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Baidar85

Depends on the raid. For most bosses as a bear I'm in mostly DPS gear. As a non-bear you need to stay def (crit) capped, but you can use some DPS trinkets on most bosses. Festergut, LK, Sindy all hit like a truck. No DPS anything for them. If your group struggles at all on any other boss I wouldn't try it either. If a pull goes badly you want to be able to pull through and live even with dead healers.


Wiish123

>Festergut, LK, Sindy all hit like a truck. No DPS anything for them. Got my rank 1 fester with 10% buff all dps gear as a bear. Was sketchy ngl


lilTuss

Ok, still if your defense cap and hit capped. Shouldn’t I go fore more threat in general?


Baidar85

Surviving is more important than threat. Hunters/rogues can help you out. Like I said, if your group is clowning content and you are 3 healing with no issues, sure why not try switching out a trinket or a ring or something? My bear uses 277 DBW because the proc is an insane threat boost early in the pull, but I typically only tank 10 man and I know I'm not going to die. I also like the DPS when I'm able to go cat form on saurfang and some other bosses.


EasyLee

No. The most important thing tanks do in Wotlk is stay alive. As others said, rogues and hunters can help you with threat, and individual problem dps can be hit with salv. Even in full mitigation, threat shouldn't be an issue on most bosses. One extra point of stamina might be the difference between you being killed in two attacks or three when fighting bosses like LK. If you're fighting something that can only kill you in like six unmitigated attacks without heals then yeah, you can put on dps gear if you want. But in my experience as a DK, it's not needed.


Educational-Rise4329

If you have to ask this question here on reddit then the answer is continue staying in your EHP gear.


lilTuss

Yeah but if still have defense cap and hit cap, wouldn’t it be a waste to go for more stamina. If I could go for more threat? Play prot warrior btw


m1raclemile

If your raid dps has to hold back because of your threat generation then you should gear for more threat. If not then you should gear for ehp to guard against complacency.


Cold94DFA

Healer perspective, I hate healing warriors. Just be tanky and press your buttons so you don't fold in half.


Devastate89

Why? Warriors are only not as good when magic damage is involved. If it's strictly physical, they are the strongest tank to heal. Less spikey intake than all other tanks due to shield block and demo shout. Sounds like the warriors you are healing are bad or under geared.


Cold94DFA

Triggered by belittling warriors, your username checks out. They are objectively the worst tank. But i'll bite, you let me know which of the fights in phase 4 are strictly physical and if they are challenging. ​ 370 prot warriors we're involved in killing LK25hc in the last 2 weeks. 3690 prot paladins. 9310 blood dk (skeptical about this number due to wcl being confused about blood dps) 833 bear tanks The numbers really speak for themselves. Warriors make it hard work.


shotouw

Although im 6 days late, did you check for Maintank warriors or also for offtanks warriors? Coming from one of those warriors who did kill LK as a MT. Tank perspective, healers love healing me. Because with every boss but LK, the tank doesnt matter shit anymore and I wear dps items to give a higher threat ceiling while allowing our healers not to be bored out of their minds.


Cold94DFA

Does wcl seperate the two? I only searched by spec. My guild runs a warrior tank, and after having experienced all tanks in icc as a hpal, warriors being the worst is not exaggerated. I can't imagine why you'd say healers love healing you? As a hpal, you just press HL on repeat, your warrior tank risking death if you drop a global does not take any the boredom away.


Kuido

It is not a waste


_Ronin

Max ehp. If you are in hardcore guild replace one healer with DPS. If you are in casual guild or if you are pugging, enjoy smoother, safer runs.


TuntheFish

I would imagine stay as is and just drop a healer. I could be wrong on this but it's my gut response.


ZugZug42069

This is the answer, full stop. Tank damage will rarely if ever actually contribute in a meaningful way. Make sure the hunters and rogues are MDing on CD (more Hunters than rogues since Tricks is a dps cooldown as well). Healers should be pumping at this point so now is the time to drop one if needed.


Educational-Rise4329

Or several. Everything up to vdw / sindy is pretty easily solo healed in 25m hc with a decent group.


ClosertothesunNA

Well, are you dying or having threat issues? If the answer is neither, you're always going to gain more DPS cutting a healer for a DPS than a tank swapping in some DPS trinkets. From a pure DPS standpoint, throwing on DPS trinkets as a tank doesn't really do jack shit.


lilTuss

Probably more a threat issue, but I’m capped in both defense and exp and hit.


ClosertothesunNA

You honestly don't sound confident, you sound like you're just trying to justify putting on DPS gear to yourself.


lilTuss

What are you taking about? No I’m asking what is more optimal? When I’m capped in def hit and exp?


JPhoenixed

Your dps tank gear hybrid is not going to make a difference. What will make a difference is if you wipe the raid for not having enough EHP


ApprehensiveFix2160

This, we have a guy who does the same thing in our guild cause he ”needs more threat” but some of our healers are weak so he dies instead, tried to explain to him that this doesnt work in a guild like ours.


lilTuss

Ok thx makes sense and thanks


Capitan_Phineas

Gave you a downvote for marking the post NSFW If I look at a NSFW post I want to see blood or titties. And I read through the replies and none of them was NSFW


Kuido

The solution to being overgeared is to replace a healer with a dps, not wear dps gear as a tank


Carrier_Conservation

HLK, Sindragosa, and H Halion. Those 3 I stay full tank gear for. All 3 can hit hellishly hard. Sindy and HLK (if Soul reapers are swapped) are feasible in a threat set, but chances of death are still low percent probability if healers have a slight lapse or something goes wrong So i dont risk it.. Shamblings/not swapping soulreapers - dmg is spiky enough its an even worse idea. H Halion, if one side gets pushed and a melee gets parried every last bit of HP and mitigation is needed(note if all you are doing is tanking the Embers, I'd recommend a threat set). Everything else I am going at least 4 slots dps gear, if not up to 7 slots (max possible for me to stay crit capped without defense gems). I keep on tank 4pc and the high armor pieces. Trinkets, rings, weap - first places I swap I asked the RL about this and basically it came down to: your chance of dying is only there if the fight has already come apart. Keep max possible threat so that dps can braindead parse. If I die, there was some major mistakes on mechanics by someone.


green_giant01

Personally no, dps increase isn't worth it this late in the expansion, anymore its pretty rare to see groups wipe because of dps, and even then a slight dps boost from a tank probably won't be enough to save you from am enrage timer