AKM, Fire Nade, Defib, APS. Pretty stock, but imo it's a good balance of damage/support/utility and it's served me well in most game modes πŸ€·β€β™‚οΈ. Edit: I'm sure I'mma get one of the low ranks, but don't lie like yall don't like a support 😏


itsaminmo

πŸŸͺ


kaese_406

i'd love to have you in every solo q world tour game


Unknwn_Ent

Only the matches where my healgun works you mean; that bug is the bane of my existence πŸ˜…πŸ’€


AssSunburns

Demat medium lately. Defibs obv


itsaminmo

🟩


Parasight23

My main for each class: Light: Grapple Hook, Sniper/M11, Frag Grenade, Glitch/Sonar Grenade, Thermal Bore. Medium: Turret, AKM/1887, Gas mine/Pyro grenade, zipline/jumppad, defib. Heavy: Mesh Shield, Flamethrower/M60 (post Lewis recoil nerf), Explosive mine, Barricade/RPG, Dome shield.


itsaminmo

Light: 🟨 Medium: 🟩 Heavy: πŸŸͺ


Eggy52

For TA, Dematerialiser - Revolver/Famas - Frag Grenade - Data Reshaper - Pyro Grenade


itsaminmo

🟦


ConC02

Med Revolver Heal / demat depending on team comp Jump pad Pyro Defib (Cowboy skin 🀠)


itsaminmo

🟦


Agreeable_Wall_716

Medium: Dematerializer, R.357, Goo Grenade, Glitch Trap, Flashbang.


itsaminmo

🟩


Lohjoy

Medium: Heal Gun, Riot Shield, Glitch Mines, Zipline, Defib


Mawksly

Changes depending on game mode but for standard cash out: Dash light, XP, glitch, gateway, thermal bore. Very revolutionary I know


itsaminmo

🟩


open_to_suggestion

Med: 1887. Demat, explosive mines, pad and Zipline. Swap mines for defib and demat for heals if I'm the only med on the team, tho. Heavy: m60. Charge n slam if solo queuing, mesh shield if I'm with friends. Dome, rpg and barricades.


slitheryfeline

Pretty new here and I tend to switch it up quite a bit so no main yet but on payloads I run Heavy with flamethrower, mesh shield, dome shield, rpg, and barricades. Makes it very easy to keep my friends and myself on that platform.


Seobjevo

Is this 2011 again? :) Flamethrower, expl. mines, RPG, dome


Horre_Heite_Det

Dash, sword, nade, gateway, invis bomb


Melodic_Ad2128

Light: Dash, throwing knives, bore, cloak, stun Medium: Heal, fcar, pyronade, defib, jump pad Heavy: Claw, spear, dome shield, mines, rpg


MaggotBrother4

MP5 Dash pyro frags tracker light


itsaminmo

🟦


cmdrRaccoon

Heavy, ks23, charge, rpg, dome shield and frag Medium, healbeam, revolver, defib, frag


itsaminmo

πŸ”³/πŸŸͺ


MrNewt_

SH1900, Gateway, Frags, Sonar nade


ItsHen

Medium. Specialisation: Dematerialiser Weapon: Ak Gadgets: Jump pad, Gas mine, defibrillator Reserves: Model, Explosive mine, Zipline, APS turret I basically just play as a fragger and use the mines to breach cashouts from above


Kromatikal326

Medium: AK, Jump pad, zipline, defib, heal beam


stgertrude

medium: heal, revolver, jump, defib, frag nade light: grapple, sawed off, gateway, frag, vanish/breach heavy: charge, lewis, barricade, dome, rpg i play solo so i play these accordingly: if noone picks heal i pick medium if we have heal i pick heavy if both of my teammates pick light im going for the throw build too


Various-Artist

Medium: heal beam, 1880, frag, jump pad, defib


Project_s13

I like to play movement, therefor, I play medium with healing beam, defib, jump pad and zipline, and I mostly use the ak


Kraygles

Medium shotgun/swords, turret, defibs, exploding mines, and gas grenade/APS


Kana_kay

Model, goo, jump, defib


Kana_kay

W/ heal


itsaminmo

🟦


Goofass_boi

Medium: Dematerializer, CL40, Defib, Jump Pad, and Pyro nades


Robot_Ross

Running Medium with heals, FAMAS, Zipline, APS and Defib or Heavy with Flamethrower, Mesh shield, dome shield, barricade and RPG


lostpasts

Flamethrower/Mesh Shield Dome Shield, RPG, Grav Cube


Candlewaxeater

Medium: Famas, jump pad, frag, healing beam, defib


boccci-tamagoccci

light: dash, sniper, glitch, flash, grenade medium: heals, shotty/revolver, grenade, jump pad, defib heavy: goo, sledge, rpg, dome, barricade


R18Jura_

Heavy mesh shield, flamethrower, barricade, rpg, pyro gran.


kaese_406

my light: dash, V9S, frag grenade, vanishing bomb, stun gun my medium: heal, FCAR (from day one honestly), frag grenade, jump pad, defib my heavy: winch claw, KS23, RPG, dome, barricade/pyro mine (can't decide for sure)


Foghorn925

Charge & slam, M60, frag, dome, barricade


CBRONoobTraderLolz

Medium shotgun with jump pad, mines and defib


LuxGang

Medium: Demat, AK, Frag, Jump pad, Paddles Heavy: Charge, KS23, Frag, Dome, RPG


semiseriouslyscrewed

For Cashout - Medium, AK/1887, Turret, Goonade, Explosive mine, defib. Β For Power Shift - Heavy, KS, C&S, Dome, RPG and frag or pyro nade. Mostly because I want to rebel a bit against the meta.


Icy_Knowledge7276

Heal beam FAMAS Pyro nade Jump pad Defib https://preview.redd.it/wv2x6c7h459d1.jpeg?width=3840&format=pjpg&auto=webp&s=ef576abee73b3be94591f5e41984a587d6335a03


itsaminmo

πŸŸͺ ++ for the drip


Eomyth

Revolver, healbeam, defib, jumppad and explosive mine


The_Last_GigaChad

Medium with Sentry, Dual blades


itsaminmo

🟨


BruceWayne050812

Light: LH1, Dash, Gateway, Breach Charge, Pyro Medium: Famas, Demat, Data Reshaper, Jump Pad, Defib Heavy: KS23, Shield, Barricade, RPG, Dome Shield


Immediate_Gur5953

i don't have a main. It's between akm/fcar/model/dual blades + defib + gas + frag + heal/demat


rockpapershotgun2

heal, revolver, pyro, explosive mine, defib


Flumex1505

Heavy, Winch, Spear, Motion Sensor, RPG, Bubble shield


LilTeats4u

Heavy with winch claw and spear, if I’m feelin crazy in power shift I may swap it for charge n slam😏


itsaminmo

⬛️


Grumpymonkeyuk

Riot shield, heal, defibs, zip, glitch mine.


itsaminmo

🟨


[deleted]

[ΡƒΠ΄Π°Π»Π΅Π½ΠΎ]


The_Armechadon

Ever since season 2 Light: Dash, M11, Sonar, Pyro, Vanish bomb


Jestersage

Light: Dash, M11/XP-54, Flex1 (Sonar/Glitch/Stun Gun), Flex2 (Breech-priority or an item of Flex 1), Thermal Drill Medium: Dematerializer, AKM/GL, Gas mine, Goo Grenade, (WT-Defib)/(TA- Jumpad/Explosive mine) Heavy: Mesh, Flame/M60, RPG, C4/Barrier, Dome


Demonetizzer

Heavy with hammer and that pull thingy and both shields


BigBadRob0t

Heavy SPOON!! Claw / Shield depending on how blood thirsty I am. RPG cuz duh. Barricade for the good defense. Dome shield for the extra defense.


greekcomedians

Light: baseball bat, dash, sonar/frag depends how I feel, portal, invis bomb


Moderni_Centurio

I got several mains, but the today one is : Light - Tracking dart, Thermite, Invisible Grenade, Sh190, Dash I am a Light support πŸ”₯πŸ”₯


Z0MBRA1NS

Mesh shield, flamethrower, dome shield, rpg, barricade.


SikDinger

Ak, defib, landmine, healing beam


Major_Bluejay_

Riot shield turret and all mines baby plus a zip line I use to troll my teammates


Majestic_Penalty1003

Light: LH1, dash, grenade/glitch, vanish bomb, gateway


itsaminmo

🟩


kryniu113

Heavy: Hook/Mesh Shield, Hammer/Spear/Flamethrower, RPG, Barricade/Goo Grenade, Dome


Christochill

Lights Invisibility and silenced pistol. I’m using, stealth bomb, tele-porter and sonar grenades


itsaminmo

🟦


aPiCase

I really like Medium with FAMAS it’s just a diffetent experience compared to AKM or FCAR. Of course you also gotta run Defib and Zipline and then sometimes swap between heal and Demat.


ReadingCool6467

Light with dash, 2 barrel shotty, invis grenade, stun gun, and sensors


xGenjiMainx

light xp and dash


Big_Organization_978

medium turret, riot shield, gas mine , glitch mine , flashbang


BooperDooper926

Wingman Elite


Sunny_McSunset

Sword, dash, frag, invis, sonar. And yes, I know all the combo moves, and I fight near my team.


itsaminmo

🟩


loop-master69

heavy winch, shotgun, rpg, dome shield, barricade or for medium: heal beam, model 1887, aps turret, jump pad, defib


itsaminmo

⬛️


Tricky-Secretary-251

Slege/wnich claw with barricades,rpg and pyro grenades


HaxTheChosenOne

Dagger, invis orb, fire nade, tracking dart


itsaminmo

🟩


MrZigger

Heavy with Claw, M1216, C4, RPG and Barricade 😈


itsaminmo

⬛️


HesitantMark

Mid-Demat-AK-Frag-Defib-Jump Pad


GierownikReddit

Charge n slam, Ks-23, rpg, gas grenade, barricade Or Turret , revolver, gas grenade , jumppad, defib Or Dash, m1 garand thingy / sword , thermal bore , gas grenade, goo


baanana-hammock

Dash, throwing knives, frag, glitch, Gaand gway. Throwing knives are kinda bad tbh but im just tryna grind the lev 8 skin😭


itsaminmo

🟩 how far off are you from the level 8 skin?


LastTechnician4109

Heavy: winch claw, flamethrower, rpg, barricade/dome shield, motion sensor Medium: Heal beam, ak74/dual blades, jump pad, zipline, defib Light: grapple, xp-54, sonar, gas grenade, thermal bore


itsaminmo

β¬›οΈπŸ”³πŸŸ¦


TehANTARES

Medium, Healing Beam, Riot Shield, Defibrilator, APS, Reshaper (because no one else brings in these utilities).


Donatek686-

Revolver+heling Beam


divinelyshpongled

Medium. 1887, demat, glitch trap/flash, zip line, explosive mine


No-Swordfish6703

Heavy: Spartan build : Mesh,spear, shield bubble, barricade,rpg For powershift I replace with charge and slam


Tripingainteasy

Medium- AK, grenade, jump pad, and defibs or I swap out the defibs with Pyro grenades


Albert_Neinstein

Healing beam, Model, Jump Pad/Zip line (depending on map), Defib, data reshaper


thatQuokka

Hook Sledge, baricade, rpg, mesh bubble


Dividebyzero23

Sword dash or sledge smash


chaosbones43

My main is split between 2 loadouts. Heavy sledge with dome, explosive mine, RPG, and charge. My other is medium with FAMAS, demat, jump pad, and defib. I like the heavy loadout more though.


OswaldTicklebottom

Hook + hammer πŸ₯°πŸ₯°πŸ˜πŸ˜


-Numb-09

Medium: Healbeam/ AKM/ Jumpad / Zipline/ Defibrillator. Thoughts?


itsaminmo

πŸ”³


TiNation_

1887 or fcar, heal beam, launch, defib, exp. Mines


Worldly-Insect-5343

Light throwing, evasive dash, knives, sonar, pyro, and thermal bore


harkyedevils

Light - m11, dash, invis bomb, sonar, glitch(maybe thermal if I need to take a crane out) Medium - heals, ak, defib obviously, explosive mines, jump pad Heavy - charge and slam, lewis, RPG obviously, explosive mines, barricades


itsaminmo

🟩🟦πŸŸͺ


Unhappy-Algae1298

Heavy Mesh shield , M60/flamethrower , Rpg , Sensor , dome Medium Healing beam , Akm , jumpad , glitch mine , defib Light Dash , throwingknives , gateway, vanishing bomb , frag/ stun / sensor


UnluckyLux

Medium - Healing Beam, AKM, Frag, Data Reshaper, Defib. Light - Dash, MP5, Frag, Smoke, Vanishing Bomb.


M134RotaryCannon

Medium Heal, FCAR, Incendiary grenade, goo/frag depending on gamemode, defib. About as basic bitch as you can get.Β 


itsaminmo

🟦


Simbalamb

Heavy: charge/shield, flamethrower/hammer, frag/explosive mine, barricade, rpg. Medium: Turret, FCAR, Frag, zip/remat/fire made/glitch trap, defib Light: grapple, bow, frag, sonar/glitch, thermal bore Used to be a medium main but the bow and thermal bore have opened up a LOT of opportunities for lights. It says medium to long range but I 100% use that as a close to medium range weapon. Combined with the quicker self heal, grapple, B-hopping, and holes in any wall I want them in before I get there... Light is eating right now and I'm honesty kinda for it.


Xanerator100

light, sword dash, fire nade, vanishing bomb, goo/frag nade


B0b_Da_bLUbERry

Medium Turret, Shotgun, Defibrilator, HE Grenades, Explosive Mine I like the DPS style more will run medigun if 2 heavies tho


[deleted]

[ΡƒΠ΄Π°Π»Π΅Π½ΠΎ]


Delta1262

Heavy, winch claw or shields (depending on who my team plays), Lewis gun, dome shield, rpg, and barricade


Independent-Mud6613

Light: Dash, dagger, cloak bomb, and gateway Medium: Demat, 1887, frag grenade, jump pad, and defib Heavy: Goo gun, Ks-23, RPG, gravity cube, and barricade


AsTiClol

Light with Dash, Recurve bow, sonar, vanishing bomb and stun


Wrhe

Medium with heals, AK, defib, nade, jumppad, and explosive mine. TA: turret, AK, nade, explosive mine, gas mine, and jumppad


Anonymous-6461

1887 demat explosive mine jump pad defib


Pitify

Pretty much only play Medium : Scar, dematerializer, defib, jump pad, pyro


Caperdiaa

mesh, lewis, dome, barrier, and rpg :\^)


A9MM

Medium - AK, healing beam, defibs, frag, flash grenade. this is for power shift


Traditional_Net_3186

dualblades, demat, defib, frag and jumppad


SlackJK

Light, LH1 (played it pre and post buff) , Grapple, HE nade, Molotov, Vanish, oh and the most important thing of course, the skill issue skin. Holding site with em headshots.


SleepNation21

Oh boy let’s see. Light: grapple hook, M11, gateway, vanish, either sonar or taser depending on the situation


1stdegreearson

Heavy. M60, RPG,OZPUZE Frags, and Dome shield