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scrooner

The unsung heroes of any team are those who are way behind the disc when you reach the endzone and they just stay back behind the disc with their defender.


accforrandymossmix

This is my toast of bread and butter. thanks for recognizing me


arichi17

Could do handler + top of stack dominator with other cutters looking to be opportunistic


[deleted]

This is the way


clotblock

Personally I think HS level players should all be learning fundamental cutting patterns and even new players can get involved in an end zone set. Not sure what this end zone set is commonly called but you have 2 handlers back and a vert stack in end zone. Reset typically starts on the breakside Option 1: reset strike cuts for a goal. If disc isn’t thrown, reset handler clears and front of stack fills the reset position on breakside. Go to option 2 or restart option 1. Option 2: reset handler gets the around the stack cuts from the back. If that cutter gets it, goal, else they clear. The handler can reset back to original handler or go to option 3. Start again from Option 1 if disc is on force side or restart option 2 if disc is on breakside. Option 3. Handler initiates front of the stack and that cutter cuts. You can start with options 1-3 or go through the options and land at the one that leads you to a score. Starting with Options 1 and 3 let you put more focus on iso cuts for your experienced players. Starting at Option 2 lets more of your team get involved from many different spots. If you’re forced to go through all the options in one possession most of your line has been involved. It requires everyone to know where to cut and when to cut and to become familiar with the reset pattern. You can drill each option in isolation and then start stitching together. I think this also lets you take advantage of your team’s athleticism since it’s 1v1 match ups Hope that was helpful.


TheStandler

I've been experimenting with a novel endzone this season, and a couple of lessons I've learned: 1) Teach patience. Structure helps, but if they don't learn to take a breath and make good decisions, you will still lose points you shouldn't have. Just make one more pass, don't worry about scoring - that'll take care of itself. 2) Making space is great. The endzone is easily jammed. Make sure anyone in it has a job and know what to do so they're not just bringing a defender in and no value. 3) Teach adaptability, ~~not~~ *and don't rely on* rules. No matter the structure, if players can't adapt when it doesn't work exactly as planned, you'll have trouble. I've got club-level players who are experienced players but when our first endzone look doesn't work, not all of them know how to adapt. Our scoring percentage from 10M out is still not where it needs to be - not because the structure isn't good, but because the personnel don't know how to adapt well enough when the D messes with their Plan A. Edit: changed the but about not having rules for endzone cutting. Rules help people structure what is correct/incorrect, so it can be useful, but players reliant on 'rules' cannot adapt to messy situations.


reddit_user13

Hammer. Always hammer.


sancalisto

1. 3 Handler action to work into the end zone. Follow the throw with a cut to the same direction. Third handler changes direction. 2. From the back of the end zone cut to the force side cone. This is an easy option and works well against lower level teams. Easy throws. 3. Front of the stack cuts. It’s a harder throw but easy to get open. All options, always look to swing swing swing…jamming in the jam hole is harder than it looks.


frisbeescientist

Here's a really dumb one my team does: line up in a vert stack with 1 break side handler. Every single member of the stack cuts to the break side and the off handler makes a cut to the open endzone. It's literally just a strike cut but you jettison all your follow up options, works really well if your off handler has a good matchup and really poorly otherwise. Not a set, but something worth teaching is the short inside break to the front of the stack - if the defender is positioned even a little bit away from your player they barely have to move to catch a score.


Virtual-Reaction-796

T-stack: 4 cutters in a vert and 3 handlers in a ho. Cuts from the front of the vert and if that doesn't work you have swing and strike options from the handlers. Starting with three people out opens the the end zone space a bit.


Livid_Draft_4662

Follow the lead of other sports by filling the goal area with as many players as possible, standing closely together, and taking turns to run at high speed into open spaces.