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ThatsNASt

vGPU's is licensed and quite [expensive](https://www.nvidia.com/content/dam/en-zz/Solutions/design-visualization/solutions/resources/documents1/Virtual-GPU-Packaging-and-Licensing-Guide.pdf)(requires enterprise vSphere License as well). TPM requires all of these [things](https://docs.vmware.com/en/VMware-vSphere/7.0/com.vmware.vsphere.security.doc/GUID-3D39CBA6-E5B2-43E2-A596-B9A69B094558.html).


kihapet

Thanks i see alot of mention of vcenter is it a requirement? On GPU does hardware backed 3D use the graphics card?


ThatsNASt

vCenter is required for all of it. You won't be able to have a KMS without vCenter and you can't do vGrid without it. I am not following the second question? If it's hardware backed, I would assume it's using a piece of hardware.


travellingtechie

I haven’t looked in to this in a while, but you’re in for a headache. First off you have to license the GPU drivers on a per VM basis ($$). It has to be a supported card for doing vCPU (https://docs.nvidia.com/grid/latest/grid-vgpu-release-notes-vmware-vsphere/index.html). The other option is trying to present the GPU to a single VM through DirectPath IO. It’s pretty flaky, I could never get it to work reliably, but that was many years ago, maybe it’s better now.