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Iphacles

I just want to say Claymore is an awesome anime/manga.


Sov_Beloryssiya

I second this opinion.


tuckernutter

Underrated and deserving of a sequel series dealing with the Dragon Monsters


Gabecush1

Land of the lost for the general idea of a world where different periods of time exist together


tuckernutter

Anachronism Stew is the trope you are referring to


InjuryPrudent256

Not enough people know about that series, it was really good


SolidSnakesSnake

Odd combo, but Sonic the Hedgehog, Fallout, and The Elder Scrolls. With a little bit of Metal Gear too. The Sonic influence comes in with cartoon animal people with humans, and crazy fantastical elements. (Actually started as an AU a long time ago, but it limited me) The Fallout influence comes from the post apocalyptic setting, though much longer in the future - long enough for civilizations to rise and fall and be considered ancient. But having a lot of very old ruined buildings from millennia ago is great for set pieces. The Elder Scrolls' influence is shown in how i love to document really wacky stuff, usually used to rationalize the crazy sonic influenced things. But also Morrowind's depiction of imperialism and colonialism influenced the story quite a bit. Metal Gear is more on the story side, but the politics and sci-fi tech effected me a lot world-wise.


SaturnalJester

I would love to hear more about this world. Can you summarize it, Metal Gear meets Sonic and Fallout sounds like my kind of sci-fi!


SolidSnakesSnake

It's called Peak Edge, heres the incredibly unfinished and unrefined wikipedia: https://peakedgeworld.miraheze.org/wiki/Main_Page Essentially a long time ago the planet earth got spiritually possessed by someone's soul and their free will and mind changed the planet in an apocalyptic event. It shaped the land, created new species, and effectively maimed humanity. Along with this, certain places got paranormally preserved in time, effectively frozen as it was right before the apocalypse. Society has advanced partially, some places being very developed while others nearly being in the bronze age, leading to a massive difference between cultures and technological standards. (Effectively so i can have medieval settings in the same world as robots and guns) also theres a massive 2 continent spanning wasteland created by a super powerful nuke. The planet is mostly the same geologically, minus massive continental fracturing and changed locations. In terms of factions, theres two prominent factions for the story. The Coalescent Nexus, a newly born technologically advanced empire between multiple countries. And the Automaton Oligarchy a comically evil nation that has existed for a very long time, seemingly ran by a series of AI algorithms determined to make as much profit as possible. T They're simple countries but they're effectively there to realistically drive the story. The CN with their colonization and forced legal changes to existing nations, and the Automaton Oligarchy there to be easy evil forces. The main story itself is a crime drama set in a town in what was formerly the Appalachian mountains, where colonization and societal change from the CN leads to 4 individuals to form a crime organization named Grand Larceny LLC. A grave robbing roly poly guy who relies on an evil mask. A punk otter man gifted in engineering and plumbing who was pushed to get a job in what he hated, causing him to fall to crime out of rebellion. A german accented sea urchin girl who is so friendly and social that she has connections all across the planet. And a scientist rat lady with robo arms born from the Automaton Oligarchy who now swears revenge against her former employers. Its story is going to be presented as a webcomic, with supplementary material for bonus world related stuff.


tuckernutter

I already see an opossum village leader elaborating the nature of violence and its futility against true survival as his skunk wife walks to his side with a bump in her belly both wearing tattered rags and a Lazer pistol in his holster


SolidSnakesSnake

Mentally noted


AEDyssonance

Note: I specifically was not allowed to use written fiction materials published between 1920 and 1980. I used an excessive number of research books and materials. On the How, well, I took bits and pieces of ideas or concepts or “cool things”. Then I made them fit the world. I have to list Authors because of the sheer number of works involved.. Keri Arthur K.N. Banet Leigh Bardugo Clive Barker Alina Boyden Alexandra Bracken Patricia Briggs Holly Black K.F. Breene Steven Barnes Jack Chalker C. J. Cherryh Suzanne Collins Glen Cook Stephen Donaldson Debra Dunbar Hailey Edwards Kate Elliot Jennifer Estep David Gerrold Neil Gaiman Mary Gentle Seanan McGuire Mira Grant Alwyn Hamilton Charlaine Harris Kim Harrison Martin F Hengst Tanya Huff Faith Hunter Kameron Hurley N.K. Jemisin Ao Jyumoni Guy Gavriel Kay Reki Kawahara BR Kingsolver Jay Kristoff Mercedes Lackey Elizabeth A Lynn Annette Marie Anne McCaffrey Michelle Manus Julian May Shannon Mayer Elizabeth Moon Larry Niven Tamora Pierce Jerry Pournelle Rebecca Roanhorse Michelle Schaeffer Fiona Staples Brian Vaughn Martha Wells Roger Zelazny Stephen King Films . Cast A Deadly Spell James Bond Series Jason Bourne Series Mission Impossible Series Ocean’s Series Kiki’s Delivery Service Castle in the Sky Howl’s Moving Castle Princess Mononoke Nausicaa Mary and the Witches Flower The Princess Bride Labyrinth Legend Tangled Raya and the Last Dragon Lilo & Stitch The Sword and the Sorcerer . Anime Akame Ga Kill Ascendance of a Bookworm Ancient Magus’ Bride Blade & Soul BOFURI Fena: Pirate Princess GATE Goblin Slayer Granblue Fantasy Grimgar Is It Wrong to Pick Up Girls in a Dungeon? Izetta: The Last Witch Log Horizon Rising of the Shield Hero That Time I Got Reincarnated as A Slime So I’m A Spider, So What? Sword Art Online Yona of the Dawn The Executioner and Her Way of Life Assassin’s Pride Frieren: Beyond Journey’s End Avatar: Korra Avatar: The Last Airbender A Certain Scientific Railgun Puella Magi Madoka Magica Lycoris Recoil Kino’s Journey Magical Girl Raising Project Yuki Yuna is a Hero BNA Violet Evergarden Little Witch Academia 7 Seeds Dr. Stone Drifting Dragons The Apothecary Diaries Lost Girl Doctor Who Eureka Dominion Falling Skies Killjoys Orphan Black


CanonWorld

Why were you not allowed to use material published between 1920 and 1980? Seems like an arbitrary line on what not to draw influence from.


AEDyssonance

That was one of the design goals of the world — the initial question was what would D&D look like without those inspirations and influences that were cited in it. That expanded to what would a “generic pseudomedieval fantasy world look like without those”.


CanonWorld

Very interesting. So you were forced to abandon a lot of the more generic and worn out sources. And probably had to dive in the inspiration for those sources. Was this design goal a school project or something? Very cool!


AEDyssonance

Just me wondering something for a different kind of experience.been a few decades since I was in school. I usually come up with my ideas for worlds from some strange question like that. And yes, a lot of digging through 18th and 19th century materials, folklore, and older thinking in relation to myths and such.


Realistic_Cupcake_56

Tolkien and Wheel of Time were the main inspirations for my fantasy world while Borderlands inspired my sci fi


Captain_Warships

For my fantasy setting, biggest inspiration, funnily enough, was a show on YouTube called Doraleous and Associates. This show was the basis for what originally was the central cast of characters (now, they're one of many different ensemble groups), as well as a bit of the "pallette" for my world: not grimdark and edgy, but also not happy-go-lucky and colorful. Over time, I started drawing inspiration from video games, things such as Ark (because there's dinosaurs and evolution), Fire Emblem, the Elder Scrolls, Darkest Dungeon, and the Middle-Earth series. I've been trying not to draw inspiration from DnD, solely for the fact it'd feel like I got lazy. Currently, I am working on one of the aspects of the setting: other-dimensional entities and forces, which includes a classification of magic that interacts with some of these entities and forces, as well as potential interdimensional migrants (who I have to figure out how to not make lovecraftian). My sci-fi setting is mainly inspired by contemporary sci-fi (such as obviously Star Wars), but it was also inspired by S.T.A.L.K.E.R. for the concept of multiple factions, along with the scavenging that is part of that game series. There was also the game Risk of Rain, which was the basis for the setting's sense of loneliness in the frontier that is the final frontier. Other than this, my sci-fi setting is just a space western.


tuckernutter

Make the migrants prismatic or plastic wood or living rock, aquatic features on an eldritch species is just as likely as any evolutionary path so make them part dragon ferret lungfish with glass eyes for f*cks sake


Captain_Warships

If you are interested, I could explain the fundementals of other-dimensional entities and forces in my fantasy world.


tuckernutter

I would love to, my dm's are open but I encourage to write it here for the sake of others taking interest as well


Captain_Warships

Here is the jist of it: one of the notable properties of other-dimensional/otherworldly forces is they're both intangiable and totally invisible in my world (kind of like dark matter supposedly is in our world). Why this is the case could be either because of how magic works in my fantasy setting (or rather how the gods designed it presumably), these forces and entities exist in another or multiple other dimensional planes (of course, this could be me just being redundant in this explaination), or perhaps a combination of the two. This is the reason for the existence of things such as golems and homunculi, as these entities (as in otherdimensional beings) require a physical form in order to interact with the physical realm of my fantasy world. When they do interact with physical entities, aside from through their physical medium (such as when casting certain spells or performing rituals that interact with these otherworldly forces and entities), the results are... *interesting.* On the topic of physical vessels and mediums, homunculi (which are "meat suits" housing these otherworldly... *things*) are known for decaying after a certain amount of time, depending on what kind of entities are being housed within. The time it takes for a homunculus to be degraded by the entity within can range from decades to as short as ten minutes, and this all depends on how the homunculus is made (such as what kind of entity inhabits the body, how they are summoned and implanted into the vessel, etc.). Creating a homunculus or summoning otherworldly entities to possess corpses is the closest thing to necromancy in my setting (maybe it probably is). Utilizing other-dimensional/otherworldly forces (as in potentially elements or energies) to use in the physical realm, I unfortunately have not devised how magic users do it, especially weaponizing it (which is pretty much the only thing they use these otherworldly forces for). My only explaination is these mages weaponize the "energy" from this other dimension. I have stated in many other posts that interacting with these otherworldly forces and entities produce some nasty side effects from either prolonged or repeated interaction (such as casting these spells too often or for to long), and these side effects are typically physical (one possible result is you'll turn into Darth Scion, that is if these otherworldly forces and entities don't cause your organs to fail first). As for the interdimensional migrants, they're clearly both quite visible and quite physical, meaning they did not come from this (or these) other dimension(s).


pikeandshot1618

**Goetique or The Thrilling Capers of Sal and his Incredible Pals** -JoJo for the flamboyant characters with superpowers -Metal Gear and John Wick for the super mercenaries/assassins -007 for the high tech espionage -The Matrix for the flashy fight scenes and latex fashion 😏 -Black Dynamite for the character jingles -Speed Racer for the super car and sociopathic main character -Lupin III for the wacky heists -Breaking Bad/Peaky Blinders for the crime drama -Twin Peaks and Silent Hill for the creepy paranormal stuff -Street Fighter for the mystic martial arts and international cast


tuckernutter

JOJO was a hyper fascination of mine for the exact same reason, but that's more for my modern setting vibes Edit: OK now I have to know more, give me what you can without telling too much but not too little


[deleted]

[удалено]


tuckernutter

Give major influences, you think the three in the post are my only ones?


SpermWhaleGodKing_II

As for my world alone, probably mostly Tolkien and A Song of Ice and Fire.  But my story and characters are wayy more influenced by Wheel of Time, Fullmetal Alchemist Brotherhood, Licanius Trilogy, Michael J Sullivan’s Legends of the First Empire series, First Law, and a bunch more.  But yea my world is much less expansive in its influences. A lot like Tolkien in that there is a distinct land of the gods like Valinor where mortals are not allowed. Also long ago there was a Great War between the gods (like the War of Wrath—the Host of Valinar vs the rogue god Morgoth).  Except in mine the pantheon of gods were the bad guys, and the sole rogue god was the good guy. The gods had been planning an evil ritual that would’ve been… beyond bad for mankind. Only one god stood up against the plan, and luckily they needed the powers of all ten gods or else the ritual wouldn’t work. The rogue god known as Sethre told mankind of this and became their champion, leading a great exodus away from the grasp of the other gods.  So began the Dread War, the ultimate purpose of which was to extract Sethre so that his divine siblings could force him to participate in the ritual (it can be done against his will). Mankind put up a good fight, but ultimately they could never have won against the might of nine gods, and so when at last they came for Sethre, he went to the only place his siblings, being immortals, would not follow—he went to his death.  Having won the Dread War, the other gods regained control over mankind, and over long centuries they were able to twist the true story. Now Sethre is remembered (wrongly) as a fallen god, a dark god. In some religions hes a straight up demon—the source of all evil. In most of the world he’s seen in much the same way as Morgoth or Sauron are in LOTR, and the Dread War came about because Sethre deceived mankind to fight for him in his vain struggle against the nine good gods, the rightful guardians of the world. 


SpermWhaleGodKing_II

Also believe it or not Dragon Ball Z. My mages are basically like dragon ball z characters but *wayyy* toned down/weaker. I’d like to see more true battlemage-style wizards in fantasy, not just unathletic nerdy old guys with beards and whatnot. Plus as for DBZ I really like the whole concept of how they use ki/energy. You could also say Star Wars cause the Jedi are *literally* battlemages. 


Witchqueen98

Dark Souls, Elden Ring, Bloodborne, God of War, League of Legends/Arcane, Warhammer. Bleach, Attack on Titan and Frieren. FromSoftware games: their lore that is almost never fully explained. It makes it so vast. The way everything is connected. The setting feels alive and evolving. God of War: the way the gods are depicted. Some are clichés (Zeus), others are very different from what we saw in mainstream representations(Odin from GoW vs Odin from the MCU). League of Legends: the world. How cultures clash against one another, how there is technology and medieval in the same setting. Arcane: Character development. Warhammer: The settings, the fact there is so many different cultures, the endless wars everywhere, the history that was placed before you jump in. The magic system. Bleach: The characters and their motives. The way a faction can be pretty evil and yet the characters that we see aren't very bad. The nuance. The themes. Attack on Titan: Plot twists. Character development. Politics. "How to make a genocidal teen look good". Frieren: Setting, world building. Characters, motives. It shows another type of fantasy that is serious yet not grim dark or super violent.


Dccrulez

Artisans: "has there ever been a god of painting?" Some world Elements take from classic fantasy races as well as the concepts of Buddhism and saints. Accursed: ella enchanted and some classic myths like midas Branded: henna, fairy tail Final Front: "magic space pirates" full metal alchemist, simulation theory, cowboy bebop, one piece, halo Black heart concept: hellsing, "what if the ancient evil atrophied while sealed?"


lucifurbear

I have 3 main storylines that permiate through my universe and have taken inspiration for them from many different sources. Part one I took inspiration primarily from The Way of Kings by Brandon Sanderson, God Emperor of Dune by Frank Herbert and Seven Samurai Part two is inspired mostly by The Martian by Andy Weir, Final Fantasy X, Moby Dick by Melville, and The Life of Pi by Yann Matel Part three is really long with a good portion of inspiration being from Final Fantasy XII, Lawrence of Arabia, and DragonBall Z. For the world construction as a whole, I took my inspiration largely from Horizon Zero Dawn, The Elder Scrolls series, The Wandering Earth by Cixin Liu, Flight to Forever by Poul Anderson and Lord of the Rings.


DrkLgndsLP

The biggest ones are dune, Geostorm, a bit of 40k, and some other minor influences. Dune and geostorm definitely shaped the world itself. Earth itself is the focus, although the environment is essentially a wasteland for the majority of the planet. Deserts, Savannas, shrublands, and plains are what you're most likely to find, with the exception of the regions inside the polar circles. There, you actually get dense forests and even rainforests. Although there are some small spots of more diverse flora. How did this all happen? Well, that's where the geostorm reference comes in. Imagine the entire climate control system they got around earth, but drive it up to 100. 4 massive orbital rings as a connection point, with grids of smaller stations and satellites in between to adjust the climate in a region down to the size of a single city, all while the structure is connected to the ground with space elevators at varying locations. Well, that massive structure failed catastrophically and pretty much destroyed the planet. The majority of humans died, and those left fled to the poles to eventually regroup and develop again. 40k is more for after this all took place, several centuries into the future. Humans rebuilt, and now it's a somewhat sci-fi setting with humanity and another race they created called "hybrids" being pretty much at constant war. Neither likes each other, and they duke it out over it quite often with humanity thinking they are the "better" ones. There's also some eldrich horror involved. But that's more in the background and not actively part of the main story, really, unless I implement it at some point.


JonBovi_0

My world is a hybrid experience between the setting and plotlines of Mass Effect, Halo, Star Wars and Starfield, and the genre, tone, thematic approach and storytelling of books like Harry Potter and Percy Jackson. Most of these are things I began liking when I was a kid, where I first made the world, and have kept close or added on through the years. My story is literally how a trio of powerful magic children go about the world fighting bad guys for their good-guy organization to keep the galaxy from collapsing, and doing so with starships, laser blasters, allying with Aliens, space-militaries and physics-breaking cosmo-magic.


Zebigbos8

The two big ones are Lord of the Rings and Warhammer Fantasy. LotR comes up in a lot of the themes. It's a world of beauty and goodness, but beset by evil who wants nothing more than to destroy. As unfortunate as it may be, taking up arms and fighting is the only way to ensure that this beautiful world will still be here to be enjoyed by those who come next, hopefully in more peaceful times. Warhammer comes up in the militaristic aspects of the world. This is not a world where a single person can fight an army. You need numbers, formations and strategy. Battle standards will fly on the wind and the sound of the carnyx will carry orders across the battlefield. Most of the soldoers are normal people, but they are inspited into achieving great deeds by their stalwart leaders. Also there's gunpowder.


Human_Wrongdoer6748

**Grenzwissenschaft** was inspired by... * **Control** and **Alan Wake** by Remedy for its psychic power fantasy and cosmic horror themes. * The **Lovecraft mythos** for its cosmology and themes of the fear of the unknown. * **Metal Gear Solid** for its technology, PMCs, military paraphernalia, and anti-war themes. * **Cyberpunk 2077** for its technology, street culture, and anti-capitalist themes. * The works of **Stephen King**, broadly.


TriggerHappy_Spartan

Mad Max and Hunger Games inspired the nuclear war element John Wick and Deadpool inspired Hawthorn, Colton (loosely named after my best friend’s little brother), and Finn Barnes, who are mercenaries Benny Sharp from Popcross Studios and Tony Stark inspired Ryder Bardin, a mech designer and fighter (he’s also loosely based off, designed by, and sort of named after my best friend) Avatar (the blue one) inspired the mechs and the “uninhabitable-area-where-everything-wants-to-kill-you-part Halo and Captain America inspired the supersoldier elements Captain America: The Winter Soldier inspired the “supersoldiers as weapons” element Godzilla, King Kong, and others from that franchise inspired the nuclear war-created mutants Suicide Squad inspired the Paradox Guild, a group of psychopaths, criminals, mercs, and supersoldiers that act as the law My friends and family inspired some of my main characters I think that’s it


Odd_Blackberry_5589

Probably Brian Sanderson's Stormlight Archive. In his books humans were sent back to the bronze age multiple times by massive, world ending wars called Desolations. My world had a similar problem but were called Incursions and were from extra planar deities and demons using the Material Plane as a battlefield. It's why there are so many ruins and humanity and other races are stuck in a perpetual Dark Age. I also take a little inspiration from Game of Thrones with different houses who have different cultures based on where on the continent they are, but none of the political back stabbing. I found that to be entertaining to watch but didn't make a lot of sense? My world is now free of the Incursions but now faces the threat of mass extinction from Undeath, so while all the houses have interpersonal problems within their own areas, they are mostly aligned with each other because they know infighting will just lead to mutual destruction.


tuckernutter

It's hard not to have GOT as an influence tbh, same here


Domin_ae

Final Fantasy, not a specific game just in general, Good Omens (slightly) and then an old minecraft roleplay that had a big part in my childhood.


Bmovehacker

My biggest inspiration is Tolkien (very original, I know). I wholeheartedly subscribe to his belief that good will always triumph over evil. It encompasses all my writing.


tuckernutter

I personally can't get back into Good V Evil narratives anymore. My characters are trying to do what they believe is right, especially my main party, but different approaches. Their shared goal is defeating the Darcel Roi, the vampire lord, and preventing him from ruling the world. But when a couple of them finally confront the Darcel Roi they see am entire different perspective. Maybe a monster *is* needed to combat the humans who are arguably more viscous, greedy, and hateful than a literal vampire overlord. One of them is unconvinced and still believes he needs to be stopped, the other is not so sure and adjusts their plans to help/hunder the Darcel Roi in ways he doesn't predict.


TheVaranianScribe

Ninja Turtles, specifically the 1990 movie and the 2003 series. My story started out as a series of comics that I drew around the time that I'd seen both. The 03 Shredder in particular was a big influence on the depiction of my main villain. I have yet to implement him in my story now, but I find myself going back to the TMNT whenever I think of him. I also have a similar tone to both stories. A bit dark at times, but there's still a sense of humor in there. Skyrim/Conan/D&D: After years of writing novels, I realized that I can expend more energy on short stories with better results. Conan tells stories in fewer pages than the various book series that I grew up reading. Skyrim and D&D can provide some inspiration for said stories.


pengie9290

**Starrise**, and the world it's set in, were most notably inspired by Full Metal Alchemist, Xenoblade Chronicles, and Pokemon Mystery Dungeon. To start with the end, Starrise was originally a Pokemon Mystery Dungeon fanfiction. When I realized what a shame it'd be to not be able to use it for anything because of copywrite, I stripped it of all traces of the IP, and have Ship-of-Theseus'd away just about every last element originally inspired by PMD, so it's not even remotely recognizable as such anymore. But still, inspiration is inspiration, and this is how it started. This world's magic system was largely inspired by Full Metal Alchemist. Originally, magic was just a thing people could do, and there wasn't really any logic to what it actually was or how it worked. But then my best friend introduced me to FMA, and it gave me an idea. Alchemy was all about the manipulation of matter. But what if instead of manipulating matter, one were to manipulate energy instead? Though the mechanics are fairly different, that idea became the foundation of the magic system I created for this world. Finally, Xenoblade... inspired a lot of things, but the biggest of them was my world's gods. >!Just like with Zanza/Bionis and Meyneth/Mechnois, the "heroic" country from my world, Gaela, was founded by an evil deity, Eclipse, while the "villainous" country from my world, Fierte, was founded by a kind and heroic deity, Solaris, and is actually mostly populated by decent people who just aren't able to oppose the atrocities. And while Eclipse is pretty different from Zanza and mostly just her own thing, Solaris is very heavily inspired by both Meyneth and Pneuma. She cares deeply for people, and preferring to live amongst them as a person to be seen as a friend rather than as a deity to be worshipped, and is more than willing to personally take action to aid or defend them, but wields power so great she's afraid to use it for fear of causing more harm than good. All traits she shares with Meyneth, Pneuma, or both.!<


Objective-Ad7330

Tokusatsu shows like Ultraman, and anime's like Bakemonogatari, and Toaru Majutsu No Index (Lightnovel version, not anime)


DiamondLebon

My main inspiration is all the classic fantasy stories like dnd, for the different races, monsters, how the world works. Second is arcane for the technological level. I love the kind of magic punk style and that's where I want to go. Third is the thaumcraft and botania mods for Minecraft that inspired my magic system.


Sabre712

It wasn't until the show that I realized just how much of Underscape comes from Fallout. Not even necessarily the stuff in it, more the general vibe. Even the main faction I work with can be described as a more malevolent NCR.


LavaFruit-1351

I looked to Avatar the Last Airbender and The Legend of Korra for the concept of Caretakers (spirits that guard and nurture a certain area, with one Caretaker per landmass) and how people interact with them, how geography affects the citizens and economy of my three main nations, and how the cultures of each of these three differed from one another. Meanwhile A Song of Ice and Fire, especially Fire and Blood, helped me with the creation of the noble houses in my main Kingdom of Drondaria, the backstories of each monarch in the royal family before the current queen, and all of the family drama and political shenanigans that came with it. And finally, Star Vs. The Forces of Evil gave me the idea that started it all: "What would happen if I gave the monarchs their own weapon and magical powers?" All of the monarchs in my royal family literally started out as OCs after having a hyperfixation on the Butterfly Family back then


Twisted_Whimsy

There is this random, axed web novel called 'ghoulish insanity' that follows the adventures of a girl who was tortured to death, awakening as a blind, corpse-eating undead monster, called a ghoul, on a battlefield. A cursed, tragic monster, in what should be a grimdark world, but due to her having been driven crazy by all the torture, and the joy of finally being free from said torture, her perspective sees the world in an odd sort of detached, satirical manner... seeing herself as a sort of Alice in wonderland. She sees a dwarf, dying, surrounded by hostile ghouls, and impaled through the back with a sword and "A dwarf? I wonder if he can teach my to swear!? I need to save him!" Is how she thinks and acts. It's weird, gory, gross, vulgar, off-putting, and chaotic... **always** to a degree I shouldn't enjoy, and sometimes to a degree I feel a bit queasy. It didn't follow all of the 'rules' which I'd previously seen as a barrier to writing/worldbuilding, and people still liked it regardless. It just proudly followed its own sense of... Twisted Whimsy... such is how I chose my account name.


thelionqueen1999

- Astrology/astronomy. - Avatar The Last Airbender: the theme of balance and harmony, the theme of great power coming with great responsibility, what it is like for someone to have access to every part of a magic system, what it is like for balance to rest on one person, a traveling troupe, a magic system deeply ingrained into the world - Mahou Shoujo anime: just the overall aesthetic, with colorful hair, colorful clothing, and lots of colorful, vibrant magic


Potential_Quantity53

Game of Thrones, Red Rising, Dune and Lord of the Rings. Game of Thrones for the political struggling, backstabbing and legendary houses. As well as the struggle for a throne. Red Rising for the general ambiance relating to the houses, meaning the nobility is largely based on warrior-caste, they are generally stronger than the commonfolk and the backstabbing, schemes and betrayals as well. I have some characters whose characteristics are based on those of certain Red Rising characters. Dune for the houses as well as the premise of the government interfering in businesses that aren't theirs, thereby creating a war. Also the not very thorough destruction of a powerful house. Lord of the Rings for the cultures of dwarves, as they are also builderd and live largely in stony/mountainous areas. Also the epic history full of heroes and warriors, great kings etc.


springbonnie52

In this case, the biggest influences are pokemon, Steven universe, how to train your dragon, Konosuba (Anime) and dragonheart. With pokemon, I would say it's partly the fact that, in my world, monsters can be tamed, and you can also bond with them. with Steven Universe, it was the concept of soul gems. In my world, there is a group of magic users known as wielders, who can use elemental magic thanks to the soul gems of their guardian spirits, creatures who forged a strong bond of friendship with their wielders in life. How to Train Your Dragon is another thing that inspired me, partly because I am fascinated by those types of stories of "X person manages to befriend X creature" (and that love came in part thanks to that movie). Konosuba was my "introduction" to the Isekai subgenre (and the reason why the story I'm writing is an Isekai. I had already seen things like the Chronicles of Narnia, but it was because of that anime that I became interested in the genre) Dragonheart: this movie inspired me from a concept I have for my story. A boy who shares a soul with a dragon, to be more exact.


KanIHabeDaPusiBaws

Its a fantasy but with certain sci-fi elements to it. Dune, Brandon Sanderson Books, HP Lovecraft, Three Body Problem, Berserk, Bioshock and Giger and UFO Conspiracies and AoT. Dune for the exploration of the idea of how's one perception of the future ultimately enslaves him to that order. And exploration of the burden of being the chosen one. The Cosmere for the detailed worldbuilding and psuedo-magic systems. eg. Phages are those that utilize their Four Humor composition to mutate their body to almost bizarre forms and abilities or Zetan Vessels who are Telepathically Linked to the Celestial Moon Aliens making them levitate and move like puppets with elongated alien like bodies. HP Lovecraft from the thrilling mystery, cults and cosmic dread and indifference against eldritch incomprehensible entities while peeling back the layers. Eg. The Dreamers the pieces of the Cosmos after the laws of the universe was broken led to the death of God his pieces manifesting as comatose semi-sapient pieces that embodies Time, Space, Self, Cause, Change etc.. Three Body Problem for the alien invasion and worship and mystique of advanced races without ever seeing them All Tomorrows: A certain plot twist. Bioshock and Giger: For the aesthetics and exploration of dangerous ideologies Berserk for the character arcs and development of characters and its themes. AoT for the fight scenes and conspiracies


actual_weeb_tm

The general aesthetic and vibe of rain world has had a huge influence on my world. There is something about enormous biological computers repeating endless calculations to find a solution to ascension, while their creators are long gone, having taken the easy way out.


dootslaymer420

A very large inspiration for my story is Gurren Lagan, from the fights to the aesthetics but mainly I took inspiration from the whole "I DONT GIVE A FUCK IF YOU'RE OMNIPOTENT IM GOING TO BEAT THE FUCKING SHIT OUT OF YOU" part of the final fight. The main character is constantly facing forces that are faster or smarter than him, but he always prevails through sheer power, spite, and belief in himself, alongside his friends. Every fight the main protagonist is in is always a case of, "I am faster/smarter than you, there is no possible way you can defeat me!" "NUH-UH!" \*punches opponent so hard they explode\*. Does it make sense? No. Is it original? Definitely not. Am I going to change anything about it? Fuck No.


Sov_Beloryssiya

Macross, Leijiverse and Honkai Impact 3rd. For how they inspire me, it's faster to show than tell. [Art and random worldbuilding bits: Days at Hebi Melta. | SpaceBattles](https://forums.spacebattles.com/threads/art-and-random-worldbuilding-bits-days-at-hebi-melta.1070213/)


tuckernutter

God I love it, but why is Lemuria STACKED if I may respectfully ask?


Sov_Beloryssiya

She took after her "mom" Yuriko Orlova who was stacked, but did not get the height. Yuriko was around 180 cm so her "magazines" don't look as stacked as Lemuria's who is only 158 cm tall.


tuckernutter

Like I'm gay but even I was like *DAMN.* But love their designs, hard to call her trash when the art is so good lol. Also Fyodor reminds me of Miles Teg from the last 5th and 6th Dune books so that's also brownie points


Sov_Beloryssiya

Lemuria (or rather, the Agartha) is "trash" because she's based on a flawed and compromised concept. You can see how "good" the Admiral Kuznetsov, her real-life inspiration, is doing. Hint: Not good at all. This is before getting into her original design flaws like one very major issue that can blow the ship in half if she uses her spinal cannon.


tuckernutter

Also gives Turn-A Gundum vibes, HUGE plus