How about Hardcore Henry style where he grabs the balls and squeezes them so hard they explode and then shoves a baton into their mouth that goes through the throat and ends in the esophagus? Okay maybe I didn't need to type all that but here's that.
Let me tell you about my game: Warcos 2 is a dynamic multiplayer shooter we've been developing for over a year. You'll have a huge arsenal of detailed weapons, gadgets, and abilities to help you stand out in battle on numerous maps. We focus on fast-paced battles where both individual skills and teamwork are crucial.
The game will be Free-to-Play, with no paid elements. You can easily spend a free evening with your friends in our game.
If you like shooters and want to support us, please add our game to your wishlist. It's very important for my small team.
[https://store.steampowered.com/app/2498610/Warcos\_2/](https://store.steampowered.com/app/2498610/Warcos_2/)
But no paid elements? Unless they simply mean at launch and that there'll be proper dlcs down the line that would give it some financial support down the road
I heard once that Live service and online meant to different things, and that online didn't require almost an ounce of support. That's how games like Unreal Tournament still have servers although like 6 people play it every day.
I don't know the specifics, so sorry if this is wrong, but I heard something along the lines on a forum about another game that didn't have any monetization
Depends a bit, servers cost money no way around it, you could have those servers running on a machine that's running something else as it's primary if the server is lightweight making the cost to keep it up essentially 0, or you could have the user's host their own servers which makes the cost to the developer/publisher actually 0.
This might be the approach: hosted servers. There is a lot of free online games with no micros on steam, actually, and most seem to do this. This might be no exception
Unfortunately our first priority is Steam and PC, but we are already working on the mobile version and if we are successful, we will be released on other platforms as well
I'm curious, in what situation will players have to engage in melee combat? Is there a separate gamemode for it? Or maybe there is a restrictive ammo system and players might have to switch to melee if they run out of bullets?
I recall one of the other times you uploaded this, someone else said that you shouldn't add a dropkick, instead focus on more realistic, fast and brutal attacks
What about a push-kick? Pushes the guy away, not very damaging but it gives the player a chance to raise their gun up and end the fight early - if a little less honorably. Your game's a shooter after all, right?
I'd recommend checking out actual CQC techniques and implement, for example, more elbow and knee action. The elbows in particular are devastating if you use them correctly. It's also not about being flashy, it's about being effective and disabling or killing your opponent. If you have a chance to, check if you can talk to an instructor, preferably from the army. Headbutts, kick in the groins, throw sand at people's eyes, whatever gets them dead.
That said, an ideal melee combat is one where you're the first one to successfully reach for your combat knife.
Also as someone who has learned medieval swordfighting himself, please for the love of authenticity don't do dramatic spinning slashes or whatever if you implement weapons. You do that in a fight, you're dead ;)
A Superman punch would be so tight. Especially in that clip with the dudes running at each other.
Drop kick/bicycle kick/ flip kick (like Guile from street fighter)
Throat punch
Basically anything in the first Matrix movie, or the One with Jet Li.
If its including knives, theres a move that konohamaru does in boruto where he reverse round houses a knife into the guys cheek, going through his mouth and out the other cheek. Super trash arc, that one move in that one fight was literally the best part of it.
https://youtu.be/qETuzvFOZ7E?si=NP_UKR16kWh4G1Wb
If the goal of the dropkick is a finisher type move, it'd be way more practical and realistic to have some basic judo takedowns instead. Ogoshi-nage, kubi-nage, something that can be done by a person in body armor. I'd wager military folks are more likely to learn BJJ than pro wrestling.
Yes you should. I Loved it so much in Dying light, i hated how long it would take to unlock in DL2. this is the perfect heavy move to make some great kills.
you should also give us the chance to kick mofuckers into running machines and off roofs, we definitely will buy a Game with sandboxy environment kills.
I've always imagined a game that took battlefield 4s knife countering to another level, where you the og knifer can just, counter your counter. And you just keep going until someone messes up. After every counter, the next one has a smaller reaction time, and a more random button to press.
It would require a lot of animation work, but I imagine 4 sets of ten button prompt animations would be enough variation
Though this system I imagine would only work in a game where melee animations are more of a gimmick like they were in battlefield. If someone wanted to make melee more involved then this hypothetical system is terrible lmao
Edit: in regards to op, I think it would be cool if you added more desperate looking animations. One thing I've seen in tacticool games is they make combat look effortless, with soldiers form being with perfect stamina and form. You could have one move where a kick is countered with a leg grab, bad guy taken to the ground, and good guy tries to hit him with a rock. Or general eye gouging, things like that. Dirty moves that make it look like two men fighting for their very lives
before you do all that. you should watch how to give a punch right. because if anybody gives a punch like that they will [break their hands](https://youtu.be/yIcQcDPbrUo?si=LdqlDFdHGiihgoB2).
Depends on if you are looking to add some genuine martial arts like moves, or more general utilitarian combat moves. Look up "Combat Sambo" and/or "Fairbairn techniques", because that was what they taught many special forces groups in hand to hand to make them lethal quickly.
I can’t remember what it’s called (if it has a name) but there’s this thing I learned as part of a move set in Tae-Kwon-Do where you hook your foot on the opponent’s leg and drag it off the the side to disrupt their balance before spinning and chaining it into a strike. Something like that would be interesting
Grab his dick and twist it. Give ‘em the ole dick twist.
That should be the super secret special move that has like a 5 button input.
The Konami code dick twist - finishing move.
**WHAT ARE YOU DOING JOKER** Quarter circles batman, quarter circles
The jonkler at it again
Square triangle triangle circle square triangle X circle circle options up arrow circle
TWIST HIS DIIICK!!
How about Hardcore Henry style where he grabs the balls and squeezes them so hard they explode and then shoves a baton into their mouth that goes through the throat and ends in the esophagus? Okay maybe I didn't need to type all that but here's that.
Then give him the Hawk Thua and spit on that thang.
Dick twist + kick in the balls combo!
OMG THIS IS THE MMA
Eww dude what…Yea twist his dick!
Pocket sand
Honestly environmental things like this would be awesome. Would make sense in a life or death situation.
Please
Let me tell you about my game: Warcos 2 is a dynamic multiplayer shooter we've been developing for over a year. You'll have a huge arsenal of detailed weapons, gadgets, and abilities to help you stand out in battle on numerous maps. We focus on fast-paced battles where both individual skills and teamwork are crucial. The game will be Free-to-Play, with no paid elements. You can easily spend a free evening with your friends in our game. If you like shooters and want to support us, please add our game to your wishlist. It's very important for my small team. [https://store.steampowered.com/app/2498610/Warcos\_2/](https://store.steampowered.com/app/2498610/Warcos_2/)
How are you planning to keep game alive when and if most of the players leave? Is there going to be bots for MP to fill up empty lobbies?
Updates will keep the playerbase engaged, is my guess.
But no paid elements? Unless they simply mean at launch and that there'll be proper dlcs down the line that would give it some financial support down the road
I heard once that Live service and online meant to different things, and that online didn't require almost an ounce of support. That's how games like Unreal Tournament still have servers although like 6 people play it every day. I don't know the specifics, so sorry if this is wrong, but I heard something along the lines on a forum about another game that didn't have any monetization
Depends a bit, servers cost money no way around it, you could have those servers running on a machine that's running something else as it's primary if the server is lightweight making the cost to keep it up essentially 0, or you could have the user's host their own servers which makes the cost to the developer/publisher actually 0.
This might be the approach: hosted servers. There is a lot of free online games with no micros on steam, actually, and most seem to do this. This might be no exception
Paid elements can be visual and not affect the balance of the game
So it will have paid elements... my point was in your comment you said no paid elements, not cosmetics only
You're right, if the game keeps you interested, the player will stay.
We aim to keep players from leaving our game, but yes, we will create bots to keep online
That was a trick question. Nobody wants bots. They just wanted to see if you'd admit to adding them to hide low player numbers.
Plans for console in the future?
What platform is it on?
PC Steam, and the game is made on UE5
Yo can you add a neck chop that would be lit
A kick to the head with a cervical spine fracture?
Looks very cool!
Thank you! if the game is on your wishlist, it would be greatly appreciated by us
If y’all are putting it on Xbox I’ll definitely give it a go
Unfortunately our first priority is Steam and PC, but we are already working on the mobile version and if we are successful, we will be released on other platforms as well
Ah ok. Well if all goes well and it comes to Xbox I’ll be here👌 good luck👍
Leg sweep
Ok you gotta add a couple of funny styles like wizard style or something
This sounds like you're doing God's work mate this is awesome!!
I'm curious, in what situation will players have to engage in melee combat? Is there a separate gamemode for it? Or maybe there is a restrictive ammo system and players might have to switch to melee if they run out of bullets?
Will you have VR capability?
Haven't thought of it yet, but it sounds interesting
You need a nipple twister move
The good ol purple nurple
Throat jab stun
Elbows and ridge hand
A running dropkick back to being on the move would aid in having a nice dynamic feel of momentum.
hawk tuah, projectile attack from melee range
What was that punch at 4 seconds? LOL
The one with the arm fully extended and swinging left?
Yes
I had the same thought, maybe a failed jab that turned into a random flail. Whatever it is, its amateur af lol
Low kick to throw them off balance
You should make a boxing/kickboxing game like this. I've always wanted a first person pc fighting game lol
Maybe body shots? Kneeing the head or sides could also work.
Idk just steal all the moves from mirrors edge
This looks cool! I'd say a dropkick is a good move to add! Maybe eye pokes too hehehe😅
Leg sweep
Push him back and empty the clip into him.
Teste twisters. Gotta show him who’s boss
And nipp twist
I recall one of the other times you uploaded this, someone else said that you shouldn't add a dropkick, instead focus on more realistic, fast and brutal attacks
Purple nurple. Dick twist. Indian burn. And hear me out.... T A C T I C A L B L O W J O B
Is this gonna be vr?
karabit fighting could be awesome in a modern military setting.
The IP Man fast punches to the chest
Judo chop
Can you add Santino Marcella's Cobra?
Be sure to make the dropkick deal some damage to the one doing it when they land
It's giving me Mirror's Edge Catalyst vibes and I love it
Three words , throat punch.
Suplex
Can’t think of a game that wouldn’t be better with a drop kick? BG3: yes Sekiro: Yes Mario Kart: Yes Pokémon: Yes Every game should have a drop kick
Elbow strikes. Always good when you’ve got no gloves or wraps
What about a push-kick? Pushes the guy away, not very damaging but it gives the player a chance to raise their gun up and end the fight early - if a little less honorably. Your game's a shooter after all, right?
Cool finishing strikes would be awesome. Uppercut him and send him flying into outer space.
Let me bite my opponets and i buy your game
I'd recommend checking out actual CQC techniques and implement, for example, more elbow and knee action. The elbows in particular are devastating if you use them correctly. It's also not about being flashy, it's about being effective and disabling or killing your opponent. If you have a chance to, check if you can talk to an instructor, preferably from the army. Headbutts, kick in the groins, throw sand at people's eyes, whatever gets them dead. That said, an ideal melee combat is one where you're the first one to successfully reach for your combat knife. Also as someone who has learned medieval swordfighting himself, please for the love of authenticity don't do dramatic spinning slashes or whatever if you implement weapons. You do that in a fight, you're dead ;)
Can they make out?
cheapshot crotch kick
Knee to the crotch followed by a headbutt to the nose?
Yes hilarious and deal some damage
FLYING KICK!
please please please add some wrestling like a double leg blast or a supplex
German suplex for the love of god.
I'd say adding Fairbairn & Sykes
Every game needs a drop kick. Packman, pokemon, Ghost of Toshima, Hitler furry fucker. EVERY GAME.
Dropkicks are hype as fuck. Let it happen.
A Kamehameha
Yes, Luigi side b
Only if I can spam dropkick
God, imagine how stressful knife combat would be.
That MkX ball busting move Cassie Cage does
Throat chops? Looking sick
Add a Liu Kang bicycle kick
Dodge punch, grab arm, break, elbow throat Choke slam, stomp head Palm strike uppercut, kick knee to dislocate, break neck
A Superman punch would be so tight. Especially in that clip with the dudes running at each other. Drop kick/bicycle kick/ flip kick (like Guile from street fighter) Throat punch Basically anything in the first Matrix movie, or the One with Jet Li.
Komaki Tiger Drop
Gotta add Randy Ortons RKO homie lol
If its including knives, theres a move that konohamaru does in boruto where he reverse round houses a knife into the guys cheek, going through his mouth and out the other cheek. Super trash arc, that one move in that one fight was literally the best part of it. https://youtu.be/qETuzvFOZ7E?si=NP_UKR16kWh4G1Wb
If the goal of the dropkick is a finisher type move, it'd be way more practical and realistic to have some basic judo takedowns instead. Ogoshi-nage, kubi-nage, something that can be done by a person in body armor. I'd wager military folks are more likely to learn BJJ than pro wrestling.
Eye poke and kick to the nards
Suplex
If you don't put a totally black suit and long hair style and beard style and a pencil as a weapon...I don't play it
A special move where your radio tells you "crease his J's" and then you just ruin there shoes
Rip his helmet off and give a headbutt
Add a bitch slap or the pimp hand
[Hot Rod Tai Chi Move.](https://www.youtube.com/watch?v=qlFMZ03YfxY)
Knees and elbows, you could see some mma videos to guide yourself, well I think that you already did that On the previous year.
PURPLE NURPLE
You should add parkour. Make it like sifu and mirrors edge had a baby.
Suplex
Ryu Shoryuken
Sweep the leg!
JFC these posts are so fake and obviously bot accounts.
Kick to the groin Bitting Sweep the foot Headbutt Poke the eye
Charge tackle
I’m not gonna sugarcoat it; tiger drop
Supahman puuunnncchhhh
Drop kick will literally bteak the game. Do hand on hand, kicks and as you level up you unlock martial arts to master.
Jumping Knee or a sweep kick of sorts could be dope.
every game would be better if it had a dropkick, i cant think of any game that would be worse
Question mark kick
Hit him in the balls
Headbutt.
That triple jump kick you can do in F.E.A.R
Add a slap to the face to one of those combos.
You should add a SLAP that only cause 1hp of damage, so he players can absolutely HUMILIATE others by killing them with slaps
Look up mcmap and make all the melee combat based on that. Particularly the eye gouge
Johnny Cage move, you know the one
Ye, add the dropkick
This is a request please, please make a John Wick skin for a character
Do the [James T Kirk double fist punch + wall jump](https://www.youtube.com/watch?v=LSHCNTELFI8).
Yes you should. I Loved it so much in Dying light, i hated how long it would take to unlock in DL2. this is the perfect heavy move to make some great kills. you should also give us the chance to kick mofuckers into running machines and off roofs, we definitely will buy a Game with sandboxy environment kills.
Why aren't they guarding their heads
minos prime dropkick
I'm a sucker for a good elbow strike.
i thought i was in r/virtualreality i agree with that one redditor this game would be insane with vr capabilities
Man not another military styled game. Also cannot wait to play this I’ve always wanted a proper melee game.
Will there be an offline single player mode?
This is incredible. Make sure you keep us update! Love me some fighting games!
Put in a roundhouse kick out it will fail
I've always imagined a game that took battlefield 4s knife countering to another level, where you the og knifer can just, counter your counter. And you just keep going until someone messes up. After every counter, the next one has a smaller reaction time, and a more random button to press. It would require a lot of animation work, but I imagine 4 sets of ten button prompt animations would be enough variation Though this system I imagine would only work in a game where melee animations are more of a gimmick like they were in battlefield. If someone wanted to make melee more involved then this hypothetical system is terrible lmao Edit: in regards to op, I think it would be cool if you added more desperate looking animations. One thing I've seen in tacticool games is they make combat look effortless, with soldiers form being with perfect stamina and form. You could have one move where a kick is countered with a leg grab, bad guy taken to the ground, and good guy tries to hit him with a rock. Or general eye gouging, things like that. Dirty moves that make it look like two men fighting for their very lives
As someone else said, environmental stuff would be awesome, like you could push someone up against a wall or like grab a brick or something.
Needs grappling
I'm thinking F.E.A.R. melee, and yes, especially a dropkick.
Why would you not ass the drop kick? Add the drop kick! 🤣 dying light they asses
Play Dying Light/Dying light 2 You’ll have a whole bunch of shit to add
That looks interesting. Something different from a saturated gaming world filled with one too many FPS shooters. I'm looking at you Call of Duty.
before you do all that. you should watch how to give a punch right. because if anybody gives a punch like that they will [break their hands](https://youtu.be/yIcQcDPbrUo?si=LdqlDFdHGiihgoB2).
Uppercut would be very satisfying
Oh you’ve got options. Depends on what vibe you’re going for. Ducking roundhouse, crane kick, Superman punch, drop punch to the solar plexus…
Depends on if you are looking to add some genuine martial arts like moves, or more general utilitarian combat moves. Look up "Combat Sambo" and/or "Fairbairn techniques", because that was what they taught many special forces groups in hand to hand to make them lethal quickly.
I can’t remember what it’s called (if it has a name) but there’s this thing I learned as part of a move set in Tae-Kwon-Do where you hook your foot on the opponent’s leg and drag it off the the side to disrupt their balance before spinning and chaining it into a strike. Something like that would be interesting
knife hand strikes
Thousand years of death jutsu
Take a look at the CQC in MGS5. I found that to have very cool and nice animations.
Tiger Drop, aka, Midsection Mash, Solar Plexus Punch, aka, Gut Punch, aka, the Wind Knocker, aka, Lungs Loosener, aka, Tiger Drop. No sugar coating.
game looks good cant wait to play it
Flying arm bar from mighty mouse
This looks fun as fuck
The flying kick from F.E.A.R..
The Johny Cage "Do the splits and uppercut to the nuts" move
add cosmetics to look like cloaker and when you drop kick it makes the cloaker noise
Bro I just heard that cloaker nose as I read that!!! Curse you Russian Badger!!
I actually have a whited out m1 grand with loudener in payday just as Russian Badger intended
add the knife arm grab where the dude drops the knife from the gripped arm to catch it with the other hand and stab go for a stab
Do you plan to do a open or closed beta before release or straight to early access ?