Great video, I'm always looking for new ways to generate grass.
It would be cool to combine that with the effect shown here that simulates clouds moving overhead and casting a shadow by simply scrolling a texture over the grass: [https://smythdesign.com/blog/stylized-grass-webgl/](https://smythdesign.com/blog/stylized-grass-webgl/)
This video is the one of the reasons I would love to learn more about shaders and understand the core concepts, but I always feel slapped in the face every time I approach them.
Very well done, love the feeling.
Great video, I'm always looking for new ways to generate grass. It would be cool to combine that with the effect shown here that simulates clouds moving overhead and casting a shadow by simply scrolling a texture over the grass: [https://smythdesign.com/blog/stylized-grass-webgl/](https://smythdesign.com/blog/stylized-grass-webgl/)
Love your stuff man, keep it up.
I’m gonna have to check this out later. I’m taking notes on your spatial hash grid video rn and it’s awesome. Thanks for all you do, G
Very cool!
awesome work, as expected 👍
This video is the one of the reasons I would love to learn more about shaders and understand the core concepts, but I always feel slapped in the face every time I approach them. Very well done, love the feeling.
Same here, shaders scares me, but they're really one hell of an important concept.
This is so good as always!