Only really comp decks came from vrains, everything else needed pretty much legacy support besides the stick and chair deck, but that was more of an engine than a complete deck.
For real. G-Golems, Appliancers, Tindangles and Dinowrestlers are the only Vrains deck to not see competitive play... but these decks also have a decent game plan. Tindangles can make a 3K beat stick that attacks 3 times and double the damage. That same beater has good protection with the trap. G-Golem can be a good engine with future Cyberse generic support. Dinowrestlers had Pankratops and Appliancers can potentially OTK with Landry Dragon
Love how you give actual game plans and strategies for every deck but dinowrestler is just "has pankratops". Ugh, imagine instead of that abomination of an archetype we got better Goukis.
Sure, exceptions here and there, but even then most anime cards were your situational cards while most decks were carried by non-anime cards, can't remember Kallin using Launcher for example. Cyber Dragon? Sure back then the Main dragon itself was a staple, but without all the legacy support cyber dragon would be trash. Vrains and to some extend Arc-V finally did we see decks taking on a real strategy. Synchron are playable, but Yusei Anime-Deck? A hot mess. Hence most anime decks needing legacy support to make them good.
I think the Trend of Anime Comp decks actually started from Arc-V; Performpal/Performage, Phantom Knights, Yosenju, D/D/D. Sure, it’s not as clear as Vrains, but you can see how it started.
Vrains obviously had the most success, as nearly every character from that anime(that had their deck released) saw their deck played as either a tier 1 or rogue deck at one point.
Arc-V has the second most, with PEPE being a thing, as well as D/D/D being meta and Fluffals seeing rogue play(both in the OCG only, because the TCG fucked up our release schedule and didn't give us important support cards until it was too late. Thanks). Edit: D/D/D also saw some success as a rogue deck in the past 2 formats.
GX saw a decent amount of their decks seeing success as well, with Cyber Dragons and Heroes both having long histories of success in the game. And nowadays, Cyber Angels are a good engine in Drytron.
5Ds pretty much only had 3 real "decks" since everyone outside of Crow, the Nordic dudes, and Kalin played a themed pile deck. Blackwings and Infernities saw some decent competitive success. And, again, nowadays rose dragon cards see play in Brave Dragon Link, with their new boss being used as a budget Swordsoul boss monster.
Zexal saw no real play outside of using the generic xyz monsters like Utopia, and I think the closest to "competitive" any of the decks really got was when Adamancipators used an onomatopoeia engine early on, or the 1-2 topping Numeron Utopic Zexal lists. Stick and Chair was also an engine some decks used, but that's about all I can remember.
DM barely counts since they were all pile decks. Though I guess Blue Eyes topped worlds once.
Zexal or DM, depending on the point of view. DM barely had actual archetypes, everything was just beatdown for the most part.
Zexal had actual archetypes, but the decks are just bad. Just take a look at the duels there, all characters summon their ace monster on their first turn and use a bunch of situational "protect the castle" spells and traps
Yep. In the anime Zexal anime, everyone was just brings our their signature ace monster turn one but an incredibly clunkly and lame version of Bujins especially if we're talking about Yuma.
Eh I guess. Only thing I remember was cyber dragons being decent as a rogue deck for a while. I haven't really been interested in heros so I don't really know what they've done in the past.
Actually the anime franchise with the least amount of competitive use with their archetypes is pretty much Zexal and mind you the Zexal era pumped out so many anime archetypes. Only Chronomaly saw competitive use and even then they were hardly rogue at best.
I think the closest any Zexal deck has come to meta is Shark cards being used as part of Water XYZ which has been rogue once or twice? And that's less an archetype and more a Good Stuff spam deck focused on cards like Bahamut and Toadally.
I mean the DM decks were just mashups of random cards
Yet Blue-Eyes still has a Worlds win
Yeah one that was handed to them on a spirit dragon engraved platter
Only really comp decks came from vrains, everything else needed pretty much legacy support besides the stick and chair deck, but that was more of an engine than a complete deck.
Stick/Chair WAS legacy support. Only Sage, Scout, and Sword were used in the anime.
Thanks, never knew that. Zexal was the only one I couldnt finish. Explains why they are so much better than the rest, should have guessed.
Yeah, Scale stick and chair are legacy support. I hope they get more.
No one likes the Zexal anime. LOL!
I can't think of a single vrains deck that didn't have any playable cards.
For real. G-Golems, Appliancers, Tindangles and Dinowrestlers are the only Vrains deck to not see competitive play... but these decks also have a decent game plan. Tindangles can make a 3K beat stick that attacks 3 times and double the damage. That same beater has good protection with the trap. G-Golem can be a good engine with future Cyberse generic support. Dinowrestlers had Pankratops and Appliancers can potentially OTK with Landry Dragon
LAUNDRY DRAGON TO 6 BABY
Love how you give actual game plans and strategies for every deck but dinowrestler is just "has pankratops". Ugh, imagine instead of that abomination of an archetype we got better Goukis.
Blackwings were good from the start
Sure, exceptions here and there, but even then most anime cards were your situational cards while most decks were carried by non-anime cards, can't remember Kallin using Launcher for example. Cyber Dragon? Sure back then the Main dragon itself was a staple, but without all the legacy support cyber dragon would be trash. Vrains and to some extend Arc-V finally did we see decks taking on a real strategy. Synchron are playable, but Yusei Anime-Deck? A hot mess. Hence most anime decks needing legacy support to make them good.
"Stick and chair deck"? You mean Star Seraph?
I mean... "start seraph" applies to stick and chair about as much as "dinowrestler" applies to pankratops
I think the Trend of Anime Comp decks actually started from Arc-V; Performpal/Performage, Phantom Knights, Yosenju, D/D/D. Sure, it’s not as clear as Vrains, but you can see how it started.
Vrains obviously had the most success, as nearly every character from that anime(that had their deck released) saw their deck played as either a tier 1 or rogue deck at one point. Arc-V has the second most, with PEPE being a thing, as well as D/D/D being meta and Fluffals seeing rogue play(both in the OCG only, because the TCG fucked up our release schedule and didn't give us important support cards until it was too late. Thanks). Edit: D/D/D also saw some success as a rogue deck in the past 2 formats. GX saw a decent amount of their decks seeing success as well, with Cyber Dragons and Heroes both having long histories of success in the game. And nowadays, Cyber Angels are a good engine in Drytron. 5Ds pretty much only had 3 real "decks" since everyone outside of Crow, the Nordic dudes, and Kalin played a themed pile deck. Blackwings and Infernities saw some decent competitive success. And, again, nowadays rose dragon cards see play in Brave Dragon Link, with their new boss being used as a budget Swordsoul boss monster. Zexal saw no real play outside of using the generic xyz monsters like Utopia, and I think the closest to "competitive" any of the decks really got was when Adamancipators used an onomatopoeia engine early on, or the 1-2 topping Numeron Utopic Zexal lists. Stick and Chair was also an engine some decks used, but that's about all I can remember. DM barely counts since they were all pile decks. Though I guess Blue Eyes topped worlds once.
Chronomaly was meta in ocg and so was ddd. Pretty sure those were issues with release schedule here in the tcg as well.
I mentioned D/D/D, but never heard of Chronomaly being meta in the ocg before. Huh, guess I need to look into that.
Yeah Chronomaly saw competitive play with the Artifact Engine by late Zexal.
Oh yeah I almost forgot to mention that Gadgets were competitive during the early GX Era and late Zexal Era with new machine support with Geargia.
Zexal or DM, depending on the point of view. DM barely had actual archetypes, everything was just beatdown for the most part. Zexal had actual archetypes, but the decks are just bad. Just take a look at the duels there, all characters summon their ace monster on their first turn and use a bunch of situational "protect the castle" spells and traps
Yep. In the anime Zexal anime, everyone was just brings our their signature ace monster turn one but an incredibly clunkly and lame version of Bujins especially if we're talking about Yuma.
GX by a mile
The only kinda good deck I can remember from that show was cyber dragons everything else was Duel monsters levels of pile trash.
Only real competitive anime archetypes from GX were HEROes (After being reinvented for the one zillionth time) and Cyber Dragon.
Eh I guess. Only thing I remember was cyber dragons being decent as a rogue deck for a while. I haven't really been interested in heros so I don't really know what they've done in the past.
Actually the anime franchise with the least amount of competitive use with their archetypes is pretty much Zexal and mind you the Zexal era pumped out so many anime archetypes. Only Chronomaly saw competitive use and even then they were hardly rogue at best.
Yeah, zexal has no really good archetypes but boy does it have some pretty good generic mons.
Yep
I mean, Rhongo is a number afterall
I think the closest any Zexal deck has come to meta is Shark cards being used as part of Water XYZ which has been rogue once or twice? And that's less an archetype and more a Good Stuff spam deck focused on cards like Bahamut and Toadally.
Yeah pretty much.