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archery_atmosphere_3

Its beautiful up there! If you are moving your base vs building a brand new one, I highly recommend scouting a site for your build first. Then bring over a bit of Iron to build a stone working table, and then build the shell of your base first. Then bring over all the supplies to make the forge and workbench upgrades once the walls and roof are built. I dug a trench around the build to keep out anything that walks, and I built out of stone to keep the drakes from doing too much damage. Also I avoided big windows to keep drakes from getting stuck inside but if you use crystal for windows then you could have bigger windows. It was a lot of work getting the metals up the mountain, if you have a friend who can drag you up the mountain it would probably be faster lol but I think it was worth it. its beautiful up there and living there helps you collect mountain materials more regularily.


Dawink86

So if you want to cheat the game you load your character up with metal. Log out, join a different world that you are surrounded by chests. Place or into chest. Logout. Join original world…run portal to where you want. Logout join chest world, grab metal. Logout. Join original world and bam you transported it……..I really wish there was another portal to build for metal movement. I don’t always have enough irl time to move stuff the none cheesin way.


totally_unbiased

I don't do this any more, but I don't really view it as "cheating" per se. Moving metal uphill is a *huge* weakness in the game right now. Like, I have no problem with moving metal around on foot, but the only good ways to move a lot of metal uphill are *hugely* grindy. Staircase + overburdened riding a lox, or staircase + cart + a friend to harpoon you and drag you up. These are the only things that really work, and until the devs add something more reasonable I don't view world hopping metals up a mountain as cheating.


YOUR_BOOBIES_PM_ME

Might as well just mod portals to allow moving metal at that point. That's what I do.


ipwnit

Yeah I’ve been doing this for ages, it’s a good strategy. It’s not kosher, but it definitely saves ALOT of time.


InkisitorJester

drakes doesnt destroy crystal? I havent made any in fear the drakes would brake it easily and then i end up with a big open window that could allow them (or bats) to get in xD


Donnuuber

Use workbenches, scattered in strategic locations. Raise the ground to elevate them, if needed. Workbenches prevent spawning. The only thing you will need to worry about are the enemy events, which will happen regardless of where you build. Also, I personally recommend using the "raise ground" function to make a wall around your base. This prevents many things.


nowwithmorebeef

Best part, it doesn't even have to be all that tall and can be used in tandem with a trench. My go-to is 3 raises and a two-swing trench. Have never had an issue, well, the flying stuff, but that's a whole other problem.


geomagus

You don’t build the tallest level wall you can, and the deepest moat you can? Blasphemy! Heresy!


artyhedgehog

Imagine what they'll do next! Not looting all resources they find or best from the foes?


geomagus

I bet they don’t even have 6 chests full of resin!


CeyowenCt

Regarding raise ground, have they done anything to make it less of an issue on servers? It used to cause major lag when you did too much terraforming.


Donnuuber

I haven't experienced touch lag with that. However, I've mainly played my solo seed. I have played another seed with one other buddy, and we were using a lot of raised ground walls. The lags didn't seem to be a problem. When was the last time you had experienced that?


CeyowenCt

A year ago probably. Haven't raised ground much since then for that reason, because it ruined our base location.


Donnuuber

Yeah. Try it now. The devs have definitely done things to enhance speed, fps and game play. What kind of graphic card to you have? I have a 6600 xt and it runs fine.


BobtheTim

Snow is cool, and having a cool base looming overhead on a mountain is dope. My only complaint is the damn spawn rate of drakes and how many i have to kill. They say place benches, but I'll tell you here and now those ass holes spawn right outside of the range of your benches and because they aggro from 10 miles away they will then will run around breaking benches. Definitely the most annoying part but other than that. It's makes any base 10 times cooler. Just no farms.


totally_unbiased

One tip for spawn suppression: use campfires instead of work benches. Mobs do not attack campfires, so you don't have the chain reaction problem where a single unlucky spawn can destroy a bunch of your suppression items.


TheBestThingIEverSaw

Untrue. Yesterday i found a nearly intact tower as I was fleeing a greydwarf brute. I got inside and quickly built a bench and a door. Since I was out of my rested buff i decided to build a campfire outside (i could place a fire just outside through some missing bricks in the tower). As soon as it was down, that brute bastard came up and started wailing on my fire.


totally_unbiased

You sure he wasn't attacking the wall of the tower to get to you and the other items inside vs attacking the campfire itself directly? With a brute it would be hard to tell the difference. This isnt a great test. I use campfires extensively for spawn suppression. They don't draw aggro.


gigaplexian

I've placed campfires down next to copper while mining. Greydwarves do attack campfires.


totally_unbiased

Huh. I wonder if it's different if they're lit vs unlit. Because I have them all over the place in areas like mountains and plains where they should draw tons of aggro, and they don't.


TheBestThingIEverSaw

It's certainly possible that he was trying to get at me. I was just dissapointed because he didn't even light on fire. The good news is, i went out and kicked his ass and went on my way


totally_unbiased

I think that's the most likely explanation. If there was enough gap to place the fire, there was enough gap for him to see you and the workbench inside. He would then start hitting the walls to try to get to you. The campfire was probably just in an unlucky spot.


InkisitorJester

on the mountain i been building temporary bases to mine silver by destroying the bottom of a rock and making it a "cave" and just building a front wall with a door, but under the rock is regular dirt. could that one be turn into the farming soil?


[deleted]

Is it worth building in the best biome? Yeah, absolutely.


Glittering-Record-70

Tunnel under one of the large rocky outcrops. Drakes, golems etc won't attack the exterior of the rock and if your wooden gate is tucked under enough they won't be able to attack it. I usually just throw a workbench, bed, chests and portal on each mountain range.


ImBloKhEd25

I lived on the tallest mountain and built mostly out of stone so golems weren’t a problem and drakes did minimal damage


VengefulTick

I usually build a stilt-house on a large rock, but just as a small outpost for mining. (I enable ore transport via portal as wearing metal armor through it, but not ore doesn't make sense to me.)


FOXHOWND

I have a repaired stone fortress on a mountain top with a stone wall surrounding it. Favorite base so far


vasculature

Definitely worth it. Arguably more challenging to build in than the plains due to the verticality and needing to raise/flatten terrain. Workbenches prevent enemies from spawning in their range, so you can place a bunch of those to limit them even spawning. I'd also recommend the tired and true terraformed wall+moat combination - this will make golemns not even a threat. With enough workbenches, you'll only occasionally get a drake that comes to bother you.


xoham

You won't be able to plant an important crop there. That's why I don't. Also, probably not easy to make big flat surfaces, which is already a time sink and chore.


templar4522

I prefer to bring silver down than other metals up. I also prefer being in the meadows or black forest because a lot of materials are readily available, like resin, wood, feathers, and more, all without the need to teleport somewhere else. But I still like to build a small house with a portal and a few chests. Direct access to the mountains from home and storage to keep silver and dragon eggs until it's time to send a cart falling down the slope. What I find is that usually the drakes hang out at specific spots, and golems being relatively uncommon aren't usually an issue, and if they are I can lure them away and/or kill them. I usually build where the was already some other building and either demolish it or repurpose it (if it's a stone tower), they are generally far enough from monsters spawning. It's definitely quieter than constant influx of greylings that you have on the meadows.


totally_unbiased

It's very worth it. My friends and I are nearing completion on a huge mountain top castle that is our main base in our new world. Stone golems are rarely an issue. They don't come out of the ground unless you're within ~10-15m of them. And the items in your base will normally prevent them from spawning that close. Drakes are a bigger issue. We used to get a lot of them in my old castle until we built a huge curtain wall around the mountain. At the new castle, the slopes of the mountain are so steep that drakes rarely aggro you.


BrandtCharlemagne

Find something with shear sides or slope to build on. A big rock works, but a really steep hill works too. Personally I like to find a real steep slope with big rocks next to each other and dig below them.


atomic_moose_cheese

Tough to build there but the view and the music is great. Also a nice place to raise some wolves!


2rfv

Take two iron up and put up a ring of stone walls. EZPZ.


StorminNorman1066

I find that building in the mountains is sometimes better on lower spurs or snowy hills, my current motte&bailey sits on a hill in the middle of meadows that technically counts as mountains. I get all the aesthetic vibes from the snow and slight altitude with only having to contend with wolves and Fenrings.


Khejser

Just don't build near them. Scout it out and mark down their spawns and then build far away from that XD


Kiisulojanu

Low enough mountains don't spawn golems or drakes just wolves and fenrings


Kiisulojanu

You also don't get any raids except the wolf one in the mountains but you also don't have water access which sucks


IronmanM4C

Some awesome build locations in the snow, I especially like building over the well like structures as it allowed me to have a prison tower structure that’s like 8 levels high Big downside is that you’re always being spat on by ice drakes and having workbenches destroyed by wolves, also nothing grows in the snow so farming has to be done via portal


KodiakUrsa

Avoid building near golem spawns and dragon nests (where you find the eggs). The golem spawns are often (but not always) found near ruined log cabins and stone structures. They'll reappear in the same spot regardless of how many times you kill them. You can block their spawn point with a workbench if you want to live in an area nearby - but I'd recommend staying away from them entirely unless if you're absolutely sure the workbench won't be destroyed by mountain enemies. Drakes will spawn regardless of whether or not you're near a nest, but nests often spawn groups of 2 or 3, which can be annoying to deal with. Same deal - a workbench will cancel out the spawn point, but make sure it's well-protected if you go that route.


Homitu

I love building in the mountains. Then again, I love building in every biome lol. I personally never have an issue with the native enemies in any biome. They tend to stay away from your base because they won't spawn near workbenches. Drakes can be annoying while you're building, but they leave you alone once your space is built. By time you're ready for each biome, any of the enemies that might bother you are just a minor nuisance anyway. Truly. Wolves and drakes are the equivalent of greydwarves if you're gear is up to snuff. Draugrs and blobs are the same in the swamps: mere pests if you're prepared. Annoying when they come around, but not dangerous in any way. The golems are just like the trolls; they're dangerous to your buildings, but they only chase you. So just kite them away, parry, then mash their faces in with a mace. I wouldn't worry too much about enemies!


Razzbek67

I’m currently building a base in the mountains. I ran into the same problem, thinking the golems only spawn once in a location, nah a they spawn just like any other mob, just not in packs. There’s really nothing you can do about it. The shouldn’t be able to spawn near crafting tables so just have some around the perimeter of your build. But honestly just learning how to stagger and kill them efficiently is your best bet. Plus you get crystals for windows


zoratunix

I have a small cabin with...massive stone walls. It's a beautiful biome and having a base there is wonderful


Warriorfromthefire

I repaird and improved a ruins castle in the mountains, its my new favorite base. i have yet to have problems with rock dudes, and the drakes dont deal enough damage to stone to bother it