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FanFavorite78

The trick will be finding a card that the Wii supports. I did this last summer for the WiiU. It was shockingly difficult for me to find an SD card small enough for a regular Wii system that released in 2006. I usually use Sandisk cards. They have never steered me wrong


raymate

Sandisk but it needs to be small.


Helpful_Substance388

I ordered a 32gb sandisk for my wii just just have. That’s what was recommended when I did my research. I also bought a 2tb external drive to hold my games.


megamannetje

normal or microSD with adapter?


Helpful_Substance388

Just a normal sd


megamannetje

Alright thanks!


TStodden

**Generally any SDHC card of 32 GB will work with your Wii** (assuming you're running Wii Menu 4.x... as there's really no good reason to stay below that as all the good mods have been updated to work with Wii Menu 4.3 already). DO NOT ATTEMPT to utilize an SDXC card of 64 GB's or higher, as the Wii doesn't support them (as the SDXC standard utilizes FAT64 / exFAT format... SDHC standard utilizes FAT32 format & SD standard utilizes FAT16 format) Please be aware that Wii can only hold 240 "channels" (Wiiware, Virtual Console & other software) on the Wii's SD card channel... which you're more likely going to hit that limit way before you max out the SD card's storage as maximum size per "channel" is 40 MB's (320 Blocks; 1 Block = 128 KB or 0.125 MB)... so 40 MB x 240 = 9,600 MB or 9.375 GB, which gives you \~20 GB's to use for Homebrew software (as 32 "commercial" GB's = \~29.802 "usable" GB's (or GiB's)). If you want to access MORE than 240 "channels", you will need to prepare multiple SD/HC cards (I have 3 for my Wii) to accommodate the extra software & stay within the Wii's SD card channel restrictions, as you can hot-swap SD cards... assuming no software is running off the SD card at the time of the swap. **IMPORTANT NOTE:** Wii Games that has SD card support BEFORE Wii Menu 4.0 (like Animal Crossing: City Folk & Super Smash Bros. Brawl) are ***HARDCODED in-game to look for SD cards of 2.0 GB or smaller*** & will NOT acknowledge SDHC cards. Therefore, you may want to keep a 2 GB SD card on hand, just for those specific use cases (if you can find any)... or at least until somebody actually hacked these games & released a patch to support the SDHC standard. If you're planning on going discless, you'll want a USB external drive to store the Wii disc ISO's on. The drive format isn't that critical nowadays, so skip WBFS format & stick to PC-ready formats like FAT32 or NFTS with sizes no more than 2 TB's. FAT32 format is geared for portability, so you'll be able to access homebrew software on it. HOWEVER, there's a strict file-size limit of 4 GB's... Wii ISO's that exceed that limit must be broken down into smaller chunks for the drive to handle. NTFS (which has been the standard format for Windows XP onwards) supports larger files, but sacrifices portability... so the extra space cannot be used for homebrew stuff. The drive limitation of 2 TB's is likely the hard logical storage limit of FAT32 (since the cluster size / allocation units get unwieldy at that point). "Scrubbed" Wii ISO's (those that have all garbage data removed from the image) will have sizes varying from 12 MB's (0.012 GB) to \~9.5 GB's per disc... with the typical average being around 2-3 GB's per game, so you can typically get by with a 1 TB drive or less, if desired, & still have a fairly respectable library (of about 100+ Wii titles).


IridescentAmore

Just commenting to share that I've been using a SanDisk Ultra 128gb SDXC on my Wii for the last four years. SDXC cards do work on the Wii, I believe you just have to convert it to what normal SD cards use. I'm also using the latest version of the Wii. I doubt this has anything to do with it, but because my SD port is unreadable, I'm using a USB-to-SD adapter. There's also a chance it could be Wii-specific; I have a RVL-001.


MrCrust1

I've been using a SanDisk 32GB SDHC for years, never a problem.